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r_info.txt
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2000-12-28
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# File: r_info.txt
# With new monsters for Zangband - - Numbering scheme incomplete
# With new monsters for Gumband - Numbering scheme definitely incomplete :)
# This file is used to initialize the "lib/raw/r_info.raw" file, which is
# used to initialize the "monster race" information for the Angband game.
# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.
# After modifying this file, delete the "lib/raw/r_info.raw" file.
# Gumband note:
# I've removed most of the Amberite code, but the Amberites themselves will
# remain until I find something better to replace them with...
# Zangband notes:
# Currently, "unique" monsters are just "special" monster races, with
# the requirement that only one monster of that race can exist at a time,
# and when it is killed, it can never again be generated.
# ATTR_CLEAR monsters acquire their attr from the item/floor below them,
# and use "white" for the recall window. See "cave.c" for info.
# ATTR_MULTI monsters have a "flickering" attr, and use "violet" for the
# recall window. See "cave.c" for info.
# CHAR_CLEAR monsters use special symbols (.) as given below,
# and use those symbols for the recall window. In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# floors, until the player "notices" them (perhaps check "awake").
# CHAR_MULTI monsters use special symbols (!, ?, =) as given below,
# and use those symbols for the recall window. In theory, normally,
# these monsters cannot be targetted, and when examined look like normal
# objects, until the player "notices" them (perhaps check "awake").
# Note that there are (a few) normal monsters who are "violet" but not
# ATTR_MULTI, and a lot of monsters which are "white" but not ATTR_CLEAR.
# Note that currently both CHAR_CLEAR and CHAR_MULTI monsters are treated
# as normal monsters that are just a little hard to see.
# Note that the monster list underwent several changes for Angband 2.7.9,
# including some monster name changes, some symbol redistributions, and
# some color changes.
# The Umber Hulk joined the Xorn/Xaren (X). The ticks (t) joined the
# spiders (S). The townspeople (t) left the people (p). The "Jabberwock"
# became the "Chaos beetle" (K). The major demons (&) became (U) and the
# minor demons (I) became (u). Multiplying insects (fleas, fruit flies,
# hummerhorns) became (I), visually "matching" the multiplying lice (l).
# The "ant lions" (a) became "ants" (a). The mummified monsters (M)
# joined the zombified monsters (z). The multi-headed hydras (M) left
# the reptiles (R). The snakes (J) left the reptiles (R).
# Some of the old "red" or "brown" monsters became "pink" if they lower
# strength, while some of the old "fire" monsters became simply "red"
# monsters. The "dragons" and "hounds" and related monsters underwent
# a "color scheme regularization" ('w' = White/Cold, 's' = Black/Acid,
# 'o' = Lite/Dark, 'r' = Red/Fire, 'g' = Green/Poison, 'b' = Blue/Elec,
# 'u' = Brown/Earth/Force, 'D' = Dark/etc, 'W' = Stone/Inertia/Gravity/etc,
# 'v' = Multihued/Chaos/Disenchantment/etc, 'y' = Gold/Sound, 'R' = Nexus,
# 'G' = Nether, 'B' = Left-overs, and 'U' = Bronze/Confusion).
# In several situations, two or more monsters with identical symbols and
# colors were changed so that maximal information is conveyed by the symbol
# and color.
# The "people" (p), with more than 50 entries, got a new "color scheme"
# ('w' = Paladin, 's' = Knight, 'o' = Mystic, 'r' = Mage, 'g' = High Priest,
# 'b' = Thief, 'u' = Warrior, 'D' = Death knight, 'W' = Ranger/Archer,
# 'v' = Sorcerer, 'y' = Ninja, 'R' = High Mage, 'G' = Priest, 'B' = High
# Thief, 'U' = High Warrior). Note that most non-unique "people" already
# had these colors, or colors close to these colors. A similar color scheme
# was enforced for the "humanoid" (h) monsters as well, more or less.
# TY: This is no longer entirely accurate. The monster coloring has been
# changed 'back' to pre-2.7.* coloring in several cases. For example, I
# prefer "black" thief caracters. Also color can be (and should) be used to
# convey information, but more importantly it is a visual presentation
# of the creature and should be what the creature "looks" like.
# Many of the "unique" monsters were changed to "match" the "base" monster
# from which they were derived. Angband 2.8.0 may require every "unique"
# monster to be based on a "normal" monster, and may enforce color matching.
# This may result in the addition of some new monsters, to serve as "base"
# monsters, possibly including Ogre captains, Greater Balrogs, Black Trolls,
# Vampire Queens, Giant Werewolfs, and others. This may be accompanied by
# a separation of the monster list into a "normal" monster list (r_info)
# with 512 entries, and a "unique" monster list (u_info) with 128 entries,
# which will require reorganization of the list. Some new "player ghost"
# unique monsters will probably be added at the same time.
# Mushrooms look just like food (and use the "," symbol for both the recall
# window and for normal display), Creeping coins look just like coins (and
# use the "$" symbol for both the recall window and for normal display), and
# Trappers/Lurkers can never be seen (and use the "." symbol for the recall
# window). All other monsters use "alphabetic" symbols, and "alphabetic"
# symbols are used only for monsters.
# The "0" and "9" symbols are reserved for internal debugging use.
# The "&" symbol is reserved for future use as a special "terrain feature".
# The "`" symbol is reserved as an "alternate" open door picture, since
# the "'" symbol looks like the "," symbol in some fonts (esp. IBM).
# The "x" symbol is free for use as an "attr/char mapping" for annoying
# monsters, such as magic mushrooms, drolems, etc.
# Certain symbols ("X", "Y", "B", "l", "I", etc) are used by
# very few monsters, and could be reorganized somewhat.
# There are still too many "p" monsters, perhaps they should be broken up.
# As always, you can enforce any "visual picture" you want with a "pref file".
# Note that monster zero is used for the "player" picture.
# Version stamp (required)
V:2.8.1
##### The Player #####
N:0:Player
G:@:w
##### Town monsters #####
N:1:Filthy street urchin
G:t:D
I:110:1d4:4:1:40
W:0:2:0:0
B:BEG
B:TOUCH:EAT_GOLD
F:MALE | EVIL |
F:RAND_25 | FRIENDS |
F:TAKE_ITEM | OPEN_DOOR
D:He looks squalid and thoroughly revolting.
N:2:Scrawny cat
G:f:U
I:110:1d2:30:1:10
W:0:3:0:0
B:CLAW:HURT:1d1
F:RAND_25 |
F:ANIMAL
D:A skinny little furball with sharp claws and a menacing look.
N:3:Scruffy little dog
G:C:U
I:110:1d3:20:1:5
W:0:3:0:0
B:BITE:HURT:1d1
F:RAND_25 |
F:ANIMAL
D:A thin flea-ridden mutt, growling as you get close.
N:4:Farmer Maggot
G:h:w
I:110:35d10:40:10:3
W:0:1:0:0
B:MOAN
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP
D:He's lost his dogs. He's had his mushrooms stolen. He's not a happy
D:hobbit!
N:5:Gumby
G:t:w
I:110:1d2:6:1:0
W:0:1:0:0
B:DROOL
F:MALE | RAND_25 | RAND_50 | TAKE_ITEM
D:An absurd person with a tiny moustache and spectacles, wearing gumrubber
D:boots, suspenders and a handkerchief on his head instead of a real
D:hat. He's talking so loudly and hoarsely that he's all but impossible
D:to understand. Not that you'd want to, anyway.
N:6:Hobo
G:t:g
I:110:1d2:6:1:0
W:0:1:0:0
B:DROOL
F:MALE |
F:RAND_25 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:Ugly doesn't begin to describe him.
N:7:Raving lunatic
G:t:G
I:120:4d4:6:1:0
W:0:1:0:0
B:DROOL
F:MALE |
F:RAND_25 |
F:TAKE_ITEM
D:Drooling and comical, but then, what do you expect?
N:8:Pitiful looking beggar
G:t:U
I:110:1d4:10:1:40
W:0:1:0:0
B:BEG
F:MALE |
F:RAND_25 |
F:TAKE_ITEM | OPEN_DOOR
D:You just can't help feeling sorry for him.
N:9:Mangy looking leper
G:t:u
I:110:1d1:10:1:50
W:0:1:0:0
B:BEG
F:MALE |
F:RAND_25 |
F:TAKE_ITEM | OPEN_DOOR
D:You feel it isn't safe to touch him.
N:10:Agent of black market
G:t:D
I:110:2d8:10:8:99
W:0:4:0:0
B:HIT:HURT:1d6
B:TOUCH:EAT_ITEM
F:MALE |
F:DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:He 'finds' new wares for the Black Market. From unwary adventurers...
N:11:Singing, happy drunk
G:t:y
I:110:2d3:10:1:0
W:0:1:0:0
B:BEG
F:MALE |
F:RAND_50 |
F:ONLY_GOLD | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:He makes you glad to be sober.
N:12:Aimless looking merchant
G:t:o
I:110:3d3:10:1:255
W:0:1:0:0
B:HIT:HURT:1d3
F:MALE |
F:RAND_50 |
F:ONLY_GOLD | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:The typical ponce around town, with purse jingling, and looking for more
D:amulets of adornment to buy.
N:13:Mean looking mercenary
G:t:R
I:110:5d8:10:20:250
W:0:1:0:0
B:HIT:HURT:1d10
F:MALE |
F:RAND_50 | DROP_90 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:No job is too low for him.
N:14:Battle scarred veteran
G:t:r
I:110:7d8:10:30:250
W:0:1:0:0
B:HIT:HURT:2d6
F:MALE |
F:RAND_50 | DROP_90 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR
D:He doesn't take to strangers kindly.
N:15:Brian Mulroney
G:P:w
I:109:35d20:50:15:4
W:0:1:0:0
B:SHOW
F:UNIQUE | MALE | CAN_SPEAK | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | NO_CONF | NO_SLEEP
D:Here comes a former Canadian Prime Minister to sell your soul to the USA!
##### Normal monsters #####
N:16:Grey mold
G:m:s
I:110:1d2:2:1:0
W:1:1:0:3
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A small strange growth.
N:17:Blinking dot
G:,:s
I:110:1d2:2:1:0
W:1:1:0:1
B:SPORE:CONFUSE:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK
D:Is it there or is it not?
N:18:Newt
G:R:y
I:110:2d6:8:12:30
W:1:1:0:2
B:BITE:HURT:1d3
B:BITE:HURT:1d3
F:WEIRD_MIND |
F:ANIMAL
D:A small, harmless lizard.
N:19:Giant white centipede
G:c:w
I:110:3d5:7:10:40
W:1:1:0:2
B:BITE:HURT:1d2
B:STING:HURT:1d2
F:RAND_50 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is about four feet long and carnivorous.
N:20:White icky thing
G:i:w
I:110:3d5:12:7:10
W:1:1:0:2
B:TOUCH:HURT:1d2
F:RAND_50 | RAND_25 |
F:EMPTY_MIND
D:It is a smallish, slimy, icky creature.
N:21:Clear icky thing
G:i:B
I:110:2d5:12:6:10
W:1:1:0:1
B:TOUCH:HURT:1d2
F:ATTR_CLEAR |
F:RAND_50 | RAND_25 |
F:INVISIBLE | EMPTY_MIND
D:It is a smallish, slimy, icky, blobby creature.
N:22:Giant white mouse
G:r:w
I:110:1d3:8:4:20
W:1:1:0:1
B:BITE:HURT:1d2
F:RAND_50 |
F:MULTIPLY |
F:ANIMAL
D:It is about three feet long with large teeth.
N:23:Large brown snake
G:J:u
I:100:4d6:4:35:99
W:1:1:0:3
B:BITE:HURT:1d3
B:CRUSH:HURT:1d4
F:RAND_25 |
F:BASH_DOOR |
F:ANIMAL
D:It is about eight feet long.
N:24:Small kobold
G:k:G
I:110:2d7:20:16:10
W:1:1:0:5
B:HIT:HURT:1d5
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_POIS
D:It is a squat and ugly humanoid figure.
N:25:Kobold
G:k:g
I:110:3d7:20:16:10
W:1:1:0:5
B:HIT:HURT:1d6
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_POIS
D:It is a small, dog-headed humanoid.
N:26:White worm mass
G:w:w
I:100:4d4:7:1:10
W:1:1:0:2
B:CRAWL:POISON:1d2
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | MULTIPLY |
F:ANIMAL | IM_POIS | HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.
N:27:Floating eye
G:e:b
I:110:3d6:2:6:10
W:1:1:0:1
B:GAZE:PARALYZE
F:NEVER_MOVE |
F:HURT_LITE | NO_FEAR
D:A disembodied eye, floating a few feet above the ground.
N:28:Rock lizard
G:R:U
I:110:3d4:20:4:15
W:1:1:0:2
B:BITE:HURT:1d1
F:ANIMAL
D:It is a small lizard with a hardened hide.
N:29:Grid bug
G:I:v
I:110:2d4:10:2:10
W:1:1:0:2
B:BITE:ELEC:1d4
F:RAND_25 | FRIENDS |
F:STUPID | WEIRD_MIND |
F:ANIMAL | NO_FEAR | IM_ELEC
D:A strange electric bug.
N:30:Jackal
G:C:U
I:110:1d4:10:3:10
W:1:1:0:1
B:BITE:HURT:1d1
F:FRIENDS |
F:ANIMAL
D:It is a yapping snarling dog, dangerous when in a pack.
N:31:Soldier ant
G:a:u
I:110:2d5:10:3:10
W:1:1:0:3
B:BITE:HURT:1d2
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:A large ant with powerful mandibles.
N:32:Fruit bat
G:b:v
I:120:1d6:20:3:10
W:1:1:0:1
B:BITE:HURT:1d1
F:ANIMAL
D:A fast-moving pest.
N:33:Greater hell-beast
G:U:s
I:115:15d100:10:100:99
W:1:4:0:25
B:GAZE
B:GAZE
B:CRUSH
F:EVIL | IM_ACID | IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:RES_NETH | RES_WATE | RES_PLAS | RES_DISE | RES_NEXU |
F:KILL_WALL | FORCE_MAXHP
S:1_IN_8 |
S:TPORT | BLINK | TELE_AWAY | TELE_TO
D:This unholy abomination will crush you. Flee while you can!
N:34:Shrieker mushroom patch
G:,:R
I:110:1d1:4:1:0
W:2:1:0:1
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:SHRIEK
D:Yum! These look quite tasty.
N:35:Blubbering icky thing
G:i:g
I:110:5d6:14:4:10
W:2:1:0:8
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:DROOL
B:DROOL
F:RAND_50 | DROP_90 |
F:EMPTY_MIND | TAKE_ITEM | KILL_BODY |
F:IM_POIS
D:It is a smallish, slimy, icky, hungry creature.
N:36:Metallic green centipede
G:c:G
I:120:4d4:5:4:10
W:2:1:0:3
B:CRAWL:HURT:1d1
F:RAND_50 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is about four feet long and carnivorous.
N:37:Novice warrior
G:p:U
I:110:9d4:20:16:5
W:2:1:0:6
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR
D:He looks inexperienced but tough.
N:38:Novice rogue
G:p:D
I:110:8d4:20:12:5
W:2:1:0:6
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE |
F:DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:A rather shifty individual.
N:39:Novice priest
G:p:B
I:110:7d4:20:10:10
W:2:1:0:7
B:HIT:HURT:1d5
F:MALE |
F:FORCE_SLEEP | GOOD |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 |
S:HEAL | SCARE | CAUSE_1
D:He is tripping over his priestly robes.
N:40:Novice mage
G:p:R
I:110:6d4:20:6:5
W:2:1:0:7
B:HIT:HURT:1d4
F:MALE |
F:FORCE_SLEEP |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 |
S:BLINK | BLIND | CONF | MISSILE
D:He is leaving behind a trail of dropped spell components.
N:41:Yellow mushroom patch
G:,:y
I:110:1d1:2:1:0
W:2:1:0:2
B:SPORE:TERRIFY:1d6
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Yum! It looks quite tasty.
N:42:White jelly
G:j:w
I:120:8d8:2:1:99
W:2:1:0:10
B:TOUCH:POISON:1d2
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Its a large pile of white flesh.
N:43:Giant black ant
G:a:D
I:110:3d6:8:20:80
W:2:1:0:8
B:BITE:HURT:1d4
F:RAND_25 |
F:WEIRD_MIND |
F:BASH_DOOR |
F:ANIMAL
D:It is about three feet long.
N:44:Salamander
G:R:o
I:110:4d6:8:20:80
W:2:1:0:10
B:BITE:FIRE:1d3
F:RAND_25 |
F:ANIMAL | IM_FIRE | HURT_COLD
D:A small black and orange lizard.
N:45:White harpy
G:H:w
I:110:2d5:16:17:10
W:2:1:0:5
B:CLAW:HURT:1d1
B:CLAW:HURT:1d1
B:BITE:HURT:1d2
F:FEMALE |
F:RAND_50 |
F:ANIMAL | EVIL
D:A flying, screeching bird with a woman's face.
N:46:Blue yeek
G:y:b
I:110:2d6:18:14:10
W:2:1:0:4
B:HIT:HURT:1d5
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | IM_ACID
D:A small humanoid figure.
N:47:Grip, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:1:0:30
B:BITE:HURT:1d4
F:UNIQUE |
F:FORCE_MAXHP | RAND_25 |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
N:48:Fang, Farmer Maggot's dog
G:C:w
I:120:5d5:30:30:0
W:2:1:0:30
B:BITE:HURT:1d4
F:UNIQUE |
F:FORCE_MAXHP | RAND_25 |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP | NO_FEAR
D:A rather vicious dog belonging to Farmer Maggot. It thinks you are
D:stealing mushrooms.
N:49:Freesia
G:f:u
I:120:5d5:30:30:0
W:2:1:0:32
B:CLAW:HURT:1d2
B:CLAW:HURT:1d3
F:UNIQUE |
F:FORCE_MAXHP |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
D:A striped housecat who enjoys hunting.
N:50:Green worm mass
G:w:G
I:100:6d4:7:3:10
W:2:1:0:3
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | MULTIPLY |
F:ANIMAL | IM_ACID |
F:HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.
N:51:Mutilator
G:u:B
I:110:5d5:10:15:10
W:2:1:0:10
B:DROOL:LOSE_CHR
B:BITE:LOSE_CHR:1d3
B:CLAW:LOSE_CHR:1d2
B:CLAW:LOSE_CHR:1d2
F:FORCE_SLEEP | RAND_25 | DROP_60 | STUPID | EMPTY_MIND | BASH_DOOR |
F:DEMON | EVIL | IM_FIRE | NO_FEAR
D:A little blue thing that seems to be all claws, teeth, warts and drool.
N:52:Cave spider
G:S:D
I:120:2d6:8:16:80
W:2:1:0:7
B:BITE:HURT:1d4
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | HURT_LITE
D:It is a black spider that moves in fits and starts.
N:53:Wild cat
G:f:U
I:120:3d5:40:12:0
W:2:2:0:8
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:BASH_DOOR |
F:ANIMAL
D:A larger than normal feline, hissing loudly. Its velvet claws conceal a
D:fistful of needles.
N:54:Smeagol
G:h:u
I:130:20d20:20:12:5
W:3:2:0:16
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE |
F:FORCE_MAXHP | CAN_SPEAK | SMART |
F:RAND_50 | RAND_25 |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | INVISIBLE
F:EVIL
D:He's been sneaking, and he wants his 'precious.'
N:55:Green ooze
G:j:g
I:120:3d4:8:16:80
W:3:2:0:4
B:CRAWL:ACID:1d3
F:RAND_50 | RAND_25 | DROP_90 |
F:STUPID | EMPTY_MIND |
F:IM_ACID | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It's green and it's oozing.
N:56:Poltergeist
G:G:s
I:130:2d5:8:15:10
W:3:1:0:8
B:TOUCH:TERRIFY
F:RAND_50 | RAND_25 |
F:DROP_60 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | TAKE_ITEM |
F:EVIL | UNDEAD |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLINK
D:It is a ghastly, ghostly form.
N:57:Metallic blue centipede
G:c:B
I:120:4d5:6:6:15
W:3:1:0:7
B:CRAWL:HURT:1d2
F:RAND_50 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is about four feet long and carnivorous.
N:58:Giant white louse
G:l:w
I:120:1d1:6:5:10
W:3:1:0:1
B:BITE:HURT:1d1
F:RAND_50 | RAND_25 |
F:MULTIPLY | WEIRD_MIND |
F:ANIMAL
D:It is six inches long.
N:59:Black naga
G:n:D
I:110:6d8:16:40:120
W:3:1:0:20
B:CRUSH:HURT:1d8
F:FEMALE |
F:RAND_25 | DROP_60 |
F:BASH_DOOR |
F:EVIL
D:A large black serpent's body with a female torso.
N:60:Spotted mushroom patch
G:,:o
I:110:1d1:2:1:0
W:3:1:0:3
B:SPORE:POISON:2d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Yum! It looks quite tasty.
N:61:Silver jelly
G:j:W
I:120:10d8:2:1:99
W:3:2:0:12
B:TOUCH:EAT_LITE:1d3
B:TOUCH:EAT_LITE:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_15 |
S:DRAIN_MANA
D:It is a large pile of silver flesh that sucks all light from its
D:surroundings.
N:62:Scruffy looking hobbit
G:h:s
I:110:3d5:16:8:10
W:3:2:0:4
B:HIT:HURT:1d4
B:TOUCH:EAT_GOLD
F:MALE | DROP_60 | DROP_CHOSEN |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
D:A short little guy, in bedraggled clothes. He appears to be looking
D:for a good tavern.
N:63:Giant white ant
G:a:w
I:110:3d6:8:16:80
W:3:1:0:7
B:BITE:HURT:1d4
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is about two feet long and has sharp pincers.
N:64:Yellow mold
G:m:y
I:110:8d8:2:10:99
W:3:1:0:9
B:HIT:HURT:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange growth on the dungeon floor.
N:65:Metallic red centipede
G:c:R
I:120:4d8:8:9:20
W:3:1:0:12
B:CRAWL:HURT:1d2
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is about four feet long and carnivorous.
N:66:Yellow worm mass
G:w:y
I:100:4d8:7:4:10
W:3:2:0:4
B:CRAWL:LOSE_DEX:1d3
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | MULTIPLY |
F:ANIMAL | HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.
N:67:Clear worm mass
G:w:B
I:100:4d4:7:1:10
W:3:2:0:4
B:CRAWL:POISON:1d2
F:ATTR_CLEAR |
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | INVISIBLE | MULTIPLY |
F:ANIMAL |
F:IM_POIS | HURT_LITE | NO_FEAR
D:It is a disgusting mass of poisonous worms.
N:68:Radiation eye
G:e:R
I:110:3d6:2:6:10
W:3:1:0:6
B:GAZE:LOSE_STR:1d6
F:NEVER_MOVE |
F:HURT_LITE | NO_FEAR
S:1_IN_11 |
S:DRAIN_MANA
D:A disembodied eye, crackling with energy.
N:69:Cave lizard
G:R:u
I:110:3d6:8:16:80
W:4:1:0:8
B:BITE:HURT:1d5
F:ANIMAL
D:It is an armoured lizard with a powerful bite.
N:70:Novice ranger
G:p:g
I:110:6d8:20:6:5
W:4:1:0:18
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE |
F:FORCE_SLEEP |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_9 |
S:ARROW_2 | MISSILE
D:An agile hunter, ready and relaxed.
N:71:Blue jelly
G:j:b
I:110:12d8:2:1:99
W:4:1:0:14
B:TOUCH:COLD:1d6
F:NEVER_MOVE | COLD_BLOOD |
F:STUPID | EMPTY_MIND |
F:IM_COLD | HURT_LITE | HURT_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It's a large pile of pulsing blue flesh.
N:72:Creeping copper coins
G:$:u
I:100:7d8:3:24:10
W:4:2:0:9
B:HIT:HURT:1d4
B:TOUCH:POISON:2d4
F:ONLY_GOLD | DROP_1D2 |
F:COLD_BLOOD | BASH_DOOR |
F:ANIMAL | IM_POIS |
F:NO_CONF | NO_SLEEP
D:It is a pile of coins.
N:73:Giant white rat
G:r:W
I:110:2d2:8:7:30
W:4:1:0:1
B:BITE:POISON:1d3
F:RAND_25 |
F:MULTIPLY |
F:ANIMAL
D:It is a very vicious rodent.
N:74:Blue worm mass
G:w:b
I:100:5d8:7:12:10
W:4:1:0:5
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | COLD_BLOOD | MULTIPLY |
F:ANIMAL | IM_COLD | HURT_FIRE |
F:HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.
N:75:Large grey snake
G:J:s
I:100:6d8:6:41:50
W:4:1:0:14
B:BITE:HURT:1d5
B:CRUSH:HURT:1d8
F:RAND_25 |
F:BASH_DOOR |
F:ANIMAL
D:It is about ten feet long.
N:76:Ewok
G:h:G
I:110:3d5:10:10:10
W:5:2:0:20
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:DROP_60 | OPEN_DOOR | BASH_DOOR | FRIENDS
S:1_IN_8
S:ARROW_1
D:A cute little bear, full of merchandising potential.
N:77:Novice mage
G:p:R
I:110:6d4:20:6:10
W:5:2:0:7
B:HIT:HURT:1d4
F:MALE |
F:FORCE_SLEEP |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 |
S:BLINK | BLIND | CONF | MISSILE
D:He is leaving behind a trail of dropped spell components.
N:78:Green naga
G:n:g
I:110:9d8:18:40:120
W:5:1:0:30
B:CRUSH:HURT:1d8
B:SPIT:ACID:2d6
F:FEMALE |
F:RAND_25 | TAKE_ITEM | DROP_60 |
F:BASH_DOOR |
F:EVIL | IM_ACID
D:A large green serpent with a female's torso. Her green skin glistens with
D:acid.
N:79:Blue ooze
G:j:b
I:110:3d4:8:16:80
W:5:1:0:7
B:CRAWL:COLD:1d4
F:RAND_50 | RAND_25 | DROP_60 |
F:STUPID | EMPTY_MIND |
F:IM_COLD | HURT_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It's blue and it's oozing.
N:80:Green glutton ghost
G:G:g
I:130:3d4:10:20:10
W:5:1:0:15
B:TOUCH:EAT_FOOD:1d1
F:RAND_50 | RAND_25 |
F:DROP_60 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | NO_CONF | NO_SLEEP
D:It is a very ugly green ghost with a voracious appetite.
N:81:Green jelly
G:j:g
I:120:22d8:2:1:99
W:5:1:0:18
B:TOUCH:ACID:1d2
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_ACID | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a large pile of pulsing green flesh.
N:82:Large kobold
G:k:w
I:110:13d9:20:32:30
W:5:1:0:25
B:HIT:HURT:1d10
F:DROP_90 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_POIS
D:It a man-sized figure with the all too recognizable face of a kobold.
N:83:Grey icky thing
G:i:s
I:110:4d8:14:12:15
W:5:1:0:10
B:TOUCH:HURT:1d5
F:RAND_50 |
F:EMPTY_MIND
D:It is a smallish, slimy, icky, nasty creature.
N:84:Disenchanter eye
G:e:v
I:100:7d8:2:10:10
W:5:2:0:20
B:GAZE:UN_BONUS
F:ATTR_MULTI | ATTR_ANY | RES_DISE |
F:NEVER_MOVE |
F:HURT_LITE | NO_FEAR
S:1_IN_9 |
S:DRAIN_MANA
D:A disembodied eye, crackling with magic.
N:85:Red worm mass
G:w:r
I:100:5d8:7:12:10
W:5:1:0:6
B:CRAWL:FIRE:1d6
F:RAND_50 | RAND_25 |
F:STUPID | EMPTY_MIND | MULTIPLY | BASH_DOOR |
F:ANIMAL | IM_FIRE | HURT_COLD
F:HURT_LITE | NO_FEAR
D:It is a large slimy mass of worms.
N:86:Copperhead snake
G:J:o
I:110:4d6:6:20:1
W:5:1:0:15
B:BITE:POISON:2d4
F:RAND_50 |
F:BASH_DOOR |
F:ANIMAL | IM_POIS
D:It has a copper head and sharp venomous fangs.
N:87:Small Sword (1d6)
G:|:W
I:130:6d6:20:40:0
W:6:5:0:30
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:NEVER_MOVE | NONLIVING | NO_FEAR |
F:STUPID | EMPTY_MIND | COLD_BLOOD | CHAR_MULTI | NO_CONF | NO_SLEEP
F:DROP_90 | EVIL | IM_COLD | IM_FIRE | FORCE_MAXHP | IM_ELEC | IM_POIS
D:A bloodthirsty blade lurking for prey. Beware!
N:88:Purple mushroom patch
G:,:v
I:110:1d1:2:1:0
W:6:2:0:15
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
B:SPORE:LOSE_CON:1d2
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Yum! It looks quite tasty.
N:89:Novice priest
G:p:B
I:110:7d4:20:10:5
W:6:2:0:7
B:HIT:HURT:1d5
F:MALE | GOOD |
F:FORCE_SLEEP |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_12 |
S:HEAL | SCARE | CAUSE_1
D:He is tripping over his priestly robes.
N:90:Novice warrior
G:p:U
I:110:9d4:20:16:5
W:6:2:0:6
B:HIT:HURT:1d7
B:HIT:HURT:1d6
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR
D:He looks inexperienced but tough.
N:91:Nibelung
G:h:D
I:110:8d4:20:12:5
W:6:1:0:6
B:HIT:HURT:1d6
B:TOUCH:EAT_GOLD
F:MALE |
F:FRIENDS | DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | HURT_LITE | RES_DISE
D:Night dwarfs collecting new riches for their master, Alberich.
N:92:Disembodied hand that strangled people
G:z:g
I:130:7d8:30:15:20
W:6:2:0:20
B:CRUSH:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:Even today, nobody knows where it lurks...
N:93:Brown mold
G:m:u
I:110:15d8:2:12:99
W:6:1:0:20
B:HIT:CONFUSE:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A strange brown growth on the dungeon floor.
N:94:Giant brown bat
G:b:u
I:130:3d8:10:15:30
W:6:1:0:10
B:BITE:HURT:1d3
F:RAND_50 |
F:ANIMAL
D:It screeches as it attacks.
N:95:Novice archer
G:p:G
I:120:6d8:20:10:5
W:6:2:0:20
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:MALE |
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_3 |
S:ARROW_1
D:A nasty little fellow with a bow and arrow.
N:96:Creeping silver coins
G:$:s
I:100:12d8:4:30:10
W:6:2:0:18
B:HIT:HURT:1d6
B:TOUCH:POISON:2d6
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:COLD_BLOOD | BASH_DOOR |
F:ANIMAL | IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, crawling forward on thousands of tiny legs.
N:97:Snaga
G:o:G
I:110:8d8:20:32:30
W:6:1:0:15
B:HIT:HURT:1d8
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
D:He is one of the many weaker 'slave' orcs, often mistakenly known as a
D:goblin.
N:98:Rattlesnake
G:J:r
I:110:6d7:6:24:1
W:6:1:0:20
B:BITE:POISON:2d5
F:RAND_50 |
F:BASH_DOOR |
F:ANIMAL | IM_POIS
D:It is recognized by the hard-scaled end of its body that is often rattled
D:to frighten its prey.
N:99:Crypt Creep
G:s:D
I:110:6d8:20:12:14
W:7:2:0:25
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:POISON
F:RAND_25
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | FRIENDS |
F:EVIL | UNDEAD | IM_POIS |
F:NO_CONF | NO_SLEEP | HURT_LITE
S:1_IN_10
S:CAUSE_1 | S_UNDEAD
D:Frightening skeletal figures in black robes.
N:100:Rotting corpse
G:z:R
I:110:8d8:20:20:20
W:7:1:0:15
B:CLAW:POISON:1d3
B:CLAW:POISON:1d3
B:TOUCH:LOSE_CHR
F:OPEN_DOOR | BASH_DOOR | FRIENDS |
F:NO_CONF | NO_SLEEP | UNDEAD | EVIL | NO_FEAR | IM_POIS
F:IM_COLD | COLD_BLOOD | EMPTY_MIND
D:Corpses awakened from their sleep by dark sorceries.
N:101:Cave orc
G:o:U
I:110:11d9:20:32:30
W:7:1:0:20
B:HIT:HURT:1d8
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
D:He is often found in huge numbers in deep caves.
N:102:Wood spider
G:S:U
I:120:3d6:8:16:80
W:7:3:0:15
B:BITE:HURT:1d3
B:STING:POISON:1d4
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS
D:It scuttles towards you.
N:103:Manes
G:u:R
I:110:8d8:20:32:30
W:7:2:0:16
B:HIT:HURT:1d8
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:It is a minor but aggressive demon.
N:104:Bloodshot eye
G:e:r
I:110:5d8:2:6:10
W:7:3:0:15
B:GAZE:BLIND:2d6
F:NEVER_MOVE |
F:HURT_LITE | NO_FEAR
S:1_IN_7 |
S:DRAIN_MANA
D:A disembodied eye, bloodshot and nasty.
N:105:Red naga
G:n:R
I:110:11d8:20:40:120
W:7:2:0:40
B:CRUSH:HURT:1d10
B:BITE:LOSE_STR:1d4
F:FEMALE |
F:RAND_25 | DROP_60 |
F:TAKE_ITEM | BASH_DOOR |
F:EVIL
D:A large red snake with a woman's torso.
N:106:Red jelly
G:j:R
I:110:26d8:2:1:99
W:7:1:0:26
B:TOUCH:LOSE_STR:1d5
F:NEVER_MOVE | STUPID | EMPTY_MIND | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a large pulsating mound of red flesh.
N:107:Green icky thing
G:i:G
I:110:5d8:14:12:20
W:7:2:0:18
B:TOUCH:ACID:2d5
F:RAND_50 |
F:EMPTY_MIND |
F:IM_ACID
D:It is a smallish, slimy, icky, acidic creature.
N:108:Lost soul
G:G:u
I:110:2d8:12:10:10
W:7:2:0:18
B:HIT:HURT:2d2
B:TOUCH:LOSE_WIS
F:RAND_50 | DROP_60 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD |
F:IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:TPORT | DRAIN_MANA
D:It is almost insubstantial.
N:109:Night lizard
G:R:b
I:110:4d8:20:16:30
W:7:2:0:35
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL
D:It is a black lizard with overlapping scales and a powerful jaw.
N:110:Mughash the Kobold Lord
G:k:b
I:110:15d10:20:20:20
W:7:3:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_POIS
D:Strong and powerful, for a kobold.
N:111:Wormtongue, Agent of Saruman
G:p:D
I:110:25d10:20:30:20
W:8:2:0:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | RES_TELE
S:1_IN_5 |
S:HEAL | SLOW | TRAPS | BO_COLD | BA_POIS
D:He's been spying for Saruman. He is a snivelling wretch with no morals.
N:112:Robin Hood, the Outlaw
G:p:G
I:120:14d12:20:30:20
W:8:2:0:150
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | EVIL
S:1_IN_5
S:ARROW_2 | HEAL | TRAPS
D:The legendary archer steals from the rich (you qualify).
N:113:Lagduf, the Snaga
G:o:u
I:110:19d10:20:32:30
W:8:2:0:80
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC
D:A captain of a regiment of weaker orcs, Lagduf keeps his troop in order
D:with displays of excessive violence.
N:114:Brown yeek
G:y:u
I:110:4d8:18:18:10
W:8:1:0:11
B:HIT:HURT:1d6
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | IM_ACID
D:It is a strange small humanoid.
N:115:Novice ranger
G:p:g
I:110:6d8:20:6:5
W:8:1:0:18
B:HIT:HURT:1d5
B:HIT:HURT:1d5
F:MALE |
F:FORCE_SLEEP | FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_9 |
S:ARROW_2 | MISSILE
D:An agile hunter, ready and relaxed.
N:116:Giant salamander
G:R:r
I:110:6d7:6:40:1
W:8:1:0:50
B:BITE:FIRE:3d6
F:FORCE_SLEEP |
F:RAND_25 |
F:ANIMAL | IM_FIRE | HURT_COLD
S:1_IN_9 |
S:BR_FIRE
D:A large black and yellow lizard. You'd better run away!
N:117:Space monster
G:.:d
I:110:21d8:30:14:20
W:8:2:0:28
B:HIT:TERRIFY:1d4
F:PASS_WALL | NO_CONF | NO_SLEEP | NONLIVING | IM_ACID
D:A black hole in the fabric of reality.
N:118:Green mold
G:m:g
I:110:21d8:2:14:75
W:8:2:0:28
B:HIT:TERRIFY:1d4
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_ACID | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange growth on the dungeon floor.
N:119:Novice paladin
G:p:w
I:110:6d8:20:16:5
W:8:2:0:20
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:MALE | GOOD |
F:FORCE_SLEEP |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR
S:1_IN_9 |
S:SCARE | CAUSE_1
D:He thinks you are an agent of the devil.
N:120:Lemure
G:u:o
I:110:13d9:20:32:30
W:8:3:0:16
B:HIT:HURT:1d8
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:It is the larval form of a major demon.
N:121:Hill orc
G:o:s
I:110:13d9:20:32:30
W:8:1:0:25
B:HIT:HURT:1d10
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
D:He is a hardy well-weathered survivor.
N:122:Bandit
G:p:D
I:110:8d8:20:24:10
W:8:2:0:26
B:HIT:HURT:2d4
B:TOUCH:EAT_GOLD
F:MALE |
F:DROP_1D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:He is after your cash!
N:123:Hunting hawk
G:B:u
I:120:8d8:30:25:10
W:8:2:0:22
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:ANIMAL | NO_FEAR
D:Trained to hunt and kill without fear.
N:124:Phantom warrior
G:G:B
I:110:5d5:20:10:40
W:8:1:0:15
B:HIT:HURT:1d11
B:HIT:HURT:1d11
F:PASS_WALL | NO_SLEEP | FRIENDS | COLD_BLOOD | NONLIVING |
F:NO_FEAR | EMPTY_MIND
D:Creatures that are half real, half illusion.
N:125:Warping Fiend
G:u:v
I:110:5d5:30:30:20
W:9:4:0:10
B:BITE:HURT:1d5
F:RES_NEXU | EVIL | DEMON | DROP_90 | DROP_GOOD
S:1_IN_5 |
S:BR_NEXU
D:Looking at this thing hurts your eyes.
N:126:Yeti
G:Y:w
I:110:11d9:20:24:10
W:9:3:0:30
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d4
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | IM_COLD | HURT_FIRE
D:A large white figure covered in shaggy fur.
N:127:Bloodshot icky thing
G:i:r
I:110:7d8:14:18:20
W:9:3:0:24
B:TOUCH:HURT:1d4
B:CRAWL:ACID:2d4
F:RAND_50 |
F:EMPTY_MIND |
F:IM_POIS
S:1_IN_11 |
S:DRAIN_MANA
D:It is a strange, slimy, icky creature.
N:128:Giant grey rat
G:r:s
I:110:2d3:8:12:20
W:9:1:0:2
B:BITE:POISON:1d4
F:RAND_25 |
F:MULTIPLY |
F:ANIMAL | IM_POIS
D:It is a rodent of unusual size.
N:129:Black harpy
G:H:D
I:120:3d8:16:22:10
W:9:1:0:19
B:CLAW:HURT:1d2
B:CLAW:HURT:1d2
B:BITE:HURT:1d3
F:FEMALE |
F:RAND_25 |
F:ANIMAL | EVIL
D:A woman's face on the body of a vicious black bird.
N:130:Orc shaman
G:o:b
I:110:9d8:20:15:20
W:9:1:0:30
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE |
F:FORCE_SLEEP | DROP_90 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
S:1_IN_8 |
S:BLINK | CAUSE_1 | MISSILE
D:An orc dressed in skins who gestures wildly.
N:131:Baby blue dragon
G:d:B
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ELEC
S:1_IN_11 |
S:BR_ELEC
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale blue.
N:132:Baby white dragon
G:d:W
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_COLD | HURT_FIRE
S:1_IN_11 |
S:BR_COLD
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale white.
N:133:Baby green dragon
G:d:G
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_POIS
S:1_IN_11 |
S:BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a sickly green.
N:134:Baby black dragon
G:d:s
I:110:10d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ACID
S:1_IN_11 |
S:BR_ACID
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a dull black.
N:135:Baby red dragon
G:d:R
I:110:11d10:20:30:70
W:9:2:0:35
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP | ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | IM_FIRE | HURT_COLD
S:1_IN_11 |
S:BR_FIRE
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales a pale red.
N:136:Giant red ant
G:a:R
I:110:4d8:12:34:60
W:9:2:0:22
B:BITE:HURT:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | BASH_DOOR | ANIMAL
D:It is large and has venomous mandibles.
N:137:Brodda, the Easterling
G:p:o
I:110:21d10:20:25:20
W:9:2:0:100
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:UNIQUE | MALE | EVIL
F:FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR
D:A nasty piece of work, Brodda picks on defenseless women and children.
N:138:King cobra
G:J:g
I:110:8d10:8:30:1
W:9:2:0:28
B:SPIT:BLIND:1d2
B:BITE:POISON:3d4
F:RAND_50 |
F:BASH_DOOR |
F:ANIMAL | IM_POIS
D:It is a large snake with a hooded face.
N:139:War bear
G:q:u
I:110:10d10:10:35:10
W:9:1:0:25
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:WEIRD_MIND | BASH_DOOR | FRIENDS |
F:ANIMAL
D:Bears with tusks, trained to kill.
N:140:Killer bee
G:I:y
I:120:2d4:12:34:10
W:9:2:0:22
B:STING:POISON:1d4
B:STING:LOSE_STR:1d4
F:WEIRD_MIND | FRIENDS |
F:ANIMAL
D:It is poisonous and aggressive.
N:141:Giant spider
G:S:s
I:110:10d10:8:16:80
W:10:2:0:35
B:BITE:HURT:1d10
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:HURT:1d10
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS
D:It is a vast black spider whose bulbous body is bloated with poison.
N:142:Dark elven mage
G:h:v
I:120:7d10:20:16:20
W:10:1:0:50
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_POIS | HURT_LITE
S:1_IN_5 |
S:BLIND | CONF | MISSILE | DARKNESS | BA_POIS | S_SPIDER
D:A dark elven figure, dressed all in black, hurling spells at you.
N:143:Orfax, Son of Boldor
G:y:B
I:120:12d10:18:20:10
W:10:3:0:80
B:HIT:HURT:1d9
B:HIT:HURT:1d8
B:INSULT
B:INSULT
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | IM_ACID
S:1_IN_4 |
S:HEAL | BLINK | TELE_TO | SLOW | CONF |
S:S_MONSTER
D:He's just like daddy! He knows mighty spells, but fortunately he is a
D:yeek.
N:144:Dark elven warrior
G:h:u
I:110:10d11:20:16:20
W:10:1:0:50
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE |
F:DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | HURT_LITE
S:1_IN_12
S:MISSILE
D:A dark elven figure in armour and ready with his sword.
N:145:Quiver slot
G:,:U
I:120:1d1:4:1:0
W:10:2:0:3
B:SPORE:CONFUSE:1d1
F:NEVER_MOVE | COLD_BLOOD | MULTIPLY |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5
S:ARROW_1
D:It looks weird.
N:146:Grishnakh, the Hill Orc
G:o:u
I:110:23d10:20:20:20
W:10:3:0:160
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d12
B:HIT:HURT:1d10
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
D:He is a cunning and devious orc with a chaotic nature.
N:147:Hairy mold
G:m:U
I:110:15d8:2:15:70
W:10:2:0:32
B:HIT:POISON:1d3
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange hairy growth on the dungeon floor.
N:148:Disenchanter mold
G:m:v
I:110:16d8:2:20:70
W:10:2:0:40
B:TOUCH:UN_BONUS:1d6
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | RES_DISE |
F:IM_POIS | ATTR_MULTI |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 |
S:DRAIN_MANA
D:It is a strange glowing growth on the dungeon floor.
N:149:Pseudo dragon
G:d:v
I:110:20d10:20:30:40
W:10:2:0:150
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:FORCE_MAXHP | FORCE_SLEEP |
F:DROP_60 |
F:BASH_DOOR |
F:DRAGON
S:1_IN_11 |
S:CONF | SCARE |
S:BR_LITE | BR_DARK
D:A small relative of the dragon that inhabits dark caves.
N:150:Tengu
G:u:b
I:120:16d9:20:32:30
W:10:1:0:40
B:HIT:HURT:1d8
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NO_FEAR | RES_TELE
S:1_IN_3 |
S:BLINK | TELE_TO | TELE_AWAY | TPORT
D:It is a fast-moving demon that blinks quickly in and out of existence; no
D:other demon matches its teleporting mastery.
N:151:Creeping gold coins
G:$:y
I:100:18d8:5:36:10
W:10:3:0:32
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_1D2 |
F:COLD_BLOOD | BASH_DOOR |
F:ANIMAL |
F:IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, crawling forward on thousands of tiny legs.
N:152:Wolf
G:C:u
I:120:6d6:30:30:20
W:10:1:0:30
B:BITE:HURT:1d6
F:RAND_25 |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL
D:It howls and snaps at you.
N:153:Giant fruit fly
G:I:U
I:120:2d2:8:14:10
W:10:6:0:4
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 |
F:MULTIPLY | WEIRD_MIND |
F:ANIMAL
D:A fast-breeding, annoying pest.
N:154:Panther
G:f:D
I:120:10d8:40:30:0
W:10:2:0:25
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
F:BASH_DOOR |
F:ANIMAL
D:A large black cat, stalking you with intent. It thinks you're its next
D:meal.
N:155:Tax collector
G:p:D
I:110:9d8:20:32:10
W:10:3:0:35
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_ITEM
F:MALE |
F:DROP_1D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:He is eyeing your purse suspiciously.
N:156:The Icky Queen
G:i:v
I:120:25d10:40:40:0
W:10:1:0:100
B:TOUCH:HURT:3d4
B:CRAWL:POISON:3d4
B:CRAWL:ACID:3d4
B:CRAWL:EAT_FOOD:3d4
F:UNIQUE | FEMALE | ATTR_MULTI | FORCE_MAXHP | ESCORT | ONLY_ITEM |
F:DROP_1D2 | SMART | CAN_SPEAK | INVISIBLE | EMPTY_MIND | ATTR_ANY |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | TAKE_ITEM | EVIL | IM_ACID |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:S_KIN | DRAIN_MANA | SCARE | BLIND | CONF | SLOW | SHRIEK
D:You've been killing her children, and boy is she mad!
N:157:Pawn of Chaos
G:h:v
I:110:9d8:12:12:16
W:10:2:0:35
B:HIT:HURT:1d7
B:HIT:HURT:1d7
F:BASH_DOOR | OPEN_DOOR | FRIENDS | DROP_60 | IM_POIS | RES_CHAO |
F:NO_SLEEP | NO_CONF | MALE | ATTR_MULTI | ATTR_ANY |
D:A sad example of what happens to someone who thinks they can control
D:Chaos.
N:158:Undead mass
G:j:u
I:110:8d8:70:12:5
W:10:2:0:33
B:TOUCH:POISON:1d6
B:TOUCH:LOSE_CON:1d6
F:UNDEAD | EMPTY_MIND | NO_CONF | NO_SLEEP | IM_POIS | IM_COLD | NO_FEAR |
F:HURT_LITE | COLD_BLOOD | EVIL | NEVER_MOVE | MULTIPLY
D:A sickening mound of decaying flesh, bones, hands and so on. It seems to
D:be growing.
N:159:Chaos shapechanger
G:H:v
I:110:20d9:10:14:12
W:11:2:0:38
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:CONFUSE:1d3
F:DROP_60 | EVIL | SHAPECHANGER | ATTR_MULTI | ATTR_ANY | RES_CHAO |
S:1_IN_5
S:BO_FIRE | BO_COLD | CONF
D:A vaguely humanoid form constantly changing its appearance.
N:160:Baby multi-hued dragon
G:d:v
I:110:13d10:20:30:70
W:11:2:0:45
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BITE:HURT:1d5
F:ATTR_MULTI |
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_11 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:This hatchling dragon is still soft, its eyes unaccustomed to light and
D:its scales shimmering with a hint of colour.
N:161:Clakar
G:Y:u
I:110:20d10:12:14:10
W:11:4:0:50
B:CLAW:HURT:2d5
B:CLAW:HURT:2d5
B:BITE:HURT:2d4
F:FRIENDS | WEIRD_MIND | BASH_DOOR | EVIL | ANIMAL | NO_FEAR | NO_CONF
D:This massive, leathery winged, ape-like creature is the primeval ancestor
D:of the winged folk of Myyrrhn.
N:162:Black mamba
G:J:D
I:120:10d8:10:32:1
W:12:3:0:40
B:BITE:POISON:4d4
F:RAND_50 |
F:BASH_DOOR |
F:ANIMAL | IM_POIS
D:It has glistening black skin, a sleek body and highly venomous fangs.
N:163:White wolf
G:C:w
I:120:7d7:30:30:20
W:12:1:0:30
B:BITE:HURT:1d3
B:BITE:HURT:1d4
F:RAND_25 |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | IM_COLD | HURT_FIRE
D:A large and muscled wolf from the northern wastes. Its breath is cold and
D:icy and its fur coated in frost.
N:164:Grape jelly
G:j:v
I:110:52d8:2:1:99
W:12:3:0:60
B:TOUCH:EXP_10
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_11 |
S:DRAIN_MANA
D:It is a pulsing mound of glowing flesh.
N:165:Nether worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:6
B:TOUCH:EXP_10
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
F:ANIMAL | HURT_LITE | NO_FEAR
D:It is a disgusting mass of dark worms, eating each other, the floor,
D:the air, you....
N:166:Abyss worm mass
G:w:D
I:100:5d8:10:15:3
W:12:4:0:7
B:CRAWL:EXP_10
F:RAND_50 | RAND_25 |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR | EVIL |
F:ANIMAL | HURT_LITE | NO_FEAR | KILL_WALL | COLD_BLOOD | INVISIBLE
D:Even more disgusting dark worms, their essence that of unbeing.
N:167:Golfimbul, the Hill Orc Chief
G:o:u
I:110:24d10:20:60:20
W:12:3:0:230
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:UNIQUE | MALE |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:EVIL | ORC | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
D:A leader of a band of raiding orcs, he picks on hobbits.
N:168:Hellcat
G:f:R
I:120:9d8:20:30:30
W:12:1:0:40
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d8
F:ANIMAL | WEIRD_MIND | FRIENDS | RAND_25 | IM_FIRE | EVIL
D:It is as large as a tiger, its yellow eyes are pupilless.
N:169:Moon beast
G:q:W
I:120:9d10:30:30:20
W:12:1:0:57
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
B:BUTT:HURT:1d6
F:DROP_1D2 | ONLY_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | ANIMAL
S:1_IN_6
S:HEAL | BLIND | DARKNESS | CONF | CAUSE_2
D:A great greyish-white slippery toad-creature with a mass of pink
D:tentacles on the end of its snout.
N:170:Master yeek
G:y:g
I:110:12d9:18:24:10
W:12:2:0:28
B:HIT:HURT:1d8
F:FORCE_SLEEP |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | IM_ACID
S:1_IN_4 |
S:BLINK | TPORT | BLIND | SLOW | BA_POIS |
S:S_MONSTER
D:A small humanoid that radiates some power.
N:171:Priest
G:p:B
I:110:12d8:20:22:40
W:12:1:0:36
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:MALE | GOOD |
F:FORCE_SLEEP |
F:DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
S:1_IN_3 |
S:HEAL | SCARE | CAUSE_2 |
S:S_MONSTER
D:A robed humanoid dedicated to his god.
N:172:Dark elven priest
G:h:B
I:120:7d10:20:30:30
W:12:1:0:50
B:HIT:HURT:1d9
B:HIT:HURT:1d10
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | HURT_LITE
S:1_IN_5 |
S:HEAL | BLIND | CONF | CAUSE_2 | DARKNESS | MISSILE | S_SPIDER
D:A dark elven figure, dressed all in black, chanting curses and waiting to
D:deliver your soul to hell.
N:173:Air spirit
G:E:B
I:130:8d8:12:40:20
W:12:2:0:40
B:HIT:ELEC:1d4
F:RAND_50 | RAND_25 | EMPTY_MIND | INVISIBLE | COLD_BLOOD | BASH_DOOR |
F:ELEMENTAL | IM_ELEC | IM_POIS | AURA_ELEC | NO_CONF | NO_SLEEP | NO_FEAR
D:A whirlwind of sentient air.
N:174:Skeleton human
G:s:w
I:110:10d8:20:30:30
W:12:1:0:38
B:HIT:HURT:1d8
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD |
F:IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is an animated human skeleton.
N:175:Zombified human
G:z:s
I:110:12d8:20:24:20
W:12:1:0:34
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a shambling human corpse dropping chunks of flesh behind it.
N:176:Hunting Tiger of Pan Tang
G:f:o
I:120:12d10:40:40:0
W:12:2:0:40
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:1d5
F:BASH_DOOR | ANIMAL | FRIENDS
D:One of the largest of its species, a sleek orange and black shape with
D:gleaming eyes and red, fang-filled jaws...
N:177:Moaning spirit
G:G:U
I:120:5d8:14:20:10
W:12:2:0:44
B:WAIL:TERRIFY
B:TOUCH:LOSE_DEX:1d8
F:FORCE_SLEEP | RAND_25 |
F:DROP_60 | DROP_90 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:TPORT | SCARE
D:A ghostly apparition that shrieks horribly.
N:178:Frumious bandersnatch
G:c:b
I:120:13d8:12:30:30
W:12:2:0:40
B:BITE:HURT:2d4
B:BITE:HURT:2d4
B:STING:HURT:2d4
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is a vast armoured centipede with massive mandibles and a spiked tail.
N:179:Spotted jelly
G:j:s
I:120:13d8:12:18:1
W:12:3:0:33
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:NEVER_MOVE |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:IM_ACID | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A jelly thing.
N:180:Drider
G:S:b
I:110:10d13:8:30:80
W:13:2:0:55
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:POISON:1d6
F:FORCE_SLEEP |
F:BASH_DOOR |
F:EVIL | IM_POIS
S:1_IN_6 |
S:CONF | CAUSE_1 | DARKNESS | MISSILE | ARROW_2 | S_SPIDER
D:A dark elven torso merged with the bloated form of a giant spider.
N:181:Mongbat
G:b:U
I:110:12d12:20:80:8
W:13:2:0:65
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:POISON:1d8
F:ANIMAL | EVIL | FRIENDS |
F:IM_COLD | IM_ELEC | IM_POIS | WEIRD_MIND
D:Devil-bats, notoriously difficult to kill.
N:182:Killer brown beetle
G:K:u
I:110:13d8:10:40:30
W:13:2:0:38
B:BITE:HURT:3d4
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is a vicious insect with a tough carapace.
N:183:Boldor, King of the Yeeks
G:y:v
I:120:18d10:18:24:10
W:13:3:0:200
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d8
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR | CAN_SPEAK |
F:ANIMAL | EVIL | IM_ACID
S:1_IN_3 |
S:HEAL | BLINK | TPORT | BLIND | SLOW |
S:S_KIN
D:A great yeek, powerful in magic and sorcery, but a yeek all the same.
N:184:Ogre
G:O:U
I:110:13d9:20:33:30
W:13:2:0:50
B:HIT:HURT:2d8
F:FRIENDS |
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
D:A hideous, smallish giant that is often found near or with orcs.
N:185:Creeping mithril coins
G:$:B
I:110:20d8:5:50:10
W:13:4:0:45
B:HIT:HURT:2d5
B:TOUCH:POISON:3d5
F:ONLY_GOLD | DROP_90 | DROP_2D2 |
F:COLD_BLOOD | BASH_DOOR |
F:ANIMAL |
F:IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, shambling forward on thousands of tiny legs.
N:186:Illusionist
G:p:v
I:110:12d8:20:10:10
W:13:2:0:50
B:HIT:HURT:2d2
F:MALE |
F:FORCE_SLEEP | DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_3 |
S:HASTE | BLINK | TPORT | BLIND | HOLD | SLOW | CONF | DARKNESS
D:A deceptive spell caster.
N:187:Druid
G:p:g
I:110:12d12:20:10:10
W:13:2:0:50
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:MALE |
F:FORCE_SLEEP | DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_3 |
S:HASTE | BLINK | BLIND | HOLD | SLOW | BO_FIRE | BO_ELEC
D:A mystic at one with nature. Om.
N:188:Black orc
G:o:D
I:110:12d10:20:36:20
W:13:2:0:45
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | HURT_LITE
S:1_IN_15
S:ARROW_1
D:He is a large orc with powerful arms and deep black skin.
N:189:Ochre jelly
G:j:y
I:120:13d8:12:18:1
W:13:3:0:40
B:TOUCH:ACID:1d10
B:TOUCH:ACID:2d6
B:TOUCH:ACID:2d6
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A fast moving highly acidic jelly thing, that is eating away the floor it
D:rests on.
N:190:Software bug
G:I:r
I:120:2d2:8:25:10
W:14:1:0:4
B:BITE:HURT:1d2
F:RAND_50 | RAND_25 |
F:MULTIPLY | WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:Oh no! They are everywhere!
N:191:Giant white dragon fly
G:F:w
I:110:5d8:20:20:50
W:14:3:0:60
B:BITE:COLD:1d6
F:FORCE_SLEEP |
F:RAND_50 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_COLD | HURT_FIRE
S:1_IN_10 |
S:BR_COLD
D:It is a large fly that drips frost.
N:192:Blue icky thing
G:i:b
I:100:10d6:15:20:20
W:14:4:0:20
B:CRAWL:POISON:1d4
B:CRAWL:EAT_FOOD
B:HIT:HURT:1d4
B:HIT:HURT:1d4
F:FORCE_SLEEP |
F:RAND_50 |
F:MULTIPLY | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_POIS
S:1_IN_8 |
S:BLIND | CONF | SCARE
D:It is a strange, slimy, icky creature, with rudimentary intelligence,
D:but evil cunning. It hungers for food, and you look tasty.
N:193:Gibbering mouther
G:j:o
I:110:8d6:15:20:20
W:14:4:0:20
B:CRAWL:POISON:1d4
F:NEVER_MOVE | MULTIPLY | EVIL
F:IM_POIS | EMPTY_MIND | NO_FEAR |
S:1_IN_7
S:SCARE | CONF | BR_LITE
D:A chaotic mass of pulsating flesh, mouths and eyes.
N:194:Irish wolfhound of Flora
G:C:s
I:120:8d9:8:20:20
W:14:2:0:40
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:ANIMAL | NO_FEAR | FRIENDS
D:Well-trained watchdogs, obedient to death.
N:195:Hill giant
G:P:U
I:110:16d10:20:45:50
W:14:1:0:60
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
D:A ten foot tall humanoid with powerful muscles.
N:196:Flesh golem
G:g:o
I:110:12d8:12:30:10
W:14:1:0:50
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:EMPTY_MIND | BASH_DOOR |
F:IM_ELEC |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
D:A shambling humanoid monster with long scars.
N:197:Warg
G:C:D
I:120:8d8:20:20:40
W:14:2:0:40
B:BITE:HURT:1d8
F:RAND_25 |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | EVIL
D:It is a large wolf with eyes full of cunning.
N:198:Slimy worm mass
G:w:g
I:100:6d8:10:20:3
W:14:1:0:8
B:CRAWL:LOSE_CHR:1d6
B:CRAWL:LOSE_CHR:1d6
F:RAND_50 | RAND_25 | STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
F:ANIMAL | HURT_LITE | NO_FEAR
D:A large, disgusting pile of huge, slimy, green worms.
N:199:Giant flea
G:I:s
I:120:1d2:6:7:10
W:14:1:0:3
B:BITE:HURT:1d2
F:RAND_50 |
F:WEIRD_MIND | MULTIPLY |
F:ANIMAL
D:It makes you itch just to look at it.
N:200:Black ogre
G:O:D
I:110:20d9:20:33:30
W:15:2:0:75
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:RAND_25 |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
D:A massive orc-like figure with black skin and powerful arms.
N:201:Magic mushroom patch
G:,:B
I:120:1d1:40:10:0
W:15:2:0:10
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW | FRIENDS |
F:STUPID | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 |
S:BLINK | SLOW | SCARE | DARKNESS
D:Yum! It looks quite tasty. It seems to glow with an unusual light.
N:202:Guardian naga
G:n:y
I:110:24d11:20:65:120
W:15:2:0:80
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE |
F:RAND_25 | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL
D:A giant snake-like figure with a woman's torso.
N:203:Light hound
G:Z:o
I:110:6d6:30:30:0
W:15:1:0:50
B:BITE:HURT:1d6
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL
S:1_IN_5 |
S:BR_LITE
D:A brilliant canine form whose light hurts your eyes, even at this distance.
N:204:Shadow hound
G:Z:D
I:110:6d6:30:30:0
W:15:1:0:50
B:BITE:HURT:1d6
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR | HURT_LITE |
F:ANIMAL
S:1_IN_5 |
S:BR_DARK
D:A hole in the air in the shape of a huge hound. No light falls upon its
D:form.
N:205:Flying skull
G:s:s
I:110:10d10:30:30:20
W:15:3:0:50
B:BITE:POISON:1d3
B:BITE:LOSE_STR:1d4
F:UNDEAD | EVIL | IM_POIS | IM_COLD | WEIRD_MIND | NO_FEAR
F:NO_CONF | NO_SLEEP | DROP_60 | BASH_DOOR | FRIENDS | COLD_BLOOD
D:A skullpack animated by necromantic spells.
N:206:Mi-Go
G:I:R
I:120:13d8:20:30:20
W:15:2:0:80
B:STING:POISON:1d4
B:BITE:LOSE_STR:1d2
F:IM_POIS | IM_COLD | COLD_BLOOD | ANIMAL | EVIL |
F:NO_SLEEP | NO_CONF
S:1_IN_8
S:CONF | S_MONSTER | S_DEMON
D:Five feet long pinkish insectoids with a multitude of antennae, screeching
D:incessantly.
N:207:Giant tarantula
G:S:G
I:120:10d15:8:32:80
W:15:3:0:70
B:BITE:POISON:1d6
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS
D:A giant spider with hairy black and red legs.
N:208:Dalfax, Queen of the Yeeks
G:y:R
I:120:20d10:50:25:10
W:15:3:0:300
B:CLAW:HURT:3d5
B:CLAW:HURT:3d5
B:GAZE:PARALYZE:1d5
F:UNIQUE | FEMALE | FORCE_MAXHP | ESCORT | ESCORTS | ONLY_ITEM |
F:DROP_90 | DROP_1D2 | DROP_GOOD | SMART | OPEN_DOOR | BASH_DOOR |
F:CAN_SPEAK | ANIMAL | EVIL | IM_ACID
S:1_IN_3 |
S:HEAL | BLINK | TPORT | SLOW | S_KIN | BR_FIRE | TELE_TO
D:Ah, this explains why Boldor and Orfax spend so much time in the
D:dungeon. She might be 8-feet tall and bright pink, but a yeek is
D:still a yeek, right? Guess you've got the chance to find out...
N:209:Mirkwood spider
G:S:u
I:120:9d8:15:25:80
W:15:2:0:25
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR | HURT_LITE |
F:ANIMAL | EVIL | IM_POIS
D:A strong and powerful spider from Mirkwood forest. Cunning and evil, it
D:seeks to taste your juicy insides.
N:210:Frost giant
G:P:w
I:110:17d10:20:50:50
W:15:1:0:75
B:HIT:COLD:3d6
B:HIT:HURT:2d8
F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | GIANT | MALE |
F:IM_COLD | HURT_FIRE
D:A twelve foot tall giant covered in furs.
N:211:Griffon
G:H:u
I:110:30d8:12:15:10
W:15:1:0:70
B:HIT:HURT:3d4
B:BITE:HURT:2d6
F:BASH_DOOR |
F:ANIMAL
D:It is half lion, half eagle. It flies menacingly towards you.
N:212:Homonculous
G:u:U
I:110:8d8:20:32:30
W:15:3:0:40
B:HIT:PARALYZE:1d2
B:HIT:HURT:1d10
F:OPEN_DOOR | BASH_DOOR | NONLIVING |
F:EVIL | DEMON | IM_FIRE | NO_FEAR
D:It is a small demonic spirit full of malevolence.
N:213:Gnome mage
G:h:R
I:110:7d8:20:20:20
W:15:2:0:40
B:HIT:HURT:1d5
F:MALE |
F:FORCE_SLEEP | FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_4 |
S:BLINK | DARKNESS | BO_COLD |
S:S_MONSTER
D:A mage of short stature.
N:214:Clear hound
G:Z:B
I:110:10d6:30:30:0
W:15:2:0:50
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ATTR_CLEAR |
F:FRIENDS |
F:INVISIBLE | BASH_DOOR |
F:ANIMAL
D:A completely translucent hound.
N:215:Umber hulk
G:X:u
I:110:20d10:20:50:10
W:16:1:0:75
B:GAZE:CONFUSE
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:2d6
F:EMPTY_MIND | COLD_BLOOD |
F:BASH_DOOR | KILL_WALL |
F:ANIMAL | EVIL |
F:IM_POIS |
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:This bizarre creature has glaring eyes and large mandibles capable of
D:slicing through rock.
N:216:Orc captain
G:o:g
I:110:20d10:20:59:20
W:16:3:0:40
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:MALE |
F:DROP_90 |
F:OPEN_DOOR | BASH_DOOR | ESCORT |
F:EVIL | ORC
S:1_IN_15
S:ARROW_1
D:An armoured orc with an air of authority.
N:217:Gelatinous cube
G:j:B
I:110:36d10:12:18:1
W:16:4:0:80
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP |
F:DROP_1D2 | DROP_4D2 |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange, vast gelatinous structure that assumes cubic proportions
D:as it lines all four walls of the corridors it patrols. Through its
D:transparent jelly structure you can see treasures it has engulfed, and a
D:few corpses as well.
N:218:Giant green dragon fly
G:F:G
I:110:3d8:12:20:50
W:16:2:0:70
B:BITE:POISON:1d6
F:FORCE_SLEEP | RAND_50 | RAND_25 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS
S:1_IN_10 |
S:BR_POIS
D:A vast, foul-smelling dragonfly.
N:219:Fire giant
G:P:r
I:110:20d8:20:60:50
W:16:2:0:54
B:HIT:FIRE:3d7
B:HIT:FIRE:3d7
F:DROP_60 | OPEN_DOOR | BASH_DOOR | EVIL | GIANT | MALE |
F:IM_FIRE | HURT_COLD
D:A glowing fourteen foot tall giant. Flames drip from its red skin.
N:220:Ulfast, Son of Ulfang
G:p:o
I:110:34d10:20:40:40
W:16:3:0:200
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | CAN_SPEAK |
F:MALE |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:A short and swarthy Easterling.
N:221:Quasit
G:u:W
I:110:6d8:20:30:20
W:16:2:0:50
B:BITE:LOSE_DEX:1d6
B:CLAW:HURT:1d3
B:CLAW:HURT:1d3
F:FORCE_SLEEP |
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | INVISIBLE | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | NONLIVING |
S:1_IN_10 |
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE
D:The chaotic evil master's favourite pet.
N:222:Imp
G:u:r
I:110:6d8:20:30:20
W:17:2:0:55
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:FORCE_SLEEP |
F:RAND_25 |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | INVISIBLE | COLD_BLOOD | BASH_DOOR |
F:EVIL | DEMON | IM_FIRE | RES_TELE
S:1_IN_10 |
S:BLINK | TPORT | TELE_TO | TELE_LEVEL | BLIND | CONF | SCARE | BO_FIRE
D:The lawful evil master's favourite pet.
N:223:Forest troll
G:T:G
I:110:20d10:20:50:40
W:17:1:0:70
B:HIT:HURT:1d4
B:HIT:HURT:1d4
B:BITE:HURT:1d6
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | HURT_LITE | HURT_FIRE
D:He is green skinned and ugly.
N:224:2-headed hydra
G:M:u
I:110:100d3:20:60:20
W:17:2:0:80
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | ONLY_GOLD | DROP_1D2 | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | HURT_FIRE | REGENERATE
S:1_IN_11 |
S:SCARE
D:A strange reptilian hybrid with two heads, guarding its hoard.
N:225:Water spirit
G:E:b
I:120:9d8:12:28:40
W:17:1:0:58
B:HIT:ACID:2d4
B:HIT:ACID:2d4
F:RAND_25 | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | ELEMENTAL | IM_ACID |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
D:A whirlpool of sentient liquid.
N:226:Giant red scorpion
G:S:R
I:110:11d8:12:44:20
W:17:1:0:62
B:BITE:HURT:2d4
B:STING:LOSE_STR:1d7
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is fast and poisonous.
N:227:Earth spirit
G:E:U
I:120:13d8:10:40:50
W:17:2:0:64
B:HIT:COLD:1d8
B:HIT:COLD:1d8
# Cold, because Water Spirits got Acid, Air got Lightning and Fire kept
# their Fire, so it was the only one left. Plus, have you ever felt a
# rock that's been underground for a long time? If it wasn't near a
# volcano, it's usually quite cold. :)
F:RAND_25 | EMPTY_MIND | COLD_BLOOD | PASS_WALL | ELEMENTAL | IM_FIRE |
F:IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR
D:A whirling form of sentient rock.
N:228:Fire spirit
G:E:R
I:120:10d9:16:30:20
W:18:2:0:75
B:HIT:FIRE:2d6
B:HIT:FIRE:2d6
F:RAND_25 | EMPTY_MIND | BASH_DOOR | ELEMENTAL | IM_FIRE | IM_POIS |
F:HURT_COLD | NO_CONF | NO_SLEEP | NO_FEAR | AURA_FIRE
D:A whirlwind of sentient flame.
N:229:Fire hound
G:Z:r
I:110:10d6:30:30:0
W:18:1:0:70
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | IM_FIRE | HURT_COLD
S:1_IN_10 |
S:BR_FIRE
D:Flames lick at its feet and its tongue is a blade of fire. You can feel a
D:furnace heat radiating from the creature.
N:230:Cold hound
G:Z:W
I:110:10d6:30:30:0
W:18:1:0:70
B:BITE:COLD:1d6
B:CLAW:HURT:1d8
B:BITE:HURT:1d6
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | IM_COLD | HURT_FIRE
S:1_IN_10 |
S:BR_COLD
D:A hound as tall as a man, this creature appears to be composed of angular
D:planes of ice. Cold radiates from it and freezes your breath in the air.
N:231:Energy hound
G:Z:y
I:110:10d6:30:30:0
W:18:1:0:70
B:BITE:ELEC:1d3
B:BITE:ELEC:1d3
B:BITE:ELEC:1d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | IM_ELEC
S:1_IN_10 |
S:BR_ELEC
D:Saint Elmo's Fire forms a ghostly halo around this hound, and sparks sting
D:your fingers as energy builds up in the air around you.
N:232:Potion mimic
G:!:w
I:110:10d10:25:30:0
W:18:3:0:60
B:HIT:POISON:3d4
B:HIT:HURT:2d3
B:HIT:HURT:2d3
F:CHAR_MULTI |
F:FORCE_SLEEP | NEVER_MOVE |
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 |
S:BLIND | CONF | SCARE | CAUSE_2 | BO_COLD
D:A strange creature that disguises itself as discarded objects to lure
D:unsuspecting adventurers within reach of its venomous claws.
N:233:Blink dog
G:C:B
I:120:8d8:20:20:10
W:18:2:0:50
B:BITE:HURT:1d8
F:RAND_25 |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL| RES_TELE
S:1_IN_4 |
S:BLINK | TELE_TO
D:A strange magical member of the canine race, its form seems to shimmer and
D:fade in front of your very eyes.
N:234:Uruk
G:o:w
I:110:8d10:20:50:20
W:18:1:0:68
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE |
F:FORCE_MAXHP | FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
S:1_IN_12
S:ARROW_1
D:He is a cunning orc of power, as tall as a man, and stronger. It fears
D:little.
N:235:Shagrat, the Orc Captain
G:o:u
I:110:40d10:20:60:20
W:18:2:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
D:He is an Uruk of power and great cunning.
N:236:Gorbag, the Orc Captain
G:o:u
I:110:40d10:20:60:20
W:18:3:0:400
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
D:A gruesomely ugly but cunning orc, his eyes regard you with hatred. His
D:powerful arms flex menacingly as he advances.
N:237:Shambling mound
G:,:g
I:110:20d6:20:16:40
W:18:2:0:75
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:ONLY_GOLD | DROP_90 |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:EVIL | HURT_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:SHRIEK
D:A pile of rotting vegetation that slides towards you with a disgusting
D:stench, waking all it nears.
N:238:Stone giant
G:P:s
I:110:24d8:20:75:50
W:18:1:0:90
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:DROP_60 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
D:It is eighteen feet tall and looking at you.
N:239:Giant black dragon fly
G:F:D
I:120:3d8:12:20:50
W:18:2:0:68
F:FORCE_SLEEP | NEVER_BLOW | RAND_50 | RAND_25 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_ACID
S:1_IN_9 |
S:BR_ACID
D:The size of a large bird, this fly drips caustic acid.
N:240:Stone golem
G:g:s
I:100:28d8:12:75:10
W:19:2:0:100
B:HIT:HURT:1d10
B:HIT:HURT:1d10
F:COLD_BLOOD | EMPTY_MIND | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU |
F:HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
D:It is a massive animated statue.
N:241:Red mold
G:m:r
I:110:17d8:2:16:70
W:19:1:0:64
B:TOUCH:FIRE:4d4
F:NEVER_MOVE | STUPID | EMPTY_MIND | IM_FIRE | IM_POIS | HURT_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a strange red growth on the dungeon floor; it seems to burn with
D:flame.
N:242:Giant gold dragon fly
G:F:y
I:120:3d8:12:20:50
W:18:2:0:78
B:BITE:HURT:1d3
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_FIRE
S:1_IN_9 |
S:BR_SOUN
D:Large beating wings support this dazzling insect. A loud buzzing noise
D:pervades the air.
N:243:Bolg, Son of Azog
G:o:R
I:120:50d10:20:50:20
W:20:4:0:800
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
D:A large and powerful orc. He looks just like his daddy. He is tall and
D:fast, but fortunately blessed with orcish brains.
N:244:Phase spider
G:S:B
I:120:6d8:15:25:80
W:20:2:0:60
B:BITE:HURT:1d8
B:BITE:POISON:1d6
B:BITE:POISON:1d6
F:FRIENDS |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | IM_POIS | RES_TELE
S:1_IN_5 |
S:BLINK | TELE_TO
D:A spider that never seems quite there. Everywhere you look it is just
D:half-seen in the corner of one eye.
N:245:Wyvern
G:d:G
I:120:100d5:20:65:20
W:20:2:0:360
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:STING:POISON:1d6
F:FORCE_SLEEP |
F:ONLY_GOLD | DROP_60 | DROP_90 | IM_POIS |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | DRAGON |
F:ANIMAL | EVIL
D:A fast-moving and deadly dragonian animal. Beware its poisonous sting!
N:246:Livingstone
G:#:s
I:110:6d8:45:28:20
W:20:4:0:56
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MULTIPLY | NEVER_MOVE | IM_COLD | COLD_BLOOD | IM_ACID | IM_ELEC | NO_FEAR |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP | FRIENDS | CHAR_MULTI | HURT_ROCK
D:A sentient section of wall.
N:247:Earth hound
G:Z:u
I:110:15d8:30:30:0
W:20:1:0:200
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL
S:1_IN_10 |
S:BR_SHAR
D:A beautiful crystalline shape does not disguise the danger this hound
D:clearly presents. Your flesh tingles as it approaches.
N:248:Air hound
G:Z:B
I:110:15d8:30:30:0
W:20:1:0:200
B:BITE:HURT:1d8
B:BITE:HURT:1d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | IM_POIS
S:1_IN_10 |
S:BR_POIS
D:Swirling vapours surround this beast as it floats towards you, seemingly
D:walking on air. Noxious gases sting your throat.
N:249:Sabre-tooth tiger
G:f:y
I:120:20d14:40:50:0
W:20:2:0:120
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:1d10
B:BITE:HURT:1d10
F:BASH_DOOR |
F:ANIMAL
D:A fierce and dangerous cat, its huge tusks and sharp claws would lacerate
D:even the strongest armour.
N:250:Water hound
G:Z:b
I:110:15d8:30:30:0
W:20:2:0:200
B:BITE:ACID:2d8
B:BITE:ACID:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | IM_ACID
S:1_IN_10 |
S:BR_ACID
D:Liquid footprints follow this hound as it pads around the dungeon. An
D:acrid smell of acid rises from the dog's pelt.
N:251:Chimera
G:H:y
I:110:13d8:12:15:10
W:20:1:0:200
B:BITE:HURT:1d10
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
F:FORCE_SLEEP | BASH_DOOR | IM_FIRE
S:1_IN_10 |
S:BR_FIRE
D:It is a strange concoction of lion, dragon and goat. It looks very odd
D:but very avoidable.
N:252:Quylthulg
G:Q:W
I:110:6d8:10:1:0
W:20:1:0:250
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW
F:EMPTY_MIND | INVISIBLE |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:BLINK |
S:S_MONSTER
D:It is a strange pulsing mound of flesh.
N:253:Sasquatch
G:Y:W
I:120:20d19:15:40:10
W:20:3:0:180
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d8
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | IM_COLD
D:A tall shaggy, furry humanoid, it could call the yeti brother.
N:254:Weir
G:C:W
I:110:10d12:15:30:40
W:20:2:0:150
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:RAND_25 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | FRIENDS
D:It is a tracker; half human, half beast.
N:255:Dark elven lord
G:h:D
I:120:18d15:20:40:30
W:20:2:0:500
B:HIT:HURT:3d8
B:HIT:HURT:3d5
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | HURT_LITE
S:1_IN_5 |
S:HASTE | BLIND | CONF | DARKNESS | BO_FIRE | BO_COLD | MISSILE | S_SPIDER
D:A dark elven figure in armour and radiating evil power.
N:256:Cloud giant
G:P:B
I:110:24d10:20:60:50
W:20:1:0:125
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:DROP_90 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | IM_ELEC | MALE
D:It is a twenty foot tall giant wreathed in clouds.
N:257:Ugluk, the Uruk
G:o:u
I:110:64d10:20:90:20
W:20:4:0:550
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
D:Another of Morgoth's servants, this orc is strong and cunning. He is ugly
D:and scarred from many power struggles.
N:258:Blue dragon bat
G:b:b
I:130:4d4:12:26:50
W:21:1:0:54
B:BITE:ELEC:1d3
F:FORCE_SLEEP |
F:RAND_50 |
F:BASH_DOOR |
F:ANIMAL | IM_ELEC
S:1_IN_4 |
S:BR_ELEC
D:It is a glowing blue bat with a sharp tail.
N:259:Fire vortex
G:v:r
I:110:9d9:100:30:0
W:21:1:0:100
B:ENGULF:FIRE:3d3
F:FORCE_SLEEP | RAND_50 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_FIRE |
F:IM_FIRE | HURT_COLD | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 |
S:BR_FIRE
D:A whirling maelstrom of fire.
N:260:Water vortex
G:v:b
I:110:9d9:100:30:0
W:21:1:0:100
B:ENGULF:ACID:3d3
F:FORCE_SLEEP | RAND_50 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL |
F:IM_ACID | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 |
S:BR_ACID
D:A caustic spinning whirlpool of water.
N:261:Cold vortex
G:v:W
I:110:9d9:100:30:0
W:21:1:0:100
B:ENGULF:COLD:3d3
F:FORCE_SLEEP | RAND_50 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL |
F:IM_COLD | HURT_FIRE | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 |
S:BR_COLD
D:A twisting whirlpool of frost.
N:262:Energy vortex
G:v:y
I:110:12d12:100:30:0
W:21:1:0:130
B:ENGULF:ELEC:5d5
F:FORCE_SLEEP | RAND_50 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | AURA_ELEC |
F:IM_ELEC | NO_FEAR | NO_CONF | NO_SLEEP | NONLIVING
S:1_IN_6 |
S:BR_ELEC
D:A shimmering tornado of air, sparks crackle along its length.
N:263:Mummified orc
G:z:u
I:110:15d8:20:28:75
W:21:1:0:56
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:DROP_90 |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | UNDEAD |
F:IM_COLD | IM_POIS | HURT_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is an orcish figure covered in wrappings.
N:264:Killer stag beetle
G:K:s
I:110:20d8:12:55:30
W:22:1:0:80
B:CLAW:HURT:1d12
B:CLAW:HURT:1d12
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is a giant beetle with vicious claws.
N:265:Iron golem
G:g:W
I:110:80d12:12:80:10
W:22:2:0:160
B:HIT:HURT:1d12
F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_7 |
S:SLOW
D:It is a massive metal statue that moves steadily towards you.
N:266:Auto-roller
G:g:s
I:120:70d12:10:80:12
W:22:2:0:230
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
B:CRUSH:HURT:1d8
F:FORCE_SLEEP | RES_TELE | EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU |
F:NO_FEAR | NO_CONF | NO_SLEEP | NO_STUN | NONLIVING
D:It looks like a huge spiked roller, moving on its own towards you.
N:267:Giant yellow scorpion
G:S:y
I:110:12d8:12:38:20
W:22:1:0:60
B:BITE:HURT:1d8
B:STING:POISON:2d5
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is a giant scorpion with a sharp stinger.
N:268:Black ooze
G:j:D
I:90:6d8:10:6:1
W:23:1:0:7
B:TOUCH:ACID:2d6
F:RAND_50 | DROP_60 |
F:STUPID | EMPTY_MIND | MULTIPLY |
F:TAKE_ITEM | KILL_BODY | OPEN_DOOR | BASH_DOOR |
F:IM_POIS | NO_FEAR
S:1_IN_11 |
S:DRAIN_MANA
D:It is a strangely moving puddle.
N:269:Hardened warrior
G:p:u
I:110:15d11:20:40:40
W:23:1:0:60
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:MALE |
F:DROP_1D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:A scarred warrior who moves with confidence.
N:270:Azog, King of the Uruk-Hai
G:o:r
I:120:90d10:20:80:20
W:23:5:0:1111
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | ORC | IM_POIS
D:He is also known as the King of Khazad-dum. His ego is renowned to be
D:bigger than his head.
N:271:Dark elven warlock
G:h:v
I:120:7d10:20:16:20
W:23:1:0:75
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | FRIENDS
F:EVIL | IM_POIS | HURT_LITE
S:1_IN_5 |
S:CONF | MISSILE | DARKNESS | BO_MANA | S_SPIDER
D:A dark elven mage with spells of frightening destructive power.
N:272:Master rogue
G:p:D
I:120:15d9:20:30:40
W:23:2:0:110
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:EAT_GOLD:4d4
F:MALE |
F:DROP_2D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:A thief of great power and shifty speed.
N:273:Red dragon bat
G:b:r
I:130:3d8:12:28:50
W:23:1:0:60
B:BITE:FIRE:1d3
F:FORCE_SLEEP | RAND_50 | BASH_DOOR | ANIMAL | IM_FIRE | HURT_COLD
S:1_IN_4 |
S:BR_FIRE
D:It is a sharp-tailed bat, wreathed in fire.
N:274:Giant bronze dragon fly
G:F:U
I:120:3d8:12:20:50
W:18:1:0:70
F:FORCE_SLEEP | NEVER_BLOW |
F:RAND_50 | RAND_25 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BR_CONF
D:This vast gleaming bronze fly has wings which beat mesmerically fast.
N:275:Kouko
G:W:G
I:110:12d8:20:30:30
W:24:1:0:140
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP | RAND_25 |
F:DROP_60 | DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE | DRAIN_MANA
D:It is a ghostly apparition with a humanoid form.
N:276:Mime, the Nibelung
G:h:D
I:110:82d10:20:80:10
W:24:2:0:300
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:UN_BONUS
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_8 |
S:HEAL | HASTE | BO_FIRE
D:This tiny night dwarf is as greedy for gold as his brother, Alberich.
N:277:Hagen, son of Alberich
G:h:D
I:110:82d10:20:80:10
W:24:2:0:300
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:HURT:3d7
B:HIT:UN_BONUS
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN |
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_8 |
S:HEAL | HASTE | BO_FIRE
D:Alberich's son, born of a mortal woman won with gold.
N:278:Phantom beast
G:G:B
I:110:9d9:20:10:40
W:24:1:0:100
B:HIT:HURT:2d34
B:HIT:HURT:2d34
F:PASS_WALL | NO_SLEEP | COLD_BLOOD | NONLIVING | NO_FEAR |
F:FORCE_MAXHP | RES_TELE | EMPTY_MIND
D:A creature that is half real, half illusion.
N:279:4-headed hydra
G:M:U
I:120:100d6:20:70:20
W:24:2:0:350
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:BITE:HURT:2d6
F:FORCE_SLEEP | ONLY_GOLD | DROP_4D2 | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | HURT_FIRE | REGENERATE
S:1_IN_7 |
S:SCARE
D:A strange reptilian hybrid with four heads, guarding its hoard.
N:280:Tyrannosaur
G:R:g
I:120:200d3:20:70:20
W:24:2:0:350
B:CLAW:HURT:1d6
B:CLAW:HURT:1d6
B:BITE:HURT:3d6
B:BITE:HURT:3d6
F:FORCE_SLEEP |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL
D:A horror from prehistory, reawakened by chaos.
N:281:Mummified human
G:z:U
I:110:17d9:20:34:60
W:24:1:0:70
B:HIT:HURT:2d4
B:HIT:HURT:2d4
F:ONLY_ITEM | DROP_90 |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is a human form encased in mouldy wrappings.
N:282:Vampire bat
G:b:D
I:120:9d10:12:40:50
W:24:2:0:150
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
F:RAND_50 | COLD_BLOOD | REGENERATE |
F:EVIL | ANIMAL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:An undead bat that flies at your neck hungrily.
N:283:Sangahyando of Umbar
G:p:o
I:110:80d10:25:80:25
W:24:2:0:400
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:SLOW | FORGET
D:A Black Numenorean with a blacker heart.
N:284:It
G:.:W
I:110:77d9:25:80:25
W:24:3:0:400
B:GAZE:BLIND:8d8
B:TOUCH:TERRIFY
B:GAZE:EXP_40
B:TOUCH:EAT_ITEM
F:ONLY_ITEM | DROP_90 | DROP_1D2 | DROP_GOOD | DROP_GREAT |
F:CHAR_MULTI | CHAR_CLEAR | ATTR_CLEAR | INVISIBLE | COLD_BLOOD
F:NO_CONF | UNIQUE | FORCE_MAXHP | NO_SLEEP | CAN_SPEAK | REFLECTING |
F:IM_FIRE | IM_ELEC | EMPTY_MIND | EVIL | SMART | RES_TELE
S:1_IN_4
S:DRAIN_MANA | BLINK | BLIND | SCARE | CONF | S_UNDEAD | S_MONSTER |
S:HEAL | TELE_AWAY | DARKNESS | S_HYDRA | TRAPS | FORGET | TELE_TO | SHRIEK
D:Nobody has ever seen It.
N:285:Banshee
G:G:W
I:120:6d8:20:24:10
W:24:2:0:60
B:WAIL:TERRIFY
B:TOUCH:EXP_20
F:FEMALE |
F:RAND_50 | DROP_1D2 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:TPORT | DRAIN_MANA
D:It is a ghostly woman's form that wails mournfully.
N:286:Silent watcher
G:g:s
I:110:80d20:42:80:10
W:25:5:0:590
B:GAZE:TERRIFY
B:GAZE:PARALYZE
B:GAZE:LOSE_STR
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | NONLIVING | NEVER_MOVE | IM_FIRE |
F:IM_COLD | IM_ELEC | IM_POIS | EVIL | RES_NEXU | HURT_ROCK | COLD_BLOOD |
F:HURT_LITE | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING | RES_TELE
S:1_IN_6 |
S:SHRIEK | S_MONSTER | S_MONSTERS | HOLD | CONF | MIND_BLAST | DRAIN_MANA
D:A figure carved from stone, with three vulture faces. Their eyes glow
D:a malevolent light...
N:287:Pukelman
G:g:u
I:110:80d12:12:80:10
W:25:3:0:600
B:HIT:HURT:1d12
B:HIT:HURT:3d6
F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | RES_NEXU | HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR |
F:NO_STUN
S:1_IN_4 |
S:SLOW | CONF | BO_ACID
D:A stumpy figure carved from stone, with glittering eyes.
N:288:Dark elven druid
G:h:G
I:120:20d20:15:75:10
W:25:3:0:500
B:HIT:HURT:1d7
B:HIT:HURT:1d7
B:HIT:HURT:3d8
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:HEAL | CONF | DARKNESS |
S:S_MONSTER | S_SPIDER | MISSILE
D:A powerful dark elf, with mighty nature-controlling enchantments.
N:289:Stone troll
G:T:D
I:110:23d10:20:40:50
W:25:1:0:85
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:HURT:3d4
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | HURT_LITE | HURT_ROCK
D:He is a giant troll with scabrous black skin.
N:290:Troll priest
G:T:b
I:110:30d10:20:50:30
W:25:1:0:100
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:BITE:HURT:3d4
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | DROP_90 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | HURT_LITE | HURT_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLINK | SCARE | CAUSE_1 | MISSILE | DARKNESS
D:A troll who is so bright he knows how to read.
N:291:Wereworm
G:w:u
I:110:100d11:15:70:20
W:25:3:0:300
B:GAZE:EXP_20
B:CRAWL:ACID:2d4
B:BITE:HURT:1d10
B:BITE:POISON:1d6
F:BASH_DOOR | EVIL |
F:ANIMAL | IM_ACID
D:A huge wormlike shape dripping acid, twisted by evil sorcery into a foul
D:monster that breeds on death.
N:292:Killer crimson beetle
G:K:R
I:110:20d8:14:50:30
W:25:2:0:85
B:BITE:LOSE_STR:4d4
F:RAND_25 |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:A giant beetle with poisonous mandibles.
N:293:Giant grey ant
G:a:s
I:110:19d8:10:40:40
W:26:1:0:90
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is an ant encased in shaggy grey fur.
N:294:Kharis the Powerslave
G:z:u
I:110:85d10:20:40:40
W:26:4:0:500
B:GAZE:TERRIFY
B:HIT:POISON:6d6
B:CLAW:LOSE_CON
B:CLAW:LOSE_CON
F:UNIQUE | MALE | CAN_SPEAK | UNDEAD | EVIL | ESCORTS | ESCORT |
F:FORCE_MAXHP | COLD_BLOOD | IM_POIS | IM_COLD | HURT_FIRE | NO_FEAR |
F:ONLY_ITEM | DROP_90 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
S:1_IN_5 |
S:TRAPS | CAUSE_3 | DARKNESS | S_UNDEAD | SCARE | SLOW
S:S_KIN
D:He is out to have a revenge on you who have desecrated his tomb.
N:295:Duke Nukem
G:p:y
I:120:85d10:30:60:0
W:26:1:0:750
B:HIT:HURT:5d6
B:HIT:HURT:5d6
B:KICK:HURT:6d6
F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:DROP_CHOSEN | CAN_SPEAK | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:TAKE_ITEM | GOOD | IM_COLD | IM_FIRE | IM_ELEC | IM_POIS |
F:NO_FEAR | NO_CONF |
S:1_IN_6 |
S:ROCKET | BO_ICEE | HASTE | HEAL
D:He doesn't know who it was who transported him to this strange world,
D:but Duke suspects it was those alien bastards. He's mad enough to
D:destoy anyone who gets in the way of his search for a portal back to
D:Earth.
N:296:Cave ogre
G:O:u
I:110:30d9:20:33:30
W:26:1:0:42
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
D:A giant orc-like figure with an awesomely muscled frame.
N:297:White wraith
G:W:w
I:110:15d8:20:40:10
W:26:1:0:175
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:TOUCH:EXP_20
F:FORCE_SLEEP |
F:DROP_1D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:SCARE | CAUSE_2 | DARKNESS
D:It is a tangible but ghostly form made of white fog.
N:298:Angel
G:A:b
I:110:30d10:30:60:255
W:26:6:0:220
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR |
F:ONLY_ITEM | DROP_2D2 | GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:IM_ACID | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | CONF | SCARE | FORGET
D:A lesser angel wearing little more than a loincloth - its steely skin
D:provides all the protection it needs.
N:299:Ghoul
G:z:U
I:110:15d9:30:30:20
W:26:1:0:95
B:CLAW:POISON:1d4
B:CLAW:POISON:1d4
B:BITE:PARALYZE:1d5
F:DROP_60 | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | FRIENDS | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
F:COLD_BLOOD | HURT_LITE
S:1_IN_9
S:SCARE | HOLD
D:Flesh is falling off in chunks from this decaying abomination.
N:300:Alberich the Nibelung King
G:h:D
I:120:80d11:20:80:20
W:27:4:0:1000
B:HIT:UN_BONUS:3d12
B:HIT:UN_BONUS:3d12
B:TOUCH:EAT_GOLD
B:TOUCH:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK
F:FORCE_MAXHP | FORCE_SLEEP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | INVISIBLE |
F:EVIL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | RES_DISE | RES_TELE
S:1_IN_6 |
S:HEAL | SCARE | BO_ACID | BA_ACID | TPORT | S_MONSTER
D:Made invisible with his magic cap, the greedy dwarf plots for
D:world domination through his riches.
N:301:Hellblade
G:|:v
I:120:13d13:20:40:20
W:27:2:0:130
B:HIT:EXP_20:1d8
B:HIT:EXP_20:1d8
F:CHAR_MULTI | EVIL | IM_POIS | IM_COLD | RES_CHAO |
F:FORCE_SLEEP | FORCE_MAXHP |
F:COLD_BLOOD | BASH_DOOR | NONLIVING |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A deadly blade of chaos, moving of its own volition.
N:302:Killer red beetle
G:K:r
I:110:13d8:14:45:30
W:27:1:0:95
B:BITE:HURT:3d4
B:SPIT:FIRE:4d5
F:WEIRD_MIND | BASH_DOOR | ANIMAL | IM_FIRE | HURT_COLD
D:It is a giant beetle wreathed in flames.
N:303:Creeping adamantite coins
G:$:v
I:120:20d25:5:50:10
W:27:4:0:45
B:BITE:POISON:3d4
B:TOUCH:POISON:3d5
B:HIT:HURT:1d12
B:HIT:HURT:1d12
F:ONLY_GOLD | DROP_90 | DROP_2D2 |
F:COLD_BLOOD | BASH_DOOR |
F:ANIMAL |
F:IM_POIS | NO_CONF | NO_SLEEP
D:It is a pile of coins, slithering forward on thousands of tiny legs.
N:304:Algroth
G:T:s
I:110:21d12:20:60:40
W:27:1:0:150
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
B:BITE:HURT:1d6
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | HURT_FIRE
D:A powerful troll form. Venom drips from its needlelike claws.
N:305:Headless
G:H:u
I:110:21d12:20:50:40
W:27:1:0:175
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:FRIENDS | DROP_60 | OPEN_DOOR | BASH_DOOR
F:EVIL
S:1_IN_6
S:SCARE
D:Headless humanoid abominations created by a magical mutation.
N:306:Vibration hound
G:Z:U
I:110:25d10:30:30:0
W:27:3:0:250
B:BITE:HURT:2d6
B:BITE:HURT:2d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_SOUN
D:A blurry canine form which seems to be moving as fast as the eye can
D:follow. You can feel the earth resonating beneath your feet.
N:307:Nexus hound
G:Z:v
I:110:25d10:30:30:0
W:27:3:0:250
B:BITE:HURT:2d8
B:BITE:HURT:2d8
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | RES_NEXU |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_NEXU
D:A locus of conflicting points coalesce to form the vague shape of a huge
D:hound. Or is it just your imagination?
N:308:Ogre mage
G:O:o
I:110:30d12:20:40:30
W:27:2:0:300
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:3d8
F:FORCE_SLEEP |
F:DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
S:1_IN_4 |
S:HEAL | HOLD | TRAPS | BA_COLD |
S:S_MONSTER
D:A hideous ogre wrapped in black sorcerous robes.
N:309:Grendel
G:O:g
I:120:15d100:20:100:20
W:27:2:0:1500
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | IM_POIS
D:An ogre renowned for acts of surpassing cruelty.
N:310:Vampire
G:V:W
I:110:25d12:20:45:10
W:27:1:0:175
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_20:1d4
B:BITE:EXP_20:1d4
F:FORCE_SLEEP |
F:COLD_BLOOD | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | REGENERATE | HURT_FIRE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:TELE_TO | HOLD | SCARE | CAUSE_2 | MIND_BLAST | FORGET | DARKNESS
D:It is a humanoid with an aura of power. You notice a sharp set of front
D:teeth.
N:311:Gorgimera
G:H:D
I:110:25d20:12:55:10
W:27:2:0:200
B:BITE:FIRE:1d3
B:BITE:FIRE:1d3
B:BITE:HURT:1d10
B:GAZE:PARALYZE:2d4
F:FORCE_SLEEP |
F:BASH_DOOR |
F:IM_FIRE
S:1_IN_8 |
S:BR_FIRE
D:It has 3 heads - gorgon, goat and dragon - all attached to a
D:lion's body.
N:312:Shantak
G:B:D
I:120:25d20:12:55:10
W:27:2:0:280
B:BITE:HURT:1d6
B:BITE:HURT:1d6
B:BITE:HURT:1d6
F:ANIMAL | IM_ACID | EVIL | ELDRITCH_HORROR
S:1_IN_6
S:SCARE | HASTE
D:A scaly bird larger than an elephants, with a horse-like head.
N:313:Colbran
G:g:b
I:120:80d12:12:80:10
W:27:2:0:900
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_ELEC | IM_POIS |
F:RES_NEXU | AURA_ELEC | REFLECTING | NO_CONF | NO_SLEEP | NO_FEAR |
F:NO_STUN | NONLIVING
S:1_IN_3 |
S:BO_ELEC
D:A man-shaped form of living lightning, sparks and shocks crackle all over
D:this madly capering figure, as it leaps and whirls around and about you.
N:314:Spirit naga
G:n:B
I:110:30d15:20:75:120
W:28:2:0:60
B:CRUSH:HURT:2d8
B:CRUSH:HURT:2d8
B:BITE:HURT:1d8
B:BITE:HURT:1d8
F:FEMALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_90 | DROP_2D2 |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:HEAL | BLIND | MIND_BLAST | DARKNESS
D:A wraithly snake-like form with the torso of a beautiful woman, it is the
D:most powerful of its kind.
N:315:stairway to hell
G:>:W
I:120:15d8:90:40:20
W:28:5:0:125
B:WAIL:UN_BONUS
B:WAIL:EXP_20
B:WAIL:EAT_GOLD
B:WAIL:EAT_ITEM
F:CHAR_MULTI | COLD_BLOOD | EVIL | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING |
F:UNDEAD | FORCE_MAXHP | IM_FIRE | IM_ELEC | IM_POIS | IM_ACID | EMPTY_MIND
F:NEVER_MOVE
S:1_IN_15
S:S_DEMON | SHRIEK
D:Often found in graveyards.
N:316:Barney the Dinosaur
G:R:v
I:120:110d9:10:90:20
W:29:2:0:500
B:SHOW:LOSE_INT
B:SHOW:LOSE_WIS
B:CHARGE:EAT_GOLD
B:CHARGE:EAT_GOLD
F:DROP_1D2 | DROP_90 | DROP_GOOD | DROP_GREAT | ONLY_ITEM |
F:EVIL | MALE | CAN_SPEAK | SMART | RES_TELE
F:ANIMAL | IM_POIS | RES_CHAO | NO_CONF | NO_SLEEP |
F:FORCE_MAXHP | UNIQUE | FORCE_SLEEP
S:1_IN_3
S:SHRIEK | CONF | S_HYDRA | SLOW | BLIND | DRAIN_MANA
S:BA_POIS | BR_CHAO | FORGET | DARKNESS | BR_NUKE
D:The lovable purple reptile is making a guest appearance here.
N:317:Black knight
G:p:D
I:120:30d10:20:70:10
W:28:1:0:240
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:MALE |
F:FORCE_SLEEP | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_8 |
S:BLIND | SCARE | CAUSE_3 | DARKNESS
D:He is a figure encased in deep black plate armour; he looks at you
D:menacingly.
N:318:Lesser wall monster
G:#:s
I:110:13d8:20:75:40
W:28:4:0:600
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | KILL_WALL | RAND_50 | MULTIPLY
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI
D:A sentient, moving section of wall.
N:319:Mage
G:p:r
I:110:15d8:20:40:10
W:28:1:0:150
B:HIT:HURT:2d5
B:HIT:HURT:2d5
F:MALE |
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_3 |
S:HASTE | TPORT | TELE_TO | BLIND | CONF |
S:BO_FIRE | BO_COLD | BO_ELEC |
S:S_MONSTER
D:A fat mage with glasses.
N:320:Mind flayer
G:h:v
I:110:15d10:20:60:10
W:28:1:0:200
B:GAZE:LOSE_INT:2d6
B:GAZE:LOSE_INT:2d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_60 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BLIND | HOLD | SCARE | MIND_BLAST | BRAIN_SMASH | FORGET
D:A humanoid form with a gruesome head, tentacular mouth, and piercing
D:eyes. Claws reach out for you and you feel a presence invade your mind.
N:321:The Ultimate Dungeon Cleaner
G:g:D
I:120:70d12:10:80:12
W:28:2:0:555
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
B:CRUSH:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP | KILL_BODY | KILL_ITEM | UNIQUE | ONLY_ITEM |
F:DROP_1D2 | DROP_GOOD | REFLECTING | EMPTY_MIND | COLD_BLOOD | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU | NO_FEAR | NO_CONF |
F:NO_SLEEP | NO_STUN | NONLIVING | RES_TELE
D:It looks like a huge spiked roller. It was designed to keep this dungeon
D:clean, and you are the biggest spot of dirt in sight.
N:322:Father Dagon
G:u:g
I:120:40d12:20:50:20
W:28:5:0:750
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:HURT:3d4
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP | FORCE_SLEEP |
F:ESCORTS |
F:RAND_25 |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:INVISIBLE | BASH_DOOR | ELDRITCH_HORROR | RES_TELE
F:EVIL | DEMON | IM_FIRE
S:1_IN_5 |
S:BLINK | TPORT | TELE_TO | TELE_AWAY | TELE_LEVEL | BLIND |
S:CONF | SCARE | S_DEMON
D:A scale-skinned humanoid fish, the ruler of deep ones.
N:323:Basilisk
G:R:D
I:120:20d30:15:90:30
W:28:3:0:350
B:GAZE:PARALYZE
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | EVIL |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8
S:BR_POIS
D:An evil reptile whose eyes stare deeply at you and
D:your soul starts to wilt!
N:324:Ice troll
G:T:w
I:110:24d10:20:56:50
W:28:1:0:160
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:HIT:HURT:1d5
B:BITE:COLD:3d6
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | IM_COLD | HURT_LITE | HURT_FIRE
D:He is a white troll with powerfully clawed hands.
N:325:Dhole
G:w:s
I:110:65d8:14:64:25
W:29:4:0:500
B:SPIT:ACID:1d8
B:ENGULF:ACID:2d8
B:CRUSH:HURT:4d8
F:ANIMAL | EVIL | KILL_WALL | IM_ACID | ELDRITCH_HORROR |
S:1_IN_9
S:BR_ACID
D:A gigantic worm dripping with acid.
N:326:Archangel
G:A:B
I:110:40d10:30:68:255
W:29:6:0:400
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP | FORCE_SLEEP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_2D2 |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:HEAL | HASTE | BLIND | CONF | SCARE
D:A lesser angel protected by an aura of holiness. Its muscular form looks
D:extremely powerful next to your own frail body.
N:327:Ring mimic
G:=:w
I:120:10d35:30:60:100
W:29:4:0:200
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:POISON:3d4
F:CHAR_MULTI |
F:FORCE_SLEEP | NEVER_MOVE |
F:EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:BLIND | CONF | SCARE | CAUSE_2 | FORGET |
S:BO_ACID | BO_FIRE | BO_COLD | BO_ELEC |
S:S_MONSTER
D:A strange creature that disguises itself as discarded objects to lure
D:unsuspecting adventurers within reach of its venomous claws.
N:328:Chaos tile
G:.:v
I:120:3d5:30:60:100
W:29:6:0:200
B:HIT:POISON:3d4
B:HIT:CONFUSE:3d4
F:CHAR_MULTI | ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_MOVE | MULTIPLY |
F:EMPTY_MIND | COLD_BLOOD |
F:RES_CHAO | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:BLIND | CONF | SCARE | CAUSE_2 | BLINK
S:S_MONSTER
D:It is a floor tile corrupted by chaos.
N:329:Young blue dragon
G:d:b
I:110:27d10:20:50:70
W:29:1:0:300
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ELEC
S:1_IN_11 |
S:SCARE |
S:BR_ELEC
D:It has a form that legends are made of. Its still-tender scales are a
D:deep blue in hue. Sparks crackle along its length.
N:330:Young white dragon
G:d:w
I:110:27d10:20:50:70
W:29:1:0:275
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_COLD | HURT_FIRE
S:1_IN_11 |
S:SCARE |
S:BR_COLD
D:It has a form that legends are made of. Its still-tender scales are a
D:frosty white in hue. Icy blasts of cold air come from it as it breathes.
N:331:Young green dragon
G:d:g
I:110:27d10:20:60:70
W:29:1:0:290
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_POIS
S:1_IN_11 |
S:SCARE |
S:BR_POIS
D:It has a form that legends are made of. Its still-tender scales are a
D:deep green in hue. Foul gas seeps through its scales.
N:332:Young bronze dragon
G:d:U
I:110:27d10:20:63:150
W:29:3:0:310
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_11 |
S:SCARE |
S:BR_CONF
D:It has a form that legends are made of. Its still-tender scales are a
D:rich bronze hue, and its shape masks its true form.
N:333:Mithril golem
G:g:B
I:110:80d15:12:100:10
W:30:4:0:500
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:ONLY_GOLD | DROP_2D2 | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
D:It is a massive statue of purest mithril. It looks expensive!
N:334:Shadow drake
G:d:D
I:110:20d10:25:50:30
W:30:2:0:700
B:BITE:COLD:1d6
B:BITE:COLD:1d6
B:BITE:COLD:1d6
F:FORCE_SLEEP | RAND_25 | ONLY_ITEM | DROP_2D2 |
F:TAKE_ITEM | INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | EVIL | DRAGON | IM_COLD
S:1_IN_6 |
S:HASTE | SLOW | CONF | SCARE | DARKNESS
D:It is a dragon-like form wrapped in shadow. Glowing red eyes shine out in
D:the dark.
N:335:Manticore
G:H:o
I:120:25d10:12:15:10
W:30:2:0:300
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:BASH_DOOR |
F:EVIL
S:1_IN_5 |
S:ARROW_4
D:It is a winged lion's body with a human torso and a tail covered in
D:vicious spikes.
N:336:Giant army ant
G:a:o
I:120:19d6:10:40:40
W:30:3:0:90
B:BITE:HURT:2d12
F:RAND_25 | KILL_BODY | FRIENDS |
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:An armoured form moving with purpose. Powerful on its own, flee when
D:hordes of them march.
N:337:Killer slicer beetle
G:K:o
I:110:22d10:14:60:30
W:30:2:0:200
B:BITE:HURT:5d8
B:BITE:HURT:5d8
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is a beetle with deadly sharp cutting mandibles and a rock-hard
D:carapace.
N:338:Ghost
G:G:w
I:120:13d8:20:30:10
W:31:1:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_20
B:CLAW:LOSE_INT:1d6
B:CLAW:LOSE_WIS:1d6
F:FORCE_SLEEP | RAND_25 | DROP_60 | DROP_1D2 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA
D:You don't believe in them.
N:339:Death watch beetle
G:K:B
I:110:25d12:16:60:30
W:31:3:0:190
B:BITE:HURT:5d4
B:WAIL:TERRIFY:5d6
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is a giant beetle that produces a chilling sound.
N:340:Ogre shaman
G:O:b
I:110:14d10:20:55:30
W:32:2:0:250
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | ONLY_ITEM | DROP_90 | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT
S:1_IN_5 |
S:TPORT | HOLD | SCARE | CAUSE_2 | TRAPS | BO_FIRE | S_MONSTER
D:It is an ogre wrapped in furs and covered in grotesque body paints.
N:341:Nexus quylthulg
G:Q:v
I:110:10d12:10:1:0
W:32:1:0:300
F:FORCE_SLEEP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND | RES_NEXU |
F:NO_CONF | NO_SLEEP | NO_FEAR | RES_TELE
S:1_IN_1 |
S:BLINK | TELE_AWAY
D:It is a very unstable, strange pulsing mound of flesh.
N:342:Shelob, Spider of Darkness
G:S:D
I:110:12d100:8:80:80
W:32:3:0:1200
B:BITE:HURT:2d10
B:STING:POISON:2d5
B:STING:LOSE_STR:1d4
B:STING:POISON:2d5
F:UNIQUE | FEMALE | FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD | SMART | BASH_DOOR |
F:ANIMAL | EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | BLIND | SLOW | CONF | SCARE | CAUSE_3 | CAUSE_4 |
S:TRAPS | BR_DARK | S_SPIDER
D:Shelob is an enormous bloated spider, rumoured to have been one of the
D:brood of Ungoliant the Unlight. Her poison is legendary, as is her ego,
D:which may be her downfall. She used to guard the pass through Cirith
D:Ungol, but has not been seen there for many eons.
N:343:Ninja
G:p:D
I:120:13d12:20:60:10
W:32:2:0:300
B:HIT:POISON:3d4
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:MALE |
F:DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
D:A humanoid clothed in black who moves with blinding speed.
N:344:Memory moss
G:,:b
I:110:1d2:30:1:5
W:32:3:0:150
B:HIT:CONFUSE:1d4
B:HIT:CONFUSE:1d4
F:FORCE_SLEEP | NEVER_MOVE |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 |
S:FORGET
D:A mass of green vegetation. You don't remember seeing anything like it
D:before.
N:345:Storm giant
G:P:b
I:110:38d10:20:60:40
W:32:1:0:1500
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
B:HIT:ELEC:3d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_ELEC |
F:EVIL | GIANT | IM_COLD | IM_ELEC | MALE
S:1_IN_8 |
S:BLINK | TELE_TO | CONF | SCARE | BO_ELEC | BA_ELEC
D:It is a twenty-five foot tall giant wreathed in lighting.
N:346:Spectator
G:e:B
I:110:10d13:30:1:5
W:32:3:0:150
B:GAZE:PARALYZE:1d4
B:GAZE:CONFUSE:1d4
B:GAZE:UN_BONUS
F:FORCE_SLEEP |
F:STUPID | EMPTY_MIND |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 |
S:FORGET | CAUSE_2 | HOLD | SLOW
D:It has two small eyestalks and a large central eye.
N:347:Cave troll
G:T:u
I:110:24d12:20:50:50
W:33:1:0:350
B:HIT:HURT:3d5
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:HIT:HURT:1d8
F:MALE |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | IM_POIS | HURT_LITE | HURT_FIRE
D:He is a vicious monster, feared for his ferocity.
N:348:Anti-paladin
G:p:D
I:120:30d20:30:50:30
W:33:2:0:450
B:HIT:HURT:2d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:MALE | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | DROP_1D2 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_4
S:HOLD | SCARE | BLIND | CAUSE_3 | TRAPS | DARKNESS | FORGET | HASTE
D:An embodiment of all the cardinal vices, he beholds you scornfully.
N:349:Logrus master
G:p:v
I:120:30d10:30:50:5
W:33:3:0:550
B:HIT:HURT:10d2
B:KICK:HURT:10d2
B:PUNCH:HURT:10d2
B:KICK:HURT:10d2
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP | EVIL |
F:ONLY_ITEM | DROP_1D2 | ATTR_ANY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_POIS | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:HEAL |
S:S_SPIDER | BA_CHAO | S_DEMON
D:An adept of chaos, feared for his skill of invoking raw Logrus.
N:350:Barrow wight
G:W:W
I:110:15d10:20:40:10
W:33:3:0:375
B:HIT:HURT:1d8
B:HIT:HURT:1d8
B:TOUCH:EXP_40
F:FORCE_SLEEP | FRIENDS | DROP_60 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:HOLD | SCARE | CAUSE_2 | DARKNESS
D:It is a ghostly nightmare of a entity.
N:351:Giant skeleton troll
G:s:b
I:110:45d10:20:50:20
W:33:1:0:325
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:BITE:HURT:1d5
B:BITE:HURT:1d5
F:FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | UNDEAD | REGENERATE |
F:IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It is the animated form of a massive troll.
N:352:Chaos drake
G:d:v
I:110:50d10:25:100:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | RES_DISE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON |
F:IM_FIRE | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_DISE | BR_CHAO
D:A dragon twisted by the forces of chaos. It seems first ugly, then fair,
D:as its form shimmers and changes in front of your eyes.
N:353:Law drake
G:d:W
I:110:55d10:25:100:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP | GOOD |
F:ONLY_ITEM | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR |
F:DRAGON |
F:IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SOUN | BR_SHAR
D:This dragon is clever and cunning. It laughs at your puny efforts to
D:disturb it.
N:354:Balance drake
G:d:s
I:110:60d10:25:100:30
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | RES_DISE |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON |
F:IM_FIRE | IM_COLD | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SOUN | BR_SHAR | BR_DISE | BR_CHAO
D:A mighty dragon, the balance drake seeks to maintain the Cosmic Balance,
D:and despises your feeble efforts to destroy evil.
N:355:Ethereal drake
G:d:o
I:110:45d10:25:100:15
W:33:3:0:700
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 |
F:INVISIBLE | PASS_WALL |
F:EVIL | DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_LITE | BR_DARK
D:A dragon of elemental power, with control over light and dark, the
D:ethereal drake's eyes glare with white hatred from the shadows.
N:356:Groo the Wanderer
G:p:o
I:120:11d100:20:70:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:6d1
F:UNIQUE | MALE | EMPTY_MIND | CAN_SPEAK | FORCE_MAXHP | STUPID | GOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | DROP_CHOSEN |
F:OPEN_DOOR | BASH_DOOR | IM_COLD | IM_POIS
D:He who laughs at Groo's brains will find there is nothing to laugh
D:about... erm, nobody laughs at Groo and lives.
N:357:Fasolt the Giant
G:P:u
I:110:11d100:20:70:50
W:33:7:0:2000
B:HIT:HURT:5d5
B:BITE:HURT:2d10
B:HIT:EAT_GOLD:2d2
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | IM_COLD | IM_POIS
D:Big, brawny, powerful and with a greed for gold.
N:358:Logrus ghost
G:G:r
I:120:14d20:20:30:10
W:33:3:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_90 | DROP_2D2 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | ATTR_MULTI | ATTR_ANY |
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:An almost life-like creature which is nothing more than a phantom
D:created by the Logrus.
N:359:Spectre
G:G:G
I:120:14d20:20:30:10
W:33:3:0:350
B:WAIL:TERRIFY
B:TOUCH:EXP_40
B:CLAW:LOSE_WIS:5d5
F:FORCE_SLEEP | RAND_25 |
F:ONLY_ITEM | DROP_90 | DROP_2D2 |
F:COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_15 |
S:BLIND | HOLD | DRAIN_MANA | FORGET
D:A phantasmal shrieking spirit. Its wail drives the intense cold of pure
D:evil deep within your body.
N:360:Water troll
G:T:B
I:110:36d10:20:50:50
W:33:1:0:420
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:2d2
B:HIT:HURT:2d2
F:MALE |
F:FORCE_MAXHP |
F:FRIENDS | DROP_60 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | IM_COLD | IM_POIS | HURT_LITE | HURT_FIRE
D:He is a troll that reeks of brine.
N:361:Fire elemental
G:E:r
I:110:30d8:12:50:50
W:33:2:0:350
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
F:FORCE_SLEEP | RAND_25 | EMPTY_MIND | KILL_ITEM | KILL_BODY | BASH_DOOR |
F:POWERFUL | AURA_FIRE | ELEMENTAL | IM_FIRE | IM_POIS | HURT_COLD |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_6 |
S:BO_FIRE | BR_FIRE
D:It is a towering inferno of flames.
N:362:Cherub
G:A:W
I:120:45d10:30:68:255
W:33:6:0:400
B:HIT:HURT:4d3
B:HIT:HURT:3d8
B:HIT:HURT:4d3
B:HIT:HURT:3d8
F:FORCE_SLEEP | FORCE_MAXHP | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_3 |
S:HEAL | HASTE | BLIND | SCARE | MIND_BLAST | BO_FIRE |
S:S_MONSTERS
D:It is an angel moving very quickly, wielding a holy war hammer and casting
D:a volley of powerful spells in your direction.
N:363:Water elemental
G:E:b
I:110:25d8:12:40:50
W:33:2:0:325
B:HIT:ACID:1d10
B:HIT:ACID:1d10
F:FORCE_SLEEP | RAND_25 | EMPTY_MIND | COLD_BLOOD | KILL_BODY | KILL_ITEM |
F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_ACID | IM_POIS | NO_CONF |
F:NO_SLEEP | NO_FEAR
S:1_IN_6 |
S:BO_ACID | BR_ACID
D:It is a towering tempest of water.
N:364:Multi-hued hound
G:Z:v
I:120:30d10:25:40:0
W:33:2:0:600
B:CLAW:HURT:3d6
B:CLAW:HURT:3d6
B:BITE:HURT:4d4
B:BITE:HURT:4d4
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR | ATTR_MULTI |
F:ANIMAL | NO_CONF | NO_SLEEP
F:IM_ELEC | IM_POIS | IM_ACID | IM_FIRE | IM_COLD
S:1_IN_5
S:BR_ACID | BR_POIS | BR_COLD | BR_FIRE | BR_ELEC
D:Shimmering in rainbow hues, this hound is beautiful and deadly.
N:365:Night stalker
G:E:w
I:130:20d13:20:46:20
W:34:3:0:310
B:GAZE:HURT:6d6
B:GAZE:HURT:6d6
F:RAND_50 |
F:EMPTY_MIND | INVISIBLE | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | IM_COLD | IM_POIS | UNDEAD | IM_ELEC | NO_CONF | NO_SLEEP |
F:NO_FEAR | NONLIVING
D:It is impossible to define its form but its violence is legendary.
N:366:Carrion crawler
G:c:g
I:110:20d12:15:40:10
W:34:2:0:100
B:STING:PARALYZE:2d6
B:STING:PARALYZE:2d6
F:RAND_25 | FRIENDS | WEIRD_MIND | BASH_DOOR | ANIMAL | IM_POIS
D:A hideous centipede covered in slime and with glowing tentacles around its
D:head.
N:367:Master thief
G:p:D
I:130:18d10:20:30:40
W:34:2:0:350
B:HIT:HURT:2d8
B:HIT:HURT:3d4
B:HIT:EAT_GOLD:4d4
B:HIT:EAT_ITEM:4d5
F:MALE |
F:DROP_90 | DROP_2D2 |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL
D:Cool and confident, fast and lithe; protect your possessions quickly!
N:368:Lo Wang, the Shadow Warrior
G:p:u
I:120:11d100:40:80:0
W:34:1:0:1200
B:HIT:HURT:5d8
B:HIT:HURT:5d8
B:PUNCH:HURT:5d6
B:PUNCH:HURT:5d6
F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:DROP_CHOSEN | CAN_SPEAK | INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:MOVE_BODY | TAKE_ITEM | GOOD | IM_COLD | IM_FIRE | IM_ELEC |
F:NO_FEAR | NO_CONF |
S:1_IN_6 |
S:ROCKET | ARROW_4 | BA_FIRE | BO_FIRE | BLIND | CONF | HEAL
D:He is the Shadow Warrior. Lo Wang is on his seemingly endless quest to
D:find and destroy Master Zilla, his former employer. As Zilla will soon
D:find out, it's a very bad thing to have Lo Wang coming for you!
N:369:Lich
G:L:w
I:110:30d10:20:60:60
W:34:3:0:800
B:TOUCH:EXP_40
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d8
B:TOUCH:LOSE_DEX:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE |
F:NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BLINK | TELE_TO | TELE_AWAY | BLIND | HOLD | SLOW | SCARE |
S:CAUSE_3 | DRAIN_MANA | BRAIN_SMASH
D:It is a skeletal form dressed in robes. It radiates vastly evil power.
N:370:Master vampire
G:V:s
I:110:34d10:20:60:10
W:34:3:0:750
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_40:1d4
B:BITE:EXP_40:1d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_4D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | HURT_FIRE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET |
S:DARKNESS | BO_NETH
D:It is a humanoid form dressed in robes. Power emanates from its chilling
D:frame.
N:371:Oriental vampire
G:V:g
I:110:28d12:20:60:10
W:34:3:0:750
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_40:1d4
F:FORCE_SLEEP | FORCE_MAXHP | DROP_4D2 | HURT_FIRE |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | INVISIBLE | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_6 |
S:TELE_TO | HOLD | CONF | SCARE | CAUSE_3 | MIND_BLAST | FORGET |
S:DARKNESS | BO_NETH
D:The oriental vampire is a mist-like creature.
N:372:Giant grey scorpion
G:S:s
I:120:18d20:12:50:40
W:34:4:0:275
B:BITE:HURT:1d6
B:STING:POISON:1d4
F:WEIRD_MIND | BASH_DOOR |
F:ANIMAL
D:It is a giant grey scorpion. It looks poisonous.
N:373:Earth elemental
G:E:u
I:100:30d10:10:60:90
W:34:2:0:375
B:HIT:COLD:4d6
B:HIT:COLD:4d6
F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY |
F:PASS_WALL | POWERFUL | ELEMENTAL | IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | HURT_ROCK | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 |
S:BO_COLD | BR_SHAR
D:It is a towering form composed of rock with fists of awesome power.
N:374:Air elemental
G:E:B
I:120:30d5:12:50:50
W:34:2:0:390
B:HIT:ELEC:1d10
B:HIT:ELEC:1d10
F:FORCE_SLEEP | RAND_25 | EMPTY_MIND | COLD_BLOOD | KILL_BODY | KILL_ITEM |
F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_ACID | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_8 |
S:BO_ELEC | BR_ELEC
D:It is a towering tornado of winds.
N:375:Doom drake
G:d:v
I:110:40d11:25:100:30
W:34:3:0:450
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:2d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON |
F:IM_FIRE | IM_POIS | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BR_FIRE
D:Doom drakes are trained firedrakes, always moving in pairs, looking
D:for a battle.
N:376:Elementalist
G:p:r
I:110:35d10:20:50:0
W:35:2:0:500
B:HIT:ACID:2d3
B:HIT:ELEC:2d3
B:HIT:FIRE:2d4
B:HIT:COLD:2d4
F:MALE | ATTR_MULTI | DROP_60 | DROP_90 | DROP_1D2 |
F:SMART | AURA_FIRE | AURA_ELEC | OPEN_DOOR | TAKE_ITEM |
F:IM_ACID | IM_ELEC | IM_FIRE | IM_COLD | RES_WATE
S:1_IN_3
S:BO_ACID | BO_ELEC | BO_FIRE | BO_COLD | S_ELEMENTAL
D:A master of those four forces that make up the fabric of the world.
N:377:Eog golem
G:g:D
I:100:100d20:12:125:10
W:35:4:0:1200
B:HIT:HURT:8d6
B:HIT:HURT:8d6
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:ONLY_GOLD | DROP_2D2 |
F:EMPTY_MIND | COLD_BLOOD | BASH_DOOR | REFLECTING |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_NEXU |
F:NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
D:It is a massive deep brown statue, striding towards you with an
D:all-too-familiar purpose. Your magic surprisingly feels much less
D:powerful now.
N:378:Olog
G:T:g
I:110:42d10:20:50:50
W:35:1:0:400
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:BITE:HURT:2d3
B:BITE:HURT:2d3
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_60 |
F:SMART | BASH_DOOR |
F:EVIL | TROLL | REGENERATE | IM_POIS | HURT_FIRE
D:It is a massive intelligent troll with needle sharp fangs.
N:379:Halfling slinger
G:h:U
I:110:30d9:20:40:30
W:35:1:0:330
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:FORCE_MAXHP | OPEN_DOOR | FRIENDS | DROP_90 |
F:SMART | EVIL | IM_POIS | IM_COLD | MALE
S:1_IN_3
S:ARROW_4
D:A rebel halfling who has rejected the halfling tradition of archery.
N:380:Gravity hound
G:Z:s
I:110:35d10:30:30:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP |
S:1_IN_5 |
S:BR_GRAV
D:Unfettered by the usual constraints of gravity, these unnatural creatures
D:are walking on the walls and even the ceiling! The earth suddenly feels
D:rather less solid as you see gravity warp all round the monsters.
N:381:Acidic cytoplasm
G:j:G
I:120:40d10:12:18:1
W:35:6:0:800
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP | TAKE_ITEM | COLD_BLOOD |
F:DROP_1D2 | DROP_4D2 |
F:STUPID | EMPTY_MIND | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_FEAR | NO_CONF | NO_SLEEP
D:A disgusting animated blob of destruction. Flee its gruesome hunger!
N:382:Inertia hound
G:Z:W
I:110:35d10:30:30:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_INER
D:Bizarrely, this hound seems to be hardly moving at all, yet it approaches
D:you with deadly menace. It makes you tired just to look at it.
N:383:Impact hound
G:Z:u
I:110:35d10:30:30:0
W:35:2:0:500
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BR_WALL
D:A deep brown shape is visible before you, its canine form strikes you with
D:an almost physical force. The dungeon floor buckles as if struck by a
D:powerful blow as it stalks towards you.
N:384:Ooze elemental
G:E:U
I:110:13d10:10:80:90
W:35:3:0:300
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY |
F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_ACID | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 |
S:BO_ACID | BR_ACID
D:It is a towering mass of filth, an eyesore of ooze.
N:385:Young black dragon
G:d:D
I:110:25d10:20:60:50
W:35:1:0:620
B:CLAW:HURT:1d5
B:CLAW:HURT:1d5
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ACID
S:1_IN_11 |
S:SCARE |
S:BR_ACID
D:It has a form that legends are made of. Its still-tender scales are a
D:darkest black hue. Acid drips from its body.
N:386:Mature white dragon
G:d:w
I:110:40d10:20:65:70
W:35:1:0:1000
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP
S:1_IN_10 |
S:SCARE |
S:BR_COLD
D:A large dragon, scales gleaming bright white.
N:387:Xorn
G:X:o
I:110:16d10:20:80:10
W:36:2:0:650
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:HIT:HURT:1d6
F:FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD |
F:KILL_ITEM | PASS_WALL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:A huge creature of the element Earth. Able to merge with its element, it
D:has four huge arms protruding from its enormous torso.
N:388:Pattern ghost
G:G:D
I:120:20d25:30:30:20
W:36:3:0:400
B:TOUCH:EXP_80
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:FORGET | MIND_BLAST
D:An almost life-like creature which is nothing more than a phantom
D:created by the Pattern.
N:389:Grey wraith
G:W:s
I:110:19d10:20:50:10
W:36:1:0:700
B:HIT:HURT:1d10
B:HIT:HURT:1d10
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | HURT_LITE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:HOLD | SCARE | CAUSE_3 | DARKNESS
D:A tangible but ghostly form, made of grey fog. The air around it feels
D:deathly cold.
N:390:Young multi-hued dragon
G:d:v
I:110:32d10:20:60:50
W:36:1:0:1320
B:CLAW:HURT:1d9
B:CLAW:HURT:1d9
B:BITE:HURT:2d10
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_1D2 | DROP_4D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:It has a form that legends are made of. Beautiful scales of shimmering
D:and magical colours cover it.
N:391:Raal's Tome of Destruction
G:?:r
I:120:50d15:20:150:15
W:36:4:0:1500
F:NEVER_MOVE | NEVER_BLOW | FORCE_SLEEP | DROP_90 | DROP_GOOD | EVIL |
F:COLD_BLOOD | FORCE_MAXHP | NO_CONF | NO_FEAR | NO_SLEEP | CHAR_MULTI |
F:IM_ACID | IM_POIS | IM_COLD | IM_ELEC | HURT_FIRE | RES_NETH | RES_TELE
S:1_IN_2 |
S:BO_ACID | BR_FIRE | BO_MANA | BR_COLD | BR_POIS |
S:BO_WATE | BA_POIS | BR_NETH
D:A sentient arcane tome casting spells with malevolent intent.
N:392:Colossus
G:g:y
I:110:30d100:15:150:10
W:36:4:0:900
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:HURT:6d6
B:HIT:HURT:6d6
F:FORCE_MAXHP | EMPTY_MIND | COLD_BLOOD | BASH_DOOR | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | RES_NEXU | NONLIVING | REFLECTING | NO_CONF |
F:NO_SLEEP | NO_FEAR | NO_STUN
S:1_IN_8
S:ARROW_4
D:An enormous construct resembling a titan made from stone. It strides
D:purposefully towards you, swinging its slow fists with earth-shattering
D:power.
N:393:Young gold dragon
G:d:y
I:110:30d10:20:63:150
W:36:2:0:950
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_2D2 |
F:OPEN_DOOR | BASH_DOOR |
F:DRAGON
S:1_IN_11 |
S:SCARE |
S:BR_SOUN
D:It has a form that legends are made of. Its still-tender scales are a
D:tarnished gold hue, and light is reflected from its form.
N:394:Mature blue dragon
G:d:b
I:110:40d10:20:75:70
W:36:1:0:1200
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_2D2 |
F:BASH_DOOR |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:SCARE |
S:BR_ELEC
D:A large dragon, scales tinted deep blue.
N:395:Mature green dragon
G:d:g
I:110:40d10:20:70:70
W:36:1:0:1100
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:1d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_2D2 |
F:BASH_DOOR |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:SCARE |
S:BR_POIS
D:A large dragon, scales tinted deep green.
N:396:Mature bronze dragon
G:d:U
I:110:44d10:20:70:150
W:36:2:0:1300
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_1D2 | DROP_4D2 |
F:BASH_DOOR |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:CONF | SCARE |
S:BR_CONF
D:A large dragon with scales of rich bronze.
N:397:Young red dragon
G:d:r
I:110:29d10:20:63:50
W:36:1:0:640
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d8
F:FORCE_SLEEP | FORCE_MAXHP | DROP_60 | DROP_90 | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | EVIL | DRAGON | IM_FIRE | HURT_COLD
S:1_IN_11 |
S:SCARE | BR_FIRE
D:It has a form that legends are made of. Its still-tender scales are a
D:deepest red hue. Heat radiates from its form.
N:398:Nightblade
G:h:D
I:120:19d13:20:60:10
W:36:2:0:315
B:HIT:POISON:3d4
B:HIT:POISON:3d4
B:HIT:LOSE_CON:3d4
F:MALE |
F:DROP_1D2 | FRIENDS | INVISIBLE |
F:OPEN_DOOR | BASH_DOOR | HURT_LITE |
F:EVIL | NO_CONF | NO_SLEEP
D:A dark elf so stealthy that he is almost impossible to see.
N:399:Trapper
G:.:w
I:120:60d10:30:75:10
W:36:3:0:580
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:PARALYZE:15d1
B:HIT:PARALYZE:15d1
F:CHAR_CLEAR | ATTR_CLEAR |
F:NEVER_MOVE | FORCE_MAXHP |
F:INVISIBLE | EMPTY_MIND | COLD_BLOOD |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:This creature traps unsuspecting victims
D:and paralyzes them, to be slowly digested later.
N:400:Bodak
G:u:D
I:110:35d10:10:68:90
W:36:2:0:750
B:HIT:FIRE:4d6
B:HIT:FIRE:4d6
B:GAZE:EXP_20
F:FORCE_SLEEP |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | AURA_FIRE | NONLIVING |
F:EVIL | DEMON | IM_FIRE | IM_POIS | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BO_FIRE | BA_FIRE |
S:S_DEMON
D:It is a humanoid form composed of flames and hatred.
N:401:Elder thing
G:u:G
I:110:35d10:10:70:50
W:36:3:0:800
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:CRUSH:HURT:4d6
B:TOUCH:LOSE_WIS
F:FORCE_SLEEP | OPEN_DOOR | BASH_DOOR | ELDRITCH_HORROR | NONLIVING |
F:EVIL | DEMON | IM_POIS | IM_ACID | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_4 |
S:SCARE | TELE_AWAY | BA_NUKE | CAUSE_4 | BA_POIS |
S:CONF | S_DEMON | S_UNDEAD
D:It is barrel-shaped, with horizontal arms and a starfish head.
N:402:Ice elemental
G:E:w
I:110:35d10:10:60:90
W:36:2:0:650
B:BITE:COLD:1d3
B:HIT:HURT:4d6
B:BITE:COLD:1d3
F:FORCE_SLEEP | EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY |
F:BASH_DOOR | POWERFUL | ELEMENTAL | IM_COLD | IM_ELEC | HURT_FIRE |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_5 |
S:BO_ICEE | BR_COLD
D:It is a towering glacier of ice.
N:403:Ipsissimus
G:p:D
I:110:28d10:20:50:10
W:36:2:0:666
B:HIT:HURT:2d6
B:HIT:HURT:2d6
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL
S:1_IN_3 |
S:HASTE | TPORT | TELE_TO | BLIND | HOLD | SCARE | CAUSE_3 |
S:BO_NETH | MIND_BLAST | FORGET |
S:S_UNDEAD | S_DEMON
D:A gaunt figure, clothed in black robes.
N:404:Shool-an-Jyvan
G:p:v
I:120:15d100:25:100:0
W:36:1:0:1500
B:HIT:HURT:5d6
B:HIT:HURT:5d6
B:HIT:HURT:4d6
B:HIT:HURT:4d6
F:UNIQUE | MALE | CHAR_MULTI | ATTR_MULTI | FORCE_MAXHP | ONLY_ITEM |
F:DROP_2D2 | DROP_GOOD | DROP_GREAT | SMART | CAN_SPEAK | SHAPECHANGER |
F:ATTR_ANY | OPEN_DOOR | PASS_WALL | TAKE_ITEM | EVIL | IM_ELEC | IM_FIRE |
F:IM_COLD | IM_POIS | RES_TELE | RES_NEXU | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:MIND_BLAST | BO_FIRE | BLIND | HOLD | BLINK | TPORT | TELE_TO |
S:TELE_AWAY | FORGET | S_UNDEAD
D:The self-styled Lord of All That Is Dead in the Sea is an immortal
D:sorcerer with an opinion of himself so inflated that he thinks he's a
D:god. Shool switches bodies as casually as other people switch coats. He
D:gave Corum Jhaelen Irsei the Eye of Rhynn and Hand of Kwll so that Corum
D:could steal for him the Heart of Arioch.
N:405:Chaos spawn
G:e:u
I:110:20d18:20:50:20
W:36:2:0:700
B:GAZE:PARALYZE
B:GAZE:UN_BONUS:3d5
B:GAZE:EXP_40:3d5
B:GAZE:HURT:10d6
F:FORCE_MAXHP | BASH_DOOR | EVIL | RES_CHAO
D:It has two eyestalks and a large central eye. Its gaze can kill.
N:406:Time elemental
G:E:G
I:120:35d10:90:70:10
W:37:2:0:1000
B:TOUCH:LOSE_ALL:3d4
B:TOUCH:EXP_40:3d4
B:TOUCH:LOSE_ALL:3d4
B:TOUCH:EXP_40:3d4
F:PASS_WALL | IM_POIS | IM_FIRE | IM_ELEC | NO_CONF | NO_SLEEP |
F:ELEMENTAL | EMPTY_MIND | KILL_ITEM | RAND_50
S:1_IN_7
S:SLOW | BR_TIME |
D:You have not seen it yet.
N:407:The Queen Ant
G:a:v
I:120:15d100:30:100:10
W:37:2:0:1000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d8
B:BITE:HURT:2d8
F:UNIQUE | FEMALE | GOOD |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:WEIRD_MIND | OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:S_ANT
D:She's upset because you hurt her children.
N:408:Will o' the wisp
G:E:y
I:130:20d10:30:150:0
W:37:4:0:500
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
B:HIT:HURT:1d9
F:FORCE_SLEEP | FORCE_MAXHP | RAND_50 |
F:SMART | EMPTY_MIND | INVISIBLE |
F:PASS_WALL | POWERFUL |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_2 |
S:BLINK | TPORT | CONF | CAUSE_2
D:A strange ball of glowing light. It disappears and reappears and seems to
D:draw you to it. You seem somehow compelled to stand still and watch its
D:strange dancing motion.
N:409:Magma elemental
G:E:o
I:110:35d10:10:70:90
W:37:2:0:950
B:HIT:FIRE:3d7
B:HIT:HURT:4d6
B:HIT:FIRE:3d7
F:FORCE_SLEEP | EMPTY_MIND | AURA_FIRE | KILL_ITEM | KILL_BODY |
F:PASS_WALL | POWERFUL | ELEMENTAL | IM_FIRE | IM_ELEC | HURT_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_7 |
S:BO_PLAS | BR_FIRE
D:It is a towering glowing form of molten hate.
N:410:Black pudding
G:j:D
I:110:40d10:12:18:1
W:37:5:0:36
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
B:TOUCH:ACID:1d10
F:FORCE_MAXHP |
F:FRIENDS |
F:DROP_60 | DROP_90 | DROP_1D2 |
F:STUPID | EMPTY_MIND | COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:A lump of rotting black flesh that slurrrrrrrps across the dungeon floor.
N:411:Killer iridescent beetle
G:K:v
I:110:25d10:16:60:30
W:37:2:0:850
B:CLAW:ELEC:1d12
B:CLAW:ELEC:1d12
B:GAZE:PARALYZE
F:ATTR_MULTI |
F:FORCE_MAXHP |
F:WEIRD_MIND | BASH_DOOR | AURA_ELEC |
F:ANIMAL | IM_ELEC
D:It is a giant beetle, whose carapace shimmers with vibrant energies.
N:412:Nexus vortex
G:v:v
I:120:32d10:100:40:0
W:37:1:0:800
B:ENGULF:HURT:5d5
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 | RES_NEXU |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 |
S:BR_NEXU
D:A maelstrom of potent magical energy.
N:413:Plasma vortex
G:v:R
I:120:32d10:100:40:0
W:37:1:0:800
B:ENGULF:FIRE:8d8
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 | RES_PLAS | AURA_FIRE | AURA_ELEC |
F:EMPTY_MIND | BASH_DOOR | POWERFUL |
F:IM_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 |
S:BR_PLAS
D:A whirlpool of intense flame, charring the stones at your feet.
N:414:Mature red dragon
G:d:r
I:110:48d10:20:80:30
W:37:1:0:1400
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP | DROP_1D2 | DROP_4D2 | BASH_DOOR |
F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:CONF | SCARE | BR_FIRE
D:A large dragon, scales tinted deep red.
N:415:Mature gold dragon
G:d:y
I:110:56d10:20:80:150
W:37:2:0:1500
B:CLAW:HURT:1d4
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_1D2 | DROP_4D2 |
F:BASH_DOOR |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:CONF | SCARE |
S:BR_SOUN
D:A large dragon with scales of gleaming gold.
N:416:Crystal drake
G:d:B
I:120:50d10:25:100:30
W:37:2:0:1500
B:CLAW:HURT:1d4
B:CLAW:HURT:1d4
B:BITE:HURT:2d5
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | REFLECTING |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SHAR
D:A dragon of strange crystalline form. Light shines through it, dazzling
D:your eyes with spectrums of colour.
N:417:Mature black dragon
G:d:D
I:110:46d10:20:55:30
W:37:1:0:1350
B:CLAW:HURT:1d8
B:CLAW:HURT:1d8
B:BITE:HURT:2d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_60 | DROP_90 | DROP_2D2 |
F:BASH_DOOR |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:SCARE |
S:BR_ACID
D:A large dragon, with scales of deepest black.
N:418:Mature multi-hued dragon
G:d:v
I:110:64d10:20:65:50
W:38:2:0:1700
B:CLAW:HURT:1d10
B:CLAW:HURT:1d10
B:BITE:HURT:2d12
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_3D2 | DROP_4D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLIND | CONF | SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:A large dragon, scales shimmering many colours.
N:419:Death knight
G:p:s
I:120:60d10:20:100:10
W:38:1:0:1111
B:HIT:HURT:6d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:EXP_20
F:FORCE_SLEEP | FORCE_MAXHP | SMART | ONLY_ITEM | DROP_1D2 | DROP_2D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | EVIL | IM_COLD
S:1_IN_5 |
S:BLIND | SCARE | CAUSE_3 | BO_NETH | S_MONSTERS
D:It is a humanoid form dressed in armour of an ancient form. From beneath
D:its helmet, eyes glow a baleful red and seem to pierce you like lances of
D:fire.
N:420:Mandor, Master of the Logrus
G:p:v
I:120:88d11:20:90:40
W:38:5:0:1600
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:UN_POWER:5d5
B:HIT:UN_BONUS:5d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | TAKE_ITEM | BASH_DOOR |
F:EVIL | RES_TELE
S:1_IN_2 |
S:BO_FIRE | BO_COLD | HOLD | BO_MANA | S_MONSTER
S:TRAPS | BO_ICEE | HEAL | BO_PLAS | BA_CHAO
D:Mandor is one of the greatest Logrus Masters, a formidable magician.
N:421:Time vortex
G:v:G
I:130:32d10:100:40:0
W:38:4:0:900
B:ENGULF:HURT:5d5
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 |
S:BR_TIME
D:You haven't seen it yet.
N:422:Shimmering vortex
G:v:v
I:140:6d12:100:30:0
W:38:4:0:200
F:ATTR_MULTI |
F:FORCE_SLEEP | NEVER_BLOW |
F:RAND_50 | RAND_25 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_4 |
S:BR_LITE | SHRIEK
D:A strange pillar of shining light that hurts your eyes. Its shape changes
D:constantly as it cuts through the air towards you. It is like a beacon,
D:waking monsters from their slumber.
N:423:Ancient blue dragon
G:D:b
I:120:70d10:20:80:80
W:38:1:0:1500
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:ELEC:5d8
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_1D2 | DROP_4D2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | SCARE |
S:BR_ELEC
D:A huge draconic form. Lightning crackles along its length.
N:424:Ancient bronze dragon
G:D:U
I:120:73d10:20:100:200
W:38:2:0:1700
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:CONFUSE:5d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_3D2 | DROP_4D2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_CONF
D:A huge draconic form enveloped in a cascade of colour.
N:425:Beholder
G:e:g
I:120:16d100:30:80:10
W:38:4:0:6000
B:GAZE:EXP_20:2d4
B:GAZE:PARALYZE:2d4
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:BASH_DOOR |
F:EVIL | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET |
S:DARKNESS | BO_ACID | BO_FIRE | BO_COLD
D:A disembodied eye, surrounded by twelve smaller eyes on stalks.
N:426:Emperor wight
G:W:y
I:120:38d10:20:40:10
W:38:2:0:1600
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:HOLD | SCARE | CAUSE_3 | BO_NETH
D:Your life force is torn from your body as this powerful unearthly being
D:approaches.
N:427:Seraph
G:A:w
I:120:50d10:30:68:255
W:38:6:0:1800
B:HIT:HURT:4d6
B:HIT:HURT:5d5
B:HIT:HURT:5d5
B:HIT:HURT:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART | NO_FEAR | GOOD |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | REFLECTING | RES_TELE
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_11 |
S:HEAL | HASTE | TELE_AWAY | CONF | BO_MANA | BO_PLAS |
S:S_MONSTERS | S_ANGEL
D:It is an angel, fast and strong. You are stunned by its extreme holiness
D:and try to resist all desires to obey it.
N:428:Kakatal, the Fire Lord
G:E:R
I:120:15d100:12:50:50
W:38:3:0:3000
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
B:HIT:FIRE:6d6
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | RAND_25 | EMPTY_MIND | CAN_SPEAK |
F:MALE | AURA_FIRE | KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:ELEMENTAL | IM_FIRE | HURT_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BO_PLAS | BA_FIRE
D:One of the strongest beings from the Elemental Plane of Fire,
D:Kakatal burns everything around him beyond recognition.
N:429:Black wraith
G:W:D
I:120:50d10:20:55:10
W:38:2:0:1700
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:BLIND | HOLD | SCARE | CAUSE_3 | BO_NETH
D:A figure that seems made of void, its strangely human shape is cloaked in
D:shadow. It reaches out at you.
N:430:Nightgaunt
G:U:D
I:110:24d10:20:50:80
W:38:2:0:1000
B:CRUSH:LOSE_STR:1d5
B:TOUCH:PARALYZE:3d4
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_60 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON |
F:IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_7 |
S:BLIND | CONF | BO_FIRE
D:It is a black, horned humanoid with wings.
N:431:Baron of hell
G:U:U
I:110:150d10:10:130:40
W:38:3:0:900
B:CLAW:HURT:11d2
B:CLAW:HURT:11d2
B:CLAW:HURT:11d2
F:IM_POIS | OPEN_DOOR | BASH_DOOR | MALE | RES_PLAS | IM_FIRE | NONLIVING |
F:IM_FIRE | NO_CONF | NO_SLEEP | EVIL | DEMON | FORCE_MAXHP | RES_TELE
S:1_IN_2 |
S:BO_PLAS
D:A minor demon lord with a goat's head, tough to kill.
N:432:Nether wraith
G:W:R
I:120:48d10:20:55:10
W:39:2:0:1700
B:HIT:HURT:1d12
B:HIT:HURT:1d12
B:TOUCH:EXP_80
B:TOUCH:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BLIND | SCARE | CAUSE_3 | MIND_BLAST | DARKNESS | BO_NETH
D:A form that hurts the eye, death permeates the air around it. As it nears
D:you, a coldness saps your soul.
N:433:Straasha, King of Water
G:E:b
I:120:20d100:12:40:50
W:39:3:0:3250
B:HIT:COLD:5d5
B:HIT:COLD:5d5
B:HIT:ACID:5d5
B:HIT:ACID:5d5
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | RAND_25 | CAN_SPEAK |
F:KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL | ELEMENTAL | IM_POIS |
F:IM_ACID | RES_WATE | IM_COLD | NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_4 |
S:BO_ICEE | BO_WATE | BR_ACID | BA_WATE
D:Normally wisest and gentlest of the Elemental Kings, Straasha can be
D:every bit as wild and dangerous as the seas he loves.
N:434:Kavlax the Many-Headed
G:d:v
I:120:13d100:20:85:30
W:39:3:0:3000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
F:NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_SOUN | BR_CONF |
S:BR_SHAR | BR_GRAV | BR_NEXU
D:A large dragon with a selection of heads, all shouting and arguing as they
D:look for prey, but each with its own deadly breath weapon.
N:435:Ancient white dragon
G:D:w
I:120:70d10:20:90:80
W:39:1:0:2500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:COLD:5d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_3D2 | DROP_4D2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | SCARE |
S:BR_COLD
D:A huge draconic form. Frost covers it from head to tail.
N:436:Ancient green dragon
G:D:g
I:120:72d10:20:85:80
W:39:1:0:2400
B:CLAW:HURT:4d8
B:CLAW:HURT:4d8
B:BITE:HURT:5d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_3D2 | DROP_4D2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | SCARE |
S:BR_POIS
D:A huge draconic form enveloped in clouds of poisonous vapour.
N:437:Chthonian
G:w:D
I:120:100d10:20:90:20
W:39:2:0:2300
B:CRUSH:SHATTER:3d11
B:CRUSH:SHATTER:3d11
B:TOUCH:LOSE_CON:1d2
B:TOUCH:LOSE_CON:1d2
F:IM_FIRE | RES_PLAS | IM_COLD | IM_POIS | ELDRITCH_HORROR | RES_TELE
F:KILL_WALL | ONLY_GOLD | DROP_4D2 | DROP_2D2 |
F:EVIL
S:1_IN_5 |
S:SCARE | CONF | HOLD | S_DEMON |
S:MIND_BLAST | HEAL | HASTE | FORGET | BRAIN_SMASH
D:A huge subterranean worm whose body ends in a mass of groping tentacles.
N:438:Night mare
G:q:v
I:120:15d100:30:85:0
W:39:3:0:2900
B:BITE:EXP_80:2d6
B:HIT:HURT:3d8
B:HIT:HURT:3d8
B:HIT:CONFUSE:6d6
F:FORCE_MAXHP | ONLY_GOLD | DROP_2D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
D:A fearsome skeletal horse with glowing eyes, that watch you with little
D:more than a hatred of all that lives.
N:439:Vampire lord
G:V:b
I:120:16d100:20:70:10
W:39:3:0:1800
B:HIT:HURT:1d6
B:HIT:HURT:1d6
B:BITE:EXP_80:1d6
B:BITE:EXP_80:1d6
F:FORCE_SLEEP | FORCE_MAXHP | DROP_60 | DROP_4D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | RES_TELE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | HURT_FIRE |
F:NO_CONF | NO_SLEEP
S:1_IN_7 |
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | DARKNESS | BO_NETH
D:A foul wind chills your bones as this ghastly figure approaches.
N:440:Ancient black dragon
G:D:D
I:120:72d10:20:90:70
W:39:1:0:2500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:ACID:5d10
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_3D2 | DROP_4D2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ACID | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | SCARE |
S:BR_ACID
D:A huge draconic form. Pools of acid melt the floor around it.
N:441:War troll
G:T:g
I:120:50d10:20:100:50
W:40:3:0:800
B:HIT:HURT:3d5
B:HIT:HURT:3d5
B:HIT:HURT:3d5
F:FORCE_MAXHP |
F:DROP_90 | REGENERATE | FRIENDS |
F:OPEN_DOOR | BASH_DOOR | HURT_FIRE |
F:EVIL | TROLL | REGENERATE | IM_POIS | NO_CONF | NO_SLEEP | NO_FEAR
D:A massive troll, equipped with a scimitar and heavy armour.
N:442:Disenchanter worm mass
G:w:v
I:100:10d8:7:5:10
W:40:3:0:30
B:CRAWL:UN_BONUS:1d4
F:RAND_50 | RES_DISE | ATTR_MULTI |
F:STUPID | WEIRD_MIND | MULTIPLY | BASH_DOOR |
F:ANIMAL | HURT_LITE | NO_FEAR
D:It is a strange mass of squirming worms. Magical energy crackles
D:around its disgusting form.
N:443:Rotting quylthulg
G:Q:U
I:120:16d10:20:1:0
W:40:1:0:1500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND |
F:ANIMAL | EVIL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK | TPORT |
S:S_UNDEAD
D:It is a pulsing flesh mound that reeks of death and putrefaction.
N:444:Lesser titan
G:P:y
I:120:10d100:30:80:15
W:40:3:0:3500
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_2D2 | DROP_4D2 |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_3 |
S:HEAL | TELE_TO | SCARE |
S:S_MONSTERS
D:It is a humanoid figure thirty feet tall that gives off an aura of power
D:and hate.
N:445:9-headed hydra
G:M:o
I:120:100d12:20:95:20
W:40:2:0:3000
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
B:BITE:FIRE:3d6
F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | DROP_4D2 |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | ANIMAL | HURT_FIRE | REGENERATE
S:1_IN_4 |
S:SCARE | BO_FIRE |
S:BR_FIRE
D:A strange reptilian hybrid with nine smouldering heads.
N:446:Enchantress
G:p:y
I:130:52d10:20:60:10
W:40:4:0:2100
B:HIT:HURT:2d6
B:HIT:HURT:2d6
B:HIT:HURT:2d8
F:FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND |
S:S_DRAGON
D:This elusive female spellcaster has a special affinity for dragons, whom
D:she rarely fights without.
N:447:Archpriest
G:p:b
I:120:52d10:20:60:10
W:40:2:0:1800
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_2D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | BLIND | HOLD | CONF | CAUSE_3 |
S:S_MONSTER | S_UNDEAD
D:An evil priest, dressed all in black. Deadly spells hit you at an
D:alarming rate as his black spiked mace rains down blow after blow on your
D:pitiful frame.
N:448:Sorcerer
G:p:o
I:130:52d10:20:60:10
W:40:2:0:2150
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | TRAPS |
S:BO_ACID | BA_FIRE | BA_COLD |
S:S_MONSTER | S_UNDEAD | S_DRAGON
D:A human figure in robes, he moves with magically improved speed, and his
D:hands are ablur with spell casting.
N:449:Xaren
G:X:y
I:120:32d10:20:80:10
W:40:1:0:1200
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d4
F:FORCE_MAXHP |
F:EMPTY_MIND | COLD_BLOOD |
F:KILL_ITEM | PASS_WALL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:HURT_ROCK | NO_CONF | NO_SLEEP
D:It is a tougher relative of the Xorn. Its hide glitters with metal ores.
N:450:Glandyth-a-Krae
G:p:u
I:110:100d15:50:80:10
W:40:1:0:4000
B:HIT:HURT:10d12
B:HIT:HURT:10d12
B:HIT:HURT:10d12
F:UNIQUE | MALE | FORCE_MAXHP | ESCORT | DROP_90 | DROP_2D2 | DROP_GOOD |
F:CAN_SPEAK | OPEN_DOOR | BASH_DOOR | MOVE_BODY | TAKE_ITEM | EVIL |
F:RES_CHAO | NO_FEAR | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:TRAPS | S_DEMON
D:Proudly calling himself the Earl of the Denledhyssi ('murderers'), he
D:is responsible for the genocide of the Vadhagh and Nadragh folk. He
D:also tortured and maimed Corum Jhaelen Irsei, setting up the Fifteen
D:Plains for the destruction of the Lords of Law and Chaos.
N:451:Minotaur
G:H:U
I:130:100d10:13:25:10
W:40:2:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:BUTT:HURT:2d6
B:BUTT:HURT:2d6
F:BASH_DOOR |
F:EVIL
D:It is a cross between a human and a bull.
N:452:Medusa
G:n:v
I:120:24d100:30:100:5
W:40:3:0:9000
B:GAZE:EXP_80:3d5
B:GAZE:PARALYZE:3d5
B:HIT:TERRIFY:8d6
B:HIT:TERRIFY:8d6
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HOLD | SCARE | CAUSE_3 | BO_FIRE | BO_PLAS | BA_ACID |
S:S_HYDRA
D:A former priestess of Aphrodite who was cursed by the goddess after she
D:bragged about managing to seduce Hades on the altar.
N:453:Death drake
G:D:u
I:120:10d100:25:100:30
W:40:2:0:3500
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:EXP_80:3d6
B:BITE:EXP_80:3d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | RES_TELE
F:INVISIBLE | TAKE_ITEM |
F:PASS_WALL | POWERFUL | MOVE_BODY | RES_NETH |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_NETH
D:It is a dragon-like form wrapped in darkness. You cannot make out its
D:true form but you sense its evil.
N:454:Ancient red dragon
G:D:r
I:120:10d100:20:100:70
W:40:1:0:2750
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:5d14
F:FORCE_SLEEP | FORCE_MAXHP | DROP_3D2 | DROP_4D2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BLIND | CONF | SCARE | BR_FIRE
D:A huge draconic form. Wisps of smoke steam from its nostrils and the
D:extreme heat surrounding it makes you gasp for breath.
N:455:Ancient gold dragon
G:D:y
I:120:15d100:20:100:200
W:40:2:0:4000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP |
F:DROP_3D2 | DROP_4D2 |
F:SMART | BASH_DOOR | POWERFUL | MOVE_BODY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_SOUN
D:A huge draconic form wreathed in a nimbus of light.
N:456:Great crystal drake
G:D:B
I:120:15d100:25:100:30
W:40:2:0:3500
B:CLAW:HURT:4d9
B:CLAW:HURT:4d9
B:BITE:HURT:5d12
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | CONF | SCARE |
S:BR_SHAR
D:A huge crystalline dragon. Its claws could cut you to shreds and its
D:teeth are razor sharp. Strange colours ripple through it as it moves in
D:the light.
N:457:Clubber demon
G:U:s
I:110:40d10:20:50:80
W:40:2:0:1000
B:HIT:HURT:3d4
B:HIT:HURT:8d12
B:HIT:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:FRIENDS |
F:ONLY_ITEM | DROP_60 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | NONLIVING |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BLIND | CONF
D:It is a demon swinging wildly with two clubs.
N:458:Death quasit
G:u:w
I:130:44d10:20:80:0
W:40:3:0:1000
B:BITE:LOSE_DEX:3d6
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_2D2 | DROP_4D2 | NONLIVING |
F:SMART | INVISIBLE | PASS_WALL |
F:EVIL | DEMON | IM_FIRE | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_10 |
S:BLIND | CONF | SCARE | CAUSE_3 | FORGET |
S:S_DEMON
D:It is a demon of small stature, but its armoured frame moves with
D:lightning speed and its powers make it a tornado of death and destruction.
N:459:Strygalldwir
G:U:W
I:120:12d100:90:60:10
W:41:3:0:8000
B:CLAW:HURT:5d5
B:CLAW:HURT:5d5
B:HIT:LOSE_STR:4d4
B:TOUCH:EXP_80:8d1
F:UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | MOVE_BODY | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | IM_POIS | IM_COLD | DEMON | EVIL | RES_CHAO |
S:1_IN_3 |
S:CAUSE_3 | HOLD | SCARE | BLIND | BO_ACID | S_DEMON |
S:FORGET | BO_NETH | MIND_BLAST | DARKNESS
D:A humanoid demon from the Courts of Chaos, with great antlers growing
D:out of its forehead. It flies with large leathery wings.
N:460:Dark elven sorceror
G:h:v
I:130:80d10:20:70:10
W:41:2:0:3000
B:HIT:HURT:2d8
B:HIT:HURT:2d8
B:HIT:HURT:2d8
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | BLINK | TELE_TO | BLIND | CONF | CAUSE_3 | DARKNESS |
S:BO_ACID | BA_FIRE | BA_COLD |
S:S_MONSTER | S_UNDEAD | S_DEMON | S_SPIDER | MISSILE
D:A dark elven figure, dressed in deepest black. Power seems to crackle
D:from his slender frame.
N:461:Master lich
G:L:W
I:120:18d100:20:80:50
W:41:2:0:10000
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:FORCE_SLEEP | FORCE_MAXHP | SMART | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 |
S:DRAIN_MANA | BRAIN_SMASH |
S:S_UNDEAD
D:A skeletal form wrapped in robes. Powerful magic crackles along its bony
D:fingers.
N:462:Byakhee
G:U:D
I:110:40d10:20:40:80
W:41:3:0:1500
B:CLAW:LOSE_STR:3d4
B:BITE:EXP_20:3d4
F:FORCE_SLEEP | FORCE_MAXHP | FRIENDS |
F:ONLY_ITEM | DROP_2D2 | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BO_FIRE |
S:S_DEMON | CONF
D:Hybrid demon birds: 'not altogether crows, nor moles, nor buzzards,
D:nor ants, nor decomposed human beings...'
N:463:Shoggoth
G:j:D
I:140:50d20:20:80:20
W:41:2:0:2500
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:ACID:5d6
B:CRUSH:HURT:6d6
F:REGENERATE | ONLY_ITEM | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60
F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL |
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
D:A nightmarish fetid, black irididescence oozing towards you.
N:464:GWAR Slave
G:h:v
I:110:20d25:10:60:10
W:41:1:0:600
B:CLAW:POISON:5d5
B:CLAW:POISON:5d5
B:BITE:HURT:4d5
B:DROOL:LOSE_CHR:3d5
F:ATTR_MULTI | FRIEND | FRIENDS | RAND_25 | ONLY_ITEM | DROP_90 |
F:STUPID | WEIRD_MIND | OPEN_DOOR | BASH_DOOR | TAKE_ITEM |
F:EVIL | IM_POIS | RES_CHAO
S:1_IN_5 |
S:SHRIEK | SCARE | CONF
D:A hideously, and somewhat humorously, malformed being. It used to be
D:human, but that was before having every available orifice brutally
D:violated by the Scumdogs of the Universe.
N:465:Archon
G:A:y
I:130:100d35:30:140:255
W:41:6:0:15000
B:GAZE:TERRIFY:4d4
B:GAZE:TERRIFY:4d4
B:HIT:HURT:8d6
B:HIT:HURT:8d6
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | NO_FEAR | GOOD | REFLECTING |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
S:1_IN_3 |
S:TELE_TO | BLIND | SCARE | CAUSE_2 | CAUSE_4 | BO_MANA |
S:S_ANGEL
D:Never a more heavenly being have you seen. The very holiness of its
D:presence makes you deeply respect it. Few creatures can match the powers
D:of an Archon; fewer still live to tell the tale after attacking one.
N:466:Formless spawn of Tsathoggua
G:U:D
I:110:22d20:20:40:80
W:41:2:0:1850
B:HIT:ACID:2d4
B:HIT:ACID:2d4
B:CRUSH:HURT:3d4
B:BITE:ACID:6d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR | NONLIVING |
F:ONLY_ITEM | DROP_90 | REGENERATE | RES_TELE
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | NO_CONF | NO_SLEEP | HURT_FIRE | IM_POIS
S:1_IN_9 |
S:BO_FIRE | BO_ACID |
S:S_DEMON | MIND_BLAST | DARKNESS |
D:A black, protean being of amorphous slime.
N:467:Hunting horror
G:U:D
I:110:30d17:20:90:80
W:42:2:0:2300
B:BITE:LOSE_DEX:1d3
B:BITE:POISON:1d3
B:CRUSH:HURT:9d4
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 |
F:OPEN_DOOR | BASH_DOOR | POWERFUL |
F:EVIL | DEMON | HURT_LITE | IM_POIS |
F:IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:BLIND | CONF | S_DEMON | BR_DARK
D:It is a winged serpent with a distorted head.
N:468:Undead beholder
G:e:s
I:120:27d100:30:100:10
W:42:4:0:4000
B:GAZE:EXP_40
B:GAZE:PARALYZE
B:GAZE:LOSE_INT:2d6
B:GAZE:UN_POWER:2d6
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:COLD_BLOOD | BASH_DOOR |
F:EVIL | UNDEAD |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_2 |
S:SLOW | CAUSE_4 | DRAIN_MANA | MIND_BLAST | BRAIN_SMASH | FORGET |
S:BO_MANA |
S:S_UNDEAD
D:A disembodied eye, floating in the air. Black nether storms rage around
D:its bloodshot pupil and light seems to bend as it sucks its power from the
D:very air around it. Your soul chills as it drains your vitality for its
D:evil enchantments.
N:469:Shadow demon
G:G:v
I:120:10d20:30:30:20
W:42:3:0:425
B:TOUCH:EXP_80
B:TOUCH:EXP_40
B:CLAW:LOSE_INT:1d10
B:CLAW:LOSE_WIS:1d10
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_1D2 | POWERFUL | REGENERATE | HURT_LITE |
F:INVISIBLE | COLD_BLOOD | PASS_WALL | FRIENDS | RES_NETH |
F:EVIL | UNDEAD | DEMON | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BO_NETH
D:A mighty spirit of darkness of vaguely humanoid form. Razor-edged claws
D:reach out to end your life as it glides towards you, seeking to suck the
D:energy from your soul to feed its power.
N:470:Iron lich
G:L:s
I:120:28d100:30:100:10
W:42:4:0:4000
B:BUTT:COLD:3d6
B:BUTT:FIRE:3d6
B:BUTT:ELEC:3d6
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | COLD_BLOOD | BASH_DOOR |
F:EVIL | UNDEAD | POWERFUL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_GOOD | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BA_WATE | BR_FIRE | BO_ICEE | BA_ELEC | BA_COLD |
S:CAUSE_4 | DRAIN_MANA | BRAIN_SMASH | S_UNDEAD
D:It is a huge, twisted grey skull floating through the air. Its cold eyes
D:burn with hatred towards all who live.
N:471:Mumak
G:q:s
I:110:90d10:20:55:100
W:43:2:0:2100
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:CRUSH:HURT:4d4
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL
D:A massive elephantine form with eyes twisted by madness.
N:472:Ancient multi-hued dragon
G:D:v
I:120:21d100:20:100:70
W:43:1:0:13000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:SMART | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ACID | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLIND | CONF | SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS
D:A huge draconic form. Many colours ripple down its massive frame. Few
D:live to see another.
N:473:Ethereal dragon
G:D:o
I:120:21d100:25:100:15
W:43:2:0:11000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:6d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:INVISIBLE |
F:PASS_WALL | POWERFUL | MOVE_BODY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BLIND | CONF |
S:BR_LITE | BR_DARK | BR_CONF
D:A huge dragon emanating from the elemental plains, the ethereal dragon is
D:a master of light and dark. Its form disappears from sight as it cloaks
D:itself in unearthly shadows.
N:474:Dark young of Shub-Niggurath
G:U:g
I:120:12d100:20:75:80
W:43:2:0:5000
B:CRUSH:HURT:5d6
B:CRUSH:HURT:5d6
B:BITE:LOSE_STR:1d6
B:BITE:LOSE_STR:1d6
F:FORCE_SLEEP | FORCE_MAXHP | ELDRITCH_HORROR |
F:ONLY_ITEM | DROP_1D2 | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | HURT_LITE |
F:EVIL | DEMON | IM_FIRE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_9 |
S:BLIND | CAUSE_2 |
S:S_DEMON | HEAL
D:A "black, ropy, slimy jelly tree-thing", an enormous writhing mass.
N:475:Grome, King of Earth
G:E:u
I:110:18d100:10:97:90
W:43:4:0:6000
B:HIT:COLD:6d6
B:HIT:COLD:6d6
B:HIT:COLD:6d6
B:HIT:SHATTER:10d10
F:UNIQUE | MALE | STUPID | CAN_SPEAK | FORCE_SLEEP | FORCE_MAXHP |
F:COLD_BLOOD | KILL_WALL | KILL_ITEM | KILL_BODY | PASS_WALL | POWERFUL |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | HURT_ROCK | NO_CONF | NO_SLEEP |
F:NO_FEAR | ELEMENTAL |
S:1_IN_6 |
S:BR_SHAR | BR_WALL
D:A towering stone elemental stands before you. The walls and ceiling are
D:reduced to rubble as Grome advances.
N:476:Ariel, Queen of Air
G:E:B
I:130:27d100:12:50:50
W:44:4:0:8000
B:HIT:ELEC:4d6
B:HIT:ELEC:1d4
B:HIT:ELEC:4d6
B:HIT:ELEC:1d4
F:UNIQUE | FEMALE | AURA_ELEC | FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:EMPTY_MIND | COLD_BLOOD | KILL_ITEM | KILL_BODY | BASH_DOOR | POWERFUL |
F:ELEMENTAL| IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF |
F:NO_SLEEP | NO_FEAR
S:1_IN_5 |
S:BO_ELEC | BR_ELEC
D:A towering air elemental, Ariel, the sorceress, avoids your blows
D:with her extreme speed.
N:477:11-headed hydra
G:M:R
I:120:100d18:20:100:20
W:44:2:0:6000
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | ONLY_GOLD | DROP_2D2 | DROP_4D2 |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | ANIMAL | HURT_FIRE | REGENERATE
S:1_IN_4 |
S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | BR_FIRE
D:A strange reptilian hybrid with eleven smouldering heads.
N:478:High priest
G:p:w
I:120:80d10:20:60:10
W:44:2:0:5000
B:HIT:HURT:3d4
B:HIT:HURT:3d4
B:HIT:HURT:3d5
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_90 | DROP_4D2 |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | BLIND | HOLD | CAUSE_4 | BRAIN_SMASH |
S:S_MONSTERS | S_UNDEAD
D:A dark priest of the highest order. Powerful and evil, beware his many
D:spells.
N:479:Dreadmaster
G:G:o
I:120:12d100:20:100:10
W:44:2:0:8000
B:HIT:HURT:6d6
B:HIT:HURT:6d6
B:HIT:LOSE_STR:3d4
B:HIT:LOSE_STR:3d4
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 |
F:SMART | TAKE_ITEM | INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_9 |
S:TELE_LEVEL | BLIND | HOLD | CONF | CAUSE_4 | DRAIN_MANA | BO_NETH |
S:S_UNDEAD
D:It is an unlife of power almost unequaled. An affront to existence, its
D:very touch abuses and disrupts the flow of life, and its unearthly limbs,
D:of purest black, crush rock and flesh with ease.
N:480:Drolem
G:g:g
I:120:30d100:25:130:30
W:44:3:0:12000
B:BITE:HURT:5d8
B:BITE:HURT:5d8
B:CLAW:POISON:3d3
B:CLAW:POISON:3d3
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE | EMPTY_MIND | COLD_BLOOD |
F:OPEN_DOOR | BASH_DOOR | DRAGON | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:RES_NEXU | NO_CONF | NO_SLEEP | NO_FEAR | NO_STUN | NONLIVING
S:1_IN_6 |
S:BLIND | SLOW | CONF | ARROW_3 | BR_POIS
D:A constructed dragon, the drolem has massive strength. Powerful spells
D:weaved during its creation make it a fearsome adversary. Its eyes show
D:little intelligence, but it has been instructed to destroy all it meets.
N:481:Scatha the Worm
G:D:w
I:120:20d100:20:130:70
W:44:2:0:17000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:CONF | CAUSE_3 | BR_COLD
D:An ancient and wise Dragon. Scatha has grown clever over the long years.
D:His scales are covered with frost, and his breath sends a shower of ice
D:into the air.
N:482:Warrior of the Dawn
G:p:R
I:120:25d25:20:70:20
W:45:2:0:500
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD |
F:NO_SLEEP | NO_FEAR |
F:FRIENDS |
F:MALE | OPEN_DOOR | BASH_DOOR
D:Fierce, barbaric warriors, armed with great spiked clubs, and surrounded
D:in an aura of scarlet. Whenever one of them is slain, another appears
D:out of nowhere to take his place.
N:483:Nazgul
G:W:D
I:120:50d40:90:60:10
W:45:3:0:9500
B:HIT:TERRIFY:6d6
B:HIT:TERRIFY:6d6
B:HIT:EXP_80:4d6
B:HIT:EXP_80:4d6
F:MALE |
F:FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY | RES_NETH | SMART |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SCARE | HOLD | DRAIN_MANA | BR_NETH
D:A tall black cloaked Ringwraith, radiating an aura of fear.
N:484:Smaug the Golden
G:D:R
I:120:20d100:20:100:70
W:45:2:0:19000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:HURT:6d14
F:UNIQUE | MALE | REFLECTING | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:CONF | CAUSE_3 |
S:BR_FIRE
D:Smaug is one of the Uruloki that still survive, a fire-drake of immense
D:cunning and intelligence. His speed through air is matched by few other
D:dragons and his dragonfire is what legends are made of.
N:485:Corum Jhaelen Irsei
G:h:r
I:120:32d100:20:100:5
W:45:2:0:14000
B:HIT:HURT:8d8
B:HIT:HURT:8d8
B:PUNCH:TERRIFY:8d10
F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:DROP_CHOSEN | SMART | CAN_SPEAK | OPEN_DOOR | TAKE_ITEM | GOOD |
F:IM_ELEC | IM_COLD | IM_POIS | RES_NETH | NO_STUN | NO_CONF | NO_SLEEP |
S:1_IN_3 |
S:SCARE | S_UNDEAD | S_HI_UNDEAD
D:The last of the Vadhagh race and a Champion of Law, Corum (whose name
D:translates as "the Prince in the Scarlet Robe") was tortured and maimed
D:in his first meeting with humans. To replace his missing eye and hand,
D:he was given the Eye of Rhynn and the Hand of Kwll by the sorcerer
D:Shool-an-Jyvan, and now must rid the planes of the Earth of the Lords of
D:Chaos.
N:486:Ultra-elite paladin
G:p:w
I:120:70d10:20:100:20
W:45:2:0:1200
B:HIT:HURT:3d12
B:HIT:HURT:3d12
F:IM_POIS | IM_FIRE | IM_ELEC | IM_ACID | IM_COLD | GOOD |
F:RES_NETH | RES_NEXU | RES_DISE | RES_TELE
F:NO_SLEEP | NO_CONF | NO_FEAR | NO_STUN |
F:DROP_1D2 | DROP_90 | DROP_60 | FRIENDS | REFLECTING |
F:MALE | OPEN_DOOR | BASH_DOOR | FORCE_MAXHP
S:1_IN_12
S:HEAL
D:Fighting for a good cause, and they consider you an agent of the devil.
N:487:Dracolich
G:D:B
I:120:35d100:25:120:30
W:46:2:0:18000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:EXP_80:3d6
B:BITE:EXP_80:3d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | RES_TELE
F:COLD_BLOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_6 |
S:CONF | SCARE |
S:BR_COLD | BR_NETH
D:The skeletal form of a once-great dragon, enchanted by magic most
D:perilous. Its animated form strikes with speed and drains life from its
D:prey to satisfy its hunger.
N:488:Greater titan
G:P:v
I:120:38d100:30:125:15
W:46:3:0:13500
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
B:HIT:CONFUSE:12d12
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:MOVE_BODY | SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:EVIL | GIANT | MALE
S:1_IN_3 |
S:HEAL | TELE_TO | S_MONSTERS
D:A forty foot tall humanoid that shakes the ground as it walks. The power
D:radiating from its frame shakes your courage, its hatred inspired by your
D:defiance.
N:489:Dracolisk
G:D:G
I:120:35d100:25:120:30
W:46:3:0:14000
B:BITE:HURT:7d10
B:SPIT:POISON:5d12
B:SPIT:ACID:5d12
B:GAZE:PARALYZE:5d5
F:FORCE_SLEEP | FORCE_MAXHP | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | RES_NEXU | RES_TELE |
F:ANIMAL | EVIL | DRAGON | IM_ACID | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:HOLD | SCARE | BR_FIRE | BR_NEXU
D:A mixture of dragon and basilisk, the dracolisk stares at you with deep
D:piercing eyes, its evil breath burning the ground where it stands.
N:490:Spectral tyrannosaur
G:R:G
I:120:70d50:25:120:30
W:46:3:0:15000
B:BITE:EXP_40:2d13
B:BITE:EXP_40:2d13
B:BITE:LOSE_STR:5d8
B:GAZE:TERRIFY
F:FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | UNDEAD | ANIMAL | RES_NEXU | RES_TELE
F:NO_CONF | NO_FEAR | NO_SLEEP |
F:IM_POIS | IM_ACID | IM_COLD |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY
S:1_IN_6 |
S:HOLD | SCARE |
S:BR_NEXU | BR_POIS | BR_NETH
D:A deadly undead horror which looks like a skeletal tyrannosaur
D:surrounded by a sickly green glow.
N:491:Elder Tree
G:&:G
I:140:100d20:200:60:0
W:47:1:0:1500
B:HIT:EXP_10:8d8
B:HIT:EXP_20:7d7
B:HIT:EXP_40:6d6
B:HIT:EXP_80:5d5
F:NEVER_MOVE | EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | HURT_FIRE |
F:NO_CONF | NO_SLEEP | NO_FEAR
D:It looks like an ordinary tree, but not for long as its green, throbbing
D:leaves start to drift purposefully towards you... Wherever the leaves
D:touch, you can feel your soul starting to draining away.
N:492:Fafner the Dragon
G:D:G
I:120:25d110:20:100:70
W:47:4:0:25000
B:CLAW:HURT:4d10
B:CLAW:HURT:4d10
B:BITE:FIRE:14d6
B:BITE:POISON:14d6
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_90 | DROP_60 |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP | IM_POIS
S:1_IN_3 |
S:CONF | CAUSE_3 |
S:BR_FIRE | BR_POIS | SCARE | CAUSE_3 | CONF
D:The mighty dragon of the Norse myth, Fafner was a giant who slew his
D:brother to win a treasure hoard, and then transformed himself into
D:a dragon, greedily watching over his hoard.
N:493:Glaurung, Father of the Dragons
G:D:r
I:120:28d100:20:120:70
W:48:2:0:25000
B:CLAW:HURT:7d12
B:CLAW:HURT:7d12
B:BITE:HURT:8d14
B:BITE:HURT:8d14
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | CAN_SPEAK |
F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:CONF | CAUSE_3 |
S:BR_FIRE |
S:S_DRAGON
D:Glaurung is the father of all dragons, and was for a long time the most
D:powerful. Nevertheless, he still has full command over his brood and can
D:command them to appear whenever he so wishes. He is the definition of
D:dragonfire.
N:494:Greater wall monster
G:#:s
I:120:15d40:20:80:20
W:50:4:0:900
B:HIT:HURT:3d6
B:HIT:HURT:3d6
B:HIT:HURT:3d6
F:FORCE_SLEEP | COLD_BLOOD | EMPTY_MIND | PASS_WALL | RAND_50 | MULTIPLY
F:BASH_DOOR | IM_COLD | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | NONLIVING
F:HURT_ROCK | NO_CONF | NO_SLEEP | CHAR_MULTI
D:A sentient, moving section of wall.
N:495:Balrog
G:U:R
I:120:30d100:20:80:80
W:50:3:0:10000
B:HIT:FIRE:2d6
B:HIT:HURT:5d6
B:HIT:FIRE:6d2
B:HIT:HURT:6d5
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | NONLIVING |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART |
F:EVIL | DEMON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP | KILL_WALL |
S:1_IN_4 |
S:BLIND | CONF | BRAIN_SMASH |
S:BR_FIRE | BO_PLAS | BA_NETH | S_HI_UNDEAD | S_UNDEAD |
S:S_DEMON
D:It is a massive humanoid demon wreathed in flames.
N:496:Goat of Mendes
G:q:D
I:120:18d111:30:66:40
W:50:3:0:6666
B:GAZE:TERRIFY
B:BUTT:HURT:6d6
B:BITE:EXP_40
B:BITE:LOSE_CON
F:EVIL | DEMON | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | SMART | NONLIVING |
F:NO_CONF | NO_SLEEP | HURT_LITE | IM_FIRE | IM_COLD
S:1_IN_4 |
S:BLIND | CONF | BRAIN_SMASH | SCARE |
S:BA_NETH | FORGET | S_UNDEAD | DRAIN_MANA |
S:S_DEMON | CAUSE_4 | BA_COLD
D:It is a demonic creature from the lowest hell, vaguely resembling a
D:large black he-goat.
N:497:Nightwing
G:W:D
I:120:60d30:20:120:10
W:50:4:0:6000
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BLIND | SCARE | CAUSE_4 | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH |
S:S_UNDEAD
D:Everywhere colours seem paler and the air chiller. At the centre of the
D:cold stands a mighty figure. Its wings envelop you in the chill of death
D:as the nightwing reaches out to draw you into oblivion. Your muscles sag
D:and your mind loses all will to fight as you stand in awe of this mighty
D:being.
N:498:Maulotaur
G:H:u
I:130:250d10:13:50:10
W:50:2:0:4500
B:BUTT:HURT:4d6
B:BUTT:HURT:4d6
B:HIT:SHATTER:5d6
B:HIT:SHATTER:5d6
F:ONLY_ITEM | DROP_60 | DROP_GOOD | RES_TELE
F:BASH_DOOR | STUPID |
F:EVIL | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP
S:1_IN_5 |
S:BO_FIRE | BO_PLAS | BA_FIRE
D:It is a belligrent minotaur with some destructive magical arsenal, armed
D:with a hammer.
N:499:Nether hound
G:Z:D
I:120:60d10:30:100:0
W:51:2:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | RES_NETH |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_NETH
D:You feel a soul-tearing chill upon viewing this beast, a ghostly form of
D:darkness in the shape of a large dog.
N:500:Time hound
G:Z:G
I:130:60d10:30:100:0
W:51:4:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_8 |
S:BR_TIME
D:You get a terrible sense of deja vu, or is it a premonition? All at once
D:you see a little puppy and a toothless old dog. Perhaps you should give
D:up and go to bed.
N:501:Plasma hound
G:Z:R
I:120:60d10:30:100:0
W:51:2:0:5000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP |
F:FRIENDS | RES_PLAS |
F:OPEN_DOOR | BASH_DOOR |
F:ANIMAL | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_PLAS
D:The very air warps as pure elemental energy stalks towards you in the
D:shape of a giant hound. Your hair stands on end and your palms itch as
D:you sense trouble.
N:502:Demonic quylthulg
G:Q:R
I:120:48d10:20:1:0
W:51:1:0:3000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND |
F:ANIMAL | EVIL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK | TPORT |
S:S_DEMON
D:A pile of pulsing flesh that glows with an inner hellish fire. The world
D:itself seems to cry out against it.
N:503:Great storm wyrm
G:D:b
I:120:30d100:30:150:80
W:51:2:0:17000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:ELEC:5d14
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_ELEC
D:A vast dragon of power. Storms and lightning crash around its titanic
D:form. Deep blue scales reflect the flashes and highlight the creature's
D:great muscles. It regards you with contempt.
N:504:Baphomet the Minotaur Lord
G:H:D
I:130:35d100:30:120:30
W:51:4:0:18000
B:BUTT:HURT:12d13
B:BUTT:HURT:12d13
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR |
F:EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:SLOW | ARROW_4 | BO_MANA | BO_PLAS | BA_ELEC |
S:BR_WALL
D:A fearsome bull-headed demon, Baphomet swings a mighty axe as he curses
D:all that defy him.
N:505:Bull Gates
G:p:D
I:140:25d100:40:90:0
W:52:3:0:20000
B:CHARGE:EAT_GOLD:5d5
B:CHARGE:EAT_ITEM:5d5
B:SPIT:BLIND:10d5
B:DROOL:POISON:8d5
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:TAKE_ITEM | OPEN_DOOR | BASH_DOOR |
F:IM_POIS | NO_CONF | NO_SLEEP | EVIL | RES_TELE
S:1_IN_6 |
S:TRAPS
D:He may not code worth a dime, but he certainly knows how to make money.
N:506:Santa Claus
G:h:r
I:150:25d100:90:100:10
W:52:3:0:45000
B:HIT:LOSE_CHR:5d5
B:TOUCH:LOSE_ALL:10d1
B:TOUCH:LOSE_ALL:10d1
B:CHARGE:EAT_GOLD
F:UNIQUE | MALE | CAN_SPEAK | REFLECTING |
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:NO_STUN | NO_SLEEP | NO_CONF |
F:IM_ELEC | IM_FIRE | IM_POIS | IM_COLD |
F:COLD_BLOOD | RES_TELE
S:1_IN_3 |
S:CAUSE_4 | HOLD | DRAIN_MANA | SCARE | BLIND |
S:S_UNDEAD | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE |
S:BA_NETH | FORGET | TRAPS | BRAIN_SMASH | TELE_AWAY
D:As the old song goes, "You'd better watch out..."
N:507:Lord of Chaos
G:p:v
I:130:45d55:30:80:5
W:53:3:0:17500
B:KICK:HURT:20d2
B:KICK:HURT:10d2
B:HIT:POISON:20d1
B:HIT:LOSE_ALL:15d1
F:MALE |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | ATTR_MULTI | EVIL | SHAPECHANGER | ATTR_ANY |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | SMART | POWERFUL | EVIL | RES_CHAO |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | MIND_BLAST | BA_CHAO |
S:S_SPIDER | S_HOUND | S_DEMON
D:He is one of the few true masters of the art, being extremely skillful in
D:all forms of unarmed combat and controlling the Logrus
D:with disdainful ease.
N:508:Khamul the Easterling
G:W:D
I:120:35d100:90:100:10
W:53:3:0:50000
B:HIT:HURT:10d10
B:HIT:HURT:5d5
B:TOUCH:EXP_40
B:TOUCH:EXP_40
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD | IM_ACID | IM_FIRE | IM_COLD | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_2 |
S:TELE_LEVEL | BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | BO_MANA |
S:BA_FIRE | BA_COLD | BA_NETH |
S:S_UNDEAD | S_KIN
D:A warrior-king of the East. Khamul is a powerful opponent, his skill in
D:combat awesome and his form twisted by evil cunning.
N:509:Hound of Tindalos
G:Z:s
I:120:60d15:30:100:0
W:54:3:0:8000
B:BITE:LOSE_WIS:2d12
B:BITE:LOSE_WIS:2d12
B:BITE:LOSE_WIS:2d12
B:CLAW:HURT:3d3
F:FORCE_SLEEP | FRIENDS | RES_NETH |
F:INVISIBLE | PASS_WALL | EVIL |
F:ANIMAL | NO_CONF | NO_SLEEP
S:1_IN_5 | BLINK | TELE_TO |
S:BR_NETH | BR_TIME
D:"They are lean and athirst!"
N:510:Great ice wyrm
G:D:w
I:120:30d100:30:170:80
W:54:2:0:20000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:COLD:5d14
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_COLD | HURT_FIRE | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_COLD
D:An immense dragon capable of awesome destruction. You have never felt
D:such extreme cold, or witnessed such an icy stare. Begone quickly or feel
D:its wrath!
N:511:The Phoenix
G:B:r
I:120:36d100:60:130:0
W:54:3:0:40000
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
F:UNIQUE | CAN_SPEAK | RES_PLAS | AURA_FIRE | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_GOOD | OPEN_DOOR | BASH_DOOR | GOOD |
F:ANIMAL | IM_ACID | IM_FIRE | IM_ELEC | IM_POIS | HURT_COLD |
F:NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_FIRE | BO_PLAS | BA_FIRE |
S:BR_FIRE | BR_LITE | BR_PLAS
D:A massive glowing eagle bathed in flames. The searing heat chars your
D:skin and melts your armour.
N:512:Nightcrawler
G:W:D
I:120:80d60:20:160:10
W:54:4:0:8100
B:STING:LOSE_CON:8d8
B:STING:LOSE_CON:8d8
B:BITE:ACID:10d10
B:BITE:ACID:10d10
F:FORCE_SLEEP | SMART | KILL_WALL |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS | RES_TELE
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BLIND | SCARE | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH |
S:BR_NETH |
S:S_UNDEAD
D:This intensely evil creature bears the form of a gargantuan black worm.
D:Its gaping maw is a void of blackness, acid drips from its steely hide.
D:It is like nothing you have ever seen before, and a terrible chill runs
D:down your spine as you face it.
N:513:Hand druj
G:s:D
I:130:60d10:20:110:10
W:55:4:0:12000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW | RES_TELE
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 |
S:TELE_AWAY | BLIND | CONF | SCARE | CAUSE_3 | FORGET | DARKNESS
D:A skeletal hand floating in the air, motionless except for its flexing
D:fingers.
N:514:Eye druj
G:s:D
I:130:10d100:20:90:10
W:55:4:0:24000
B:GAZE:EXP_80
B:GAZE:EXP_80
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD |
F:IM_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 |
S:BO_MANA | BO_NETH | BA_NETH |
S:S_UNDEAD
D:A bloodshot eyeball floating in the air, you'd be forgiven for assuming it
D:harmless.
N:515:Skull druj
G:s:D
I:130:14d100:20:120:10
W:55:4:0:25000
B:BITE:EXP_80:4d4
B:BITE:PARALYZE:4d4
B:BITE:LOSE_INT:4d4
B:BITE:LOSE_WIS:4d4
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | RES_TELE
F:SMART | COLD_BLOOD |
F:EVIL | UNDEAD |
F:IM_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 |
S:SLOW | CAUSE_4 | MIND_BLAST | BRAIN_SMASH | TRAPS | BO_PLAS |
S:BO_NETH | BA_WATE |
S:S_UNDEAD
D:A glowing skull possessed by sorcerous power. It need not move, but
D:merely blast you with mighty magic.
N:516:Chaos vortex
G:v:v
I:140:32d20:100:80:0
W:55:1:0:4000
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | NEVER_BLOW |
F:RAND_50 | RAND_25 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL |
F:RES_CHAO | NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING
S:1_IN_6 |
S:BR_CHAO
D:Void, nothingness, spinning destructively.
N:517:Aether vortex
G:v:B
I:130:32d20:100:40:0
W:55:2:0:4500
B:ENGULF:ELEC:5d5
B:ENGULF:FIRE:3d3
B:ENGULF:ACID:3d3
B:ENGULF:COLD:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP |
F:RAND_50 | RAND_25 |
F:EMPTY_MIND | BASH_DOOR | POWERFUL | RES_NETH | RES_NEXU |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | AURA_FIRE | AURA_ELEC |
F:NO_CONF | NO_SLEEP | NO_FEAR | NONLIVING | RES_PLAS | RES_CHAO |
S:1_IN_6 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS | BR_LITE |
S:BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR | BR_NETH |
S:BR_WALL | BR_INER | BR_TIME | BR_GRAV | BR_PLAS | BR_NEXU
D:An awesome vortex of pure magic, power radiates from its frame.
N:518:The Lernean Hydra
G:M:G
I:120:45d100:20:140:20
W:55:2:0:20000
B:BITE:POISON:8d6
B:BITE:POISON:8d6
B:BITE:FIRE:12d6
B:BITE:FIRE:12d6
F:UNIQUE | FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_GOLD | DROP_3D2 | DROP_4D2 |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | POWERFUL |
F:ANIMAL | HURT_FIRE | IM_POIS | REGENERATE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BO_FIRE | BO_PLAS | BA_FIRE | BA_POIS | BR_FIRE | BR_POIS |
S:S_HYDRA
D:A massive legendary hydra. It has twelve powerful heads. Its many eyes
D:stare at you as clouds of smoke and poisonous vapour rise from its
D:seething form.
N:519:Thuringwethil
G:V:D
I:130:40d100:20:145:10
W:55:4:0:23000
B:BITE:HURT:5d8
B:BITE:EXP_80:6d6
B:HIT:CONFUSE:6d6
B:HIT:CONFUSE:6d6
F:UNIQUE | FEMALE |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | REGENERATE | HURT_FIRE |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | BA_NETH | S_KIN
D:Chief messenger between Sauron and Morgoth, she is surely the most deadly
D:of her vampire race. At first she is charming to meet, but her wings and
D:eyes give away her true form.
N:520:Great hell wyrm
G:D:r
I:120:54d100:40:170:40
W:55:2:0:23000
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:CLAW:HURT:4d12
B:BITE:HURT:5d14
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | AURA_FIRE |
F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_6 |
S:BLIND | CONF | SCARE |
S:BR_FIRE
D:A vast dragon of immense power. Fire leaps continuously from its huge
D:form. The air around it scalds you. Its slightest glance burns you, and
D:you truly realize how insignificant you are.
N:521:Hastur the Unspeakable
G:H:b
I:120:55d95:20:150:10
W:55:4:0:23000
B:CRUSH:HURT:14d8
B:CRUSH:HURT:14d8
B:BITE:EXP_80:6d6
B:BITE:EXP_80:6d6
F:UNIQUE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | CAN_SPEAK | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | POWERFUL | SMART | NONLIVING |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BLIND | HOLD | SCARE | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | BA_WATE | S_DEMON | HASTE |
S:TPORT | TELE_AWAY | TELE_TO | HEAL | BR_DARK | BR_NETH
D:Its form is partially that of a
D:reptile, partially that of a gigantic octopus. It will destroy you.
N:522:Draconic quylthulg
G:Q:G
I:120:72d10:20:1:0
W:55:3:0:5500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND |
F:ANIMAL | EVIL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK | TPORT |
S:S_DRAGON
D:It looks like it was once a dragon corpse, now deeply infected with
D:magical bacteria that make it pulse in a foul and degrading way.
N:523:Nyogtha, the Thing that Should not Be
G:j:D
I:130:55d99:20:120:20
W:56:2:0:20000
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:ACID:10d6
B:CRUSH:HURT:16d6
F:UNIQUE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK | SMART |
F:ONLY_ITEM | DROP_1D2 | DROP_4D2 | DROP_GOOD |
F:REGENERATE | ONLY_ITEM | KILL_ITEM | DROP_2D2 | DROP_90 | DROP_60
F:BASH_DOOR | EVIL | NO_CONF | NO_SLEEP | KILL_BODY
F:FORCE_MAXHP | FORCE_SLEEP | HURT_LITE | POWERFUL | RES_NETH | NONLIVING |
F:IM_ACID | IM_FIRE | RES_PLAS | IM_POIS | IM_COLD | IM_ELEC | RES_TELE
S:1_IN_5 |
S:BRAIN_SMASH | MIND_BLAST | HASTE | TPORT |
S:S_DEMON | S_UNDEAD | S_HI_UNDEAD | S_KIN |
S:BR_DARK | BR_NUKE | BR_ACID | BR_POIS
D:A nightmarish fetid, black irididescence oozing towards you.
N:524:Sleazy P. Martini
G:p:r
I:130:50d100:50:80:20
W:56:1:0:23000
B:TOUCH:EAT_ITEM:5d6
B:TOUCH:EAT_GOLD:6d6
B:TOUCH:EAT_ITEM:5d6
B:TOUCH:EAT_GOLD:6d6
F:UNIQUE | MALE | FORCE_MAXHP | DROP_4D2 | DROP_GOOD |
F:SMART | CAN_SPEAK | OPEN_DOOR | TAKE_ITEM | EVIL |
F:IM_POIS | RES_TELE | RES_CHAO | NO_FEAR | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:DRAIN_MANA | CAUSE_3 | TELE_TO | TRAPS | S_SCUMDOG
D:Ex-pimp, pusher and congressman, Sleazy P. Martini fled the U.S.A., he
D:was facing charges of tax evasion and embezzlement, and found GWAR
D:thawing under the Antarctic ice. He took GWAR under his oh-so-corrupt
D:wings and, becoming their manager, turned them into one of the most
D:obscenely funny musical acts in the known universe - making quite a tidy
D:profit out of it, of course.
N:525:Uriel, Angel of Fire
G:A:R
I:130:55d100:40:160:10
W:56:3:0:25000
B:HIT:FIRE:9d12
B:HIT:FIRE:4d6
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | NO_FEAR | GOOD | AURA_FIRE | REFLECTING |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
S:1_IN_2 |
S:TELE_TO | BLIND |
S:BO_FIRE | BO_MANA | BA_FIRE |
S:BR_FIRE |
S:S_ANGEL
D:A creature of godly appearance, you dare not challenge Uriel's supremacy.
D:Those who stood against him before are but a memory, cremated by his
D:mastery of elemental fire.
N:526:Azriel, Angel of Death
G:A:D
I:130:60d100:40:170:10
W:57:3:0:30000
B:TOUCH:EXP_80
B:HIT:BLIND:10d5
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | CAN_SPEAK | RES_NETH | NO_FEAR | GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | REFLECTING |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | RES_TELE
S:1_IN_2 |
S:TELE_TO | BLIND |
S:BO_MANA | BO_NETH | BA_NETH |
S:BR_NETH |
S:S_ANGEL
D:Azriel commands awesome power, his visage holy enough to shrivel your
D:soul. You shriek with disbelief as his mastery of death draws you to your
D:grave. It is truly beyond all but the mightiest of warriors to stand
D:against him and live.
N:527:Ancalagon the Black
G:D:D
I:120:75d100:20:125:70
W:58:3:0:30000
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:CLAW:HURT:8d12
B:BITE:HURT:10d14
F:UNIQUE | MALE | CAN_SPEAK | FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | IM_FIRE | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND | CONF | SCARE | BR_FIRE | S_DRAGON | S_HI_DRAGON
D:'Rushing Jaws' is his name, and death is his game. No dragon of the brood
D:of Glaurung can match him.
N:528:Nightwalker
G:W:D
I:130:50d65:20:175:10
W:59:4:0:15000
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:10d10
B:HIT:UN_BONUS:7d7
B:HIT:UN_BONUS:7d7
F:FORCE_SLEEP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | RES_TELE
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:BLIND | SCARE | BRAIN_SMASH |
S:BO_MANA | BO_NETH | BA_NETH |
S:S_UNDEAD
D:A huge giant garbed in black, more massive than a titan and stronger than
D:a dragon. With terrible blows, it breaks your armour from your back,
D:leaving you defenseless against its evil wrath. It can smell your fear,
D:and you in turn smell the awful stench of death as this ghastly figure
D:strides towards you menacingly.
N:529:Raphael, the Messenger
G:A:v
I:130:75d100:40:180:10
W:59:3:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:FIRE:4d6
B:HIT:HURT:10d10
B:HIT:HURT:10d10
F:UNIQUE | MALE | FORCE_MAXHP | CAN_SPEAK | NO_FEAR | GOOD |
F:FORCE_SLEEP | FORCE_MAXHP | SMART | AURA_ELEC | REFLECTING | RES_TELE
F:ESCORT |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS
S:1_IN_2 |
S:TELE_TO | BLIND | BO_MANA |
S:S_ANGEL | S_KIN
D:Commanding a legion of angels, Raphael will destroy you for your sins. He
D:will crush you like the pitiful insignificant being he sees you to be.
D:Your very soul will be taken into judgement by his supreme authority as he
D:cleanses the world of evil.
N:530:Saruman of Many Colours
G:p:v
I:120:50d100:100:100:0
W:60:1:0:35000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | ATTR_MULTI | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | REFLECTING | RES_TELE
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:DROP_CHOSEN |
F:SMART | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD |
F:IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:HEAL | HASTE | TPORT | TELE_AWAY | BLIND | CONF | SCARE |
S:CAUSE_4 | MIND_BLAST | FORGET | TRAPS |
S:BO_ICEE | BA_ACID | BA_FIRE | BA_COLD | BA_WATE |
S:S_UNDEAD | S_DEMON | S_DRAGON
D:Originally known as the White, Saruman fell prey to Sauron's wiles. He
D:searches forever for the One Ring, to become a mighty Sorcerer-King of the
D:world.
N:531:Theleb K'aarna, Sorcerer of Pan Tang
G:p:r
I:120:50d100:100:100:0
W:60:1:0:35000
B:HIT:UN_BONUS:5d8
B:HIT:UN_POWER:5d8
B:HIT:PARALYZE:5d5
F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_60 | DROP_2D2 |
F:DROP_GOOD | SMART | CAN_SPEAK | OPEN_DOOR | MOVE_BODY | TAKE_ITEM |
F:EVIL | IM_FIRE | IM_COLD | IM_POIS | RES_TELE | RES_CHAO | NO_CONF |
F:NO_SLEEP
S:1_IN_2 |
S:DRAIN_MANA | BO_FIRE | BO_NETH | BLINK | TPORT | S_ELEMENTAL | S_DEMON
D:His mind was warped when Queen Yishana of Jharkor, whom he loved,
D:gave her favours to Elric. He'll do anything to remove his competition.
N:532:Shadowlord
G:G:b
I:120:30d100:20:150:10
W:62:2:0:22500
B:HIT:EXP_40:6d6
B:HIT:EXP_40:6d6
B:HIT:LOSE_STR:4d6
B:GAZE:TERRIFY:4d6
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:INVISIBLE | COLD_BLOOD | TAKE_ITEM | PASS_WALL |
F:EVIL | UNDEAD |
F:IM_COLD | IM_POIS | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:HOLD | DRAIN_MANA | BLIND | S_UNDEAD | CONF |
S:SCARE | TELE_TO | TPORT | BRAIN_SMASH |
S:BA_NETH | DARKNESS | SHRIEK
D:An aura of hatred, cowardice and falsehood surrounds you as this
D:cloaked figure floats towards you.
N:533:Bast, Goddess of Cats
G:f:o
I:130:48d100:100:200:0
W:64:3:0:30500
B:HIT:CONFUSE:12d12
B:TOUCH:LOSE_DEX:2d12
B:HIT:BLIND:10d5
B:HIT:PARALYZE:15d1
F:UNIQUE | FEMALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:IM_FIRE | IM_COLD | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:TELE_TO | HEAL | S_KIN
D:She looks like a mortal female with a cat's head.
N:534:Jabberwock
G:H:R
I:130:32d100:35:125:255
W:65:4:0:19000
B:CLAW:HURT:10d10
B:CLAW:HURT:10d10
B:BITE:HURT:10d10
B:BITE:HURT:10d10
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:ONLY_ITEM | DROP_60 | DROP_90 |
F:BASH_DOOR |
F:ANIMAL | RES_CHAO |
S:1_IN_5 |
S:CAUSE_4 |
S:BR_CHAO
D:"Beware the Jabberwock, my son! The jaws that bite, the claws that catch!"
N:535:Chaos hound
G:Z:v
I:120:60d30:30:100:0
W:65:1:0:10000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP |
F:FRIENDS |
F:BASH_DOOR |
F:ANIMAL | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_CHAO
D:A constantly changing canine form, this hound rushes towards you as if
D:expecting mayhem and chaos ahead. It appears to have an almost kamikaze
D:relish for combat. You suspect all may not be as it seems.
N:536:Great Wyrm of Chaos
G:D:v
I:120:45d100:40:170:20
W:67:2:0:29000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP | RES_DISE |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DRAGON | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | CONF | SCARE |
S:BR_CHAO | BR_DISE |
S:S_DRAGON
D:A massive dragon of changing form. As you watch, it appears first fair
D:and then foul. Its body is twisted by chaotic forces as it strives to
D:stay real. Its very existence distorts the universe around it.
N:537:Great Wyrm of Law
G:D:W
I:120:45d100:40:170:255
W:67:2:0:29000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:FORCE_SLEEP | FORCE_MAXHP | GOOD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | CONF | SCARE |
S:BR_SOUN | BR_SHAR |
S:S_DRAGON
D:A massive dragon of powerful intellect. It seeks to dominate the universe
D:and despises all other life. It sees all who do not obey it as mere
D:insects to be crushed underfoot.
N:538:Great Wyrm of Balance
G:D:s
I:120:49d100:40:170:255
W:67:4:0:31000
B:CLAW:HURT:5d12
B:CLAW:HURT:5d12
B:CLAW:HURT:6d12
B:BITE:HURT:8d14
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY | RES_DISE | RES_CHAO |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | CONF | SCARE |
S:BR_SOUN | BR_CHAO | BR_SHAR | BR_DISE |
S:S_DRAGON | S_HI_DRAGON
D:A massive dragon, it is thousands of
D:years old and seeks to maintain the Cosmic Balance. It sees you as an
D:upstart troublemaker without the wisdom to control your actions.
N:539:Shambler
G:E:W
I:130:50d100:40:150:50
W:67:4:0:22500
B:CLAW:HURT:3d12
B:CLAW:HURT:3d12
B:CRUSH:HURT:8d12
B:CRUSH:HURT:8d12
F:FORCE_SLEEP | FORCE_MAXHP | RES_TELE
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD |
F:BASH_DOOR | OPEN_DOOR | POWERFUL | MOVE_BODY |
F:NO_CONF | NO_SLEEP | EVIL
S:1_IN_3 |
S:BR_ELEC
D:This elemental creature is power incarnate; it looks like a huge polar
D:bear with a huge gaping maw instead of a head.
N:540:Moonglum of Elwher
G:p:R
I:120:50d100:100:100:10
W:67:1:0:30000
B:HIT:HURT:8d10
B:HIT:HURT:8d10
B:TOUCH:EAT_GOLD:5d4
B:TOUCH:EAT_ITEM:5d4
F:UNIQUE | MALE | FORCE_MAXHP | DROP_60 | DROP_90 | DROP_2D2 | DROP_GOOD |
F:SMART | CAN_SPEAK | OPEN_DOOR | BASH_DOOR | TAKE_ITEM | GOOD | IM_ELEC |
F:IM_FIRE | IM_COLD | IM_POIS | RES_TELE | NO_STUN | NO_SLEEP
D:This short, stocky, red-haired Easterner is Elric of Melnibone's only
D:true friend. He has no conscience.
N:541:Great Wyrm of Many Colours
G:D:v
I:120:52d100:40:170:255
W:68:4:0:31000
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:CLAW:HURT:6d12
B:BITE:HURT:9d14
F:ATTR_MULTI |
F:FORCE_SLEEP | FORCE_MAXHP | AURA_FIRE | AURA_ELEC | RES_TELE
F:IM_FIRE | IM_ACID | IM_POIS | IM_COLD | IM_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:DRAGON | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BR_POIS | BR_ELEC | BR_ACID | BR_FIRE | BR_COLD |
S:CONF | SCARE | BLIND
D:A huge dragon whose scales shimmer in myriad hues.
N:542:Elric of Melnibone
G:h:w
I:130:100d50:30:100:0
W:68:2:0:32500
B:HIT:EXP_80:13d4
B:HIT:EXP_40:13d4
B:HIT:EXP_20:13d4
B:HIT:EXP_10:13d4
F:UNIQUE | MALE | FORCE_MAXHP | ONLY_ITEM | DROP_2D2 | DROP_GOOD |
F:DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK | OPEN_DOOR | BASH_DOOR |
F:MOVE_BODY | KILL_BODY | TAKE_ITEM | IM_ACID | IM_ELEC | IM_FIRE |
F:IM_COLD | IM_POIS | RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_CONF |
F:REGENERATE |
S:1_IN_4 |
S:S_HELLBLADES | S_ANIMALS | S_ELEMENTAL | S_DEMON | S_HI_DRAGON
D:The Emperor of Melnibone, and most-loved servant of Arioch. A Champion of
D:Law, but also a slave of Chaos, he carries that hellsword known as
D:Stormbringer, which thirsts for your blood - and for your soul.
N:543:Tselakus, the Dreadlord
G:G:R
I:130:65d100:20:150:10
W:68:2:0:35000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:UNIQUE | MALE |
F:FORCE_SLEEP | FORCE_MAXHP | CAN_SPEAK |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:INVISIBLE | COLD_BLOOD | PASS_WALL |
F:EVIL | UNDEAD | IM_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | HOLD | CONF |
S:BA_DARK | BA_NETH |
S:S_WRAITH | S_HI_UNDEAD | S_KIN
D:This huge affront to existence twists and tears at the fabric of space.
D:Darkness itself recoils from the touch of Tselakus as he leaves a trail
D:of death and destruction. Mighty claws rend reality as he
D:annihilates all in his path to your soul!
N:544:Sky Drake
G:D:B
I:130:60d100:40:200:255
W:69:4:0:31000
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:CLAW:HURT:8d12
B:BITE:ELEC:9d15
F:FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC |
F:IM_ELEC | GOOD |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:BASH_DOOR | POWERFUL | MOVE_BODY |
F:DRAGON | NO_CONF | NO_SLEEP | RES_TELE
S:1_IN_3 |
S:BR_ELEC | BR_GRAV | BR_LITE |
S:S_DRAGON | S_HI_DRAGON |
S:SCARE | BLIND
D:The mightiest elemental dragon of air, it can destroy you with ease.
N:545:Jagreen Lern, Theocrat of Pan Tang
G:p:R
I:120:55d100:100:100:5
W:69:1:0:36000
B:HIT:UN_BONUS:9d10
B:HIT:UN_POWER:9d10
B:HIT:PARALYZE:6d5
F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ESCORT | ONLY_ITEM |
F:DROP_60 | DROP_1D2 | DROP_2D2 | DROP_GOOD | DROP_CHOSEN | SMART |
F:REFLECTING | OPEN_DOOR | MOVE_BODY | TAKE_ITEM | EVIL | IM_FIRE |
F:IM_COLD | RES_TELE | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:DRAIN_MANA | CAUSE_4 | BO_FIRE | BO_NETH |
S:BLINK | TPORT | TELE_TO | TRAPS | S_DEMON
D:His goal is to bring the entire world under his banner, with the help
D:of the Lords of Chaos, whom he thinks he controls.
N:546:The Norsa
G:H:B
I:130:100d100:20:125:70
W:70:4:0:47500
B:CRUSH:ACID:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:POISON:10d14
F:ATTR_MULTI | ELDRITCH_HORROR |
F:UNIQUE | CAN_SPEAK | AURA_FIRE | AURA_ELEC |
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL |
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND | CONF | SCARE |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS |
S:S_HI_DRAGON | S_MONSTERS
D:An elephantine horror with five trunks, each capable of breathing
D:destructive blasts of elements.
N:547:Black reaver
G:L:D
I:120:35d100:20:170:50
W:71:3:0:23000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:LOSE_STR:4d6
B:HIT:LOSE_STR:4d6
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD | IM_POIS | RES_TELE
F:NO_CONF | NO_SLEEP | KILL_WALL | NO_FEAR
S:1_IN_3 |
S:TELE_TO | BLIND | HOLD | CONF | CAUSE_3 | CAUSE_4 | DRAIN_MANA |
S:BRAIN_SMASH | BA_MANA | BA_NETH |
S:S_UNDEAD
D:A humanoid form, black as night, advancing steadily and unstoppably.
D:Flee!
N:548:Caine, the Conspirator
G:p:D
I:130:56d100:100:100:20
W:67:1:0:36500
B:HIT:HURT:9d15
B:HIT:HURT:9d15
B:INSULT:EAT_ITEM:1d3
B:INSULT:EAT_GOLD:1d3
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | DROP_CHOSEN |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_COLD | SMART | REGENERATE
S:1_IN_4 |
S:TPORT | TELE_TO | SCARE | DARKNESS |
S:S_DRAGON | TRAPS | BO_WATE | BO_NETH | S_UNDEAD | S_DEMON |
S:CONF | BO_ACID | FORGET | MIND_BLAST | CAUSE_4
D:Caine is perhaps the least reliable Amberite, always ready to ignore
D:his pacts and promises when it suits him.
N:549:Master quylthulg
G:Q:b
I:120:20d100:20:1:0
W:71:3:0:12000
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND |
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DRAGON | S_HI_UNDEAD | S_HI_DRAGON
D:A pulsating mound of flesh, shining with silver pulses of throbbing light.
N:550:Greater draconic quylthulg
G:Q:g
I:120:15d100:20:1:0
W:71:3:0:10500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND |
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK | TELE_TO |
S:S_HI_DRAGON
D:A massive mound of scaled flesh, throbbing and pulsating with multi-hued
D:light.
N:551:Greater rotting quylthulg
G:Q:u
I:120:15d100:20:1:0
W:71:3:0:10500
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:INVISIBLE | EMPTY_MIND |
F:ANIMAL | EVIL | RES_TELE
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BLINK | TELE_TO |
S:S_HI_UNDEAD
D:A massive pile of rotting flesh. A disgusting stench fills the air as it
D:throbs and writhes.
N:552:Vecna, the Emperor Lich
G:L:y
I:130:50d100:20:85:50
W:72:2:0:30000
B:TOUCH:EXP_80
B:TOUCH:UN_POWER
B:TOUCH:LOSE_DEX:2d12
B:TOUCH:LOSE_DEX:2d12
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_COLD |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLINK | TELE_TO | BLIND | HOLD | CONF | SCARE | CAUSE_3 | CAUSE_4 |
S:BRAIN_SMASH | TRAPS | BA_MANA |
S:BO_MANA | BA_NETH |
S:S_MONSTERS | S_UNDEAD | S_KIN
D:He is a highly cunning, extremely magical being, spoken of in legends.
D:This ancient shadow of death wilts any living thing it passes.
N:553:Omarax the Eye Tyrant
G:e:y
I:130:65d100:30:80:10
W:73:4:0:16000
B:GAZE:EXP_40:2d6
B:GAZE:PARALYZE:2d6
B:GAZE:UN_POWER:2d6
B:GAZE:LOSE_INT:2d6
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP |
F:SMART | BASH_DOOR |
F:EVIL | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_2 |
S:BLIND | SLOW | CONF | SCARE | DRAIN_MANA | MIND_BLAST | FORGET |
S:DARKNESS | BA_DARK | BO_ACID | BO_FIRE | BO_COLD | S_KIN
D:A disembodied eye, floating in the air. His gaze seems to shred your
D:soul and his spells crush your will. He is ancient, his history steeped
D:in forgotten evils, his atrocities numerous and sickening.
N:554:Gerard, Strongman of Amber
G:p:u
I:130:66d101:100:150:20
W:74:1:0:36500
B:HIT:SHATTER:15d15
B:HIT:SHATTER:15d15
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP | KILL_WALL |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_FIRE | REGENERATE
F:OPEN_DOOR | BASH_DOOR |
S:1_IN_4 |
S:HEAL | TPORT | TELE_TO | SCARE | BLIND | S_MONSTERS
D:Gerard may not be quite as devious as the other Amberites, but
D:he is certainly stronger than the rest of them put together.
N:555:Atlach-Nacha, the Spider God
G:S:D
I:120:130d100:8:160:80
W:75:1:0:35000
B:BITE:POISON:3d9
B:BITE:LOSE_STR:3d9
B:STING:POISON:2d5
B:STING:LOSE_STR:2d5
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:SMART | BASH_DOOR | MOVE_BODY | NONLIVING |
F:ANIMAL | EVIL | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:SCARE | BLIND | CONF | HOLD | BR_POIS |
S:DARKNESS | BA_DARK | BR_DARK | S_SPIDER | S_DEMON
D:"...there was a kind of face on the squat ebon body, low down amid
D:the several-jointed legs. The face peered up with a weird expression
D:of doubt and inquiry..."
N:556:Aether hound
G:Z:B
I:120:60d30:30:100:0
W:75:2:0:10000
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:BITE:HURT:2d12
B:CLAW:HURT:3d3
F:ATTR_MULTI | ATTR_ANY |
F:FORCE_SLEEP |
F:FRIENDS | RES_NETH | RES_PLAS | RES_NEXU | RES_DISE | RES_CHAO |
F:BASH_DOOR | AURA_FIRE | AURA_ELEC |
F:ANIMAL | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS |
F:NO_CONF | NO_SLEEP
S:1_IN_5 |
S:BR_ACID | BR_FIRE | BR_COLD | BR_ELEC | BR_POIS |
S:BR_LITE | BR_DARK | BR_SOUN | BR_CONF | BR_CHAO | BR_SHAR |
S:BR_NETH | BR_DISE | BR_WALL | BR_INER | BR_TIME |
S:BR_GRAV | BR_PLAS | BR_NEXU
D:A shifting, swirling form. It seems to be all colours and sizes and
D:shapes, though the dominant form is that of a huge dog. You feel very
D:uncertain all of a sudden.
N:557:Eric the Usurper
G:p:R
I:130:58d100:100:100:15
W:76:1:0:35500
B:HIT:HURT:10d15
B:HIT:HURT:10d15
B:HIT:EAT_ITEM:10d15
F:UNIQUE | MALE | CAN_SPEAK | SMART | RES_TELE
F:OPEN_DOOR | BASH_DOOR |
F:FORCE_SLEEP | FORCE_MAXHP | NO_CONF | NO_SLEEP |
F:DROP_4D2 | DROP_1D2 | DROP_GOOD | DROP_60 | DROP_90 | ONLY_ITEM |
F:EVIL | IM_POIS | IM_ACID | IM_ELEC | REGENERATE
S:1_IN_4 |
S:BLIND | S_MONSTER | DRAIN_MANA | S_MONSTERS |
S:SCARE | CONF | TPORT | TELE_TO | CAUSE_3 | BO_ACID |
S:HOLD | BA_FIRE | TRAPS | TELE_AWAY | BRAIN_SMASH |
S:FORGET | BO_WATE | CAUSE_4 | BO_NETH | DARKNESS |
S:S_ANGEL | S_DEMON
D:When Oberon disappeared, Eric seized the opportunity and claimed
D:the throne, eliminating those who would have opposed him.
N:558:Unmaker
G:E:v
I:120:6d66:60:50:60
W:77:4:0:10000
B:TOUCH:LOSE_ALL:10d10
B:TOUCH:UN_BONUS:10d10
B:TOUCH:UN_POWER:10d10
F:KILL_WALL | KILL_ITEM | KILL_BODY | NO_FEAR | FORCE_SLEEP | FORCE_MAXHP |
F:ELEMENTAL | ATTR_MULTI | SHAPECHANGER | ATTR_ANY | DROP_60 | DROP_GOOD |
F:POWERFUL | AURA_ELEC | AURA_FIRE | BASH_DOOR | IM_ELEC | IM_FIRE |
F:RES_NEXU | IM_COLD | RES_CHAO | IM_POIS | IM_ACID | RES_PLAS | RES_DISE |
F:COLD_BLOOD | NONLIVING | RAND_50
S:1_IN_10 |
S:BR_CHAO
D:Summoned from the Courts of Chaos, it is a mass of sentient Logrus,
D:spreading uncontrollably and destroying everything in its path.
N:559:Cyberdemon
G:U:u
I:120:70d101:90:90:90
W:77:4:0:30000
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
B:HIT:HURT:1d50
F:RAND_25 | EVIL | DEMON |
F:DROP_2D2 | DROP_GOOD | ONLY_ITEM | RES_TELE |
F:IM_POIS | IM_FIRE | FORCE_SLEEP | FORCE_MAXHP | NONLIVING
S:1_IN_4 |
S:ROCKET
D:Reverbrant metal steps announce the arrival of this huge creature,
D:half demon half machine. It has an unsurpassable firepower.
N:560:Klingsor, Evil Master of Magic
G:p:y
I:130:70d100:60:100:10
W:78:3:0:40000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:TOUCH:UN_POWER
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | POWERFUL | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_1D2 | DROP_GREAT | DROP_GOOD |
F:DROP_CHOSEN |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR |
F:EVIL | IM_FIRE | IM_COLD |
F:IM_ELEC | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:CAUSE_3 | TELE_TO | BA_FIRE | DRAIN_MANA | HOLD |
S:TRAPS | BA_WATE | BO_PLAS | BA_NETH |
S:BA_MANA | BA_DARK | S_HI_UNDEAD | BA_CHAO | HAND_DOOM
D:Klingsor, whose hopeless effort to join the Knights of the Grail
D:was thwarted, turned to black magic and became a deadly necromancer.
N:561:The Master
G:U:R
I:130:60d100:100:120:0
W:78:1:0:35000
B:ENGULF:POISON:12d10
B:ENGULF:BLIND:12d10
B:ENGULF:LOSE_ALL:10d10
B:ENGULF:UN_BONUS:10d10
F:UNIQUE | MALE | FORCE_SLEEP | FORCE_MAXHP | RAND_25 | ONLY_ITEM |
F:DROP_2D2 | DROP_4D2 | DROP_GOOD | CAN_SPEAK | WEIRD_MIND | REGENERATE |
F:POWERFUL | ELDRITCH_HORROR | BASH_DOOR | KILL_BODY | KILL_ITEM | DEMON |
F:EVIL | IM_ACID | IM_FIRE | IM_POIS | RES_TELE | RES_NETH | RES_WATE |
F:RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_SLEEP
S:1_IN_4 |
S:BR_POIS | BR_NETH | BR_DARK | BR_CHAO | S_DEMON |
D:GWAR's Master has arrived, and no, he is *not* mooning you - he really
D:is a giant set of buttocks, with all that implies. After the blunder
D:at Flab Quarv 6, the Master banished GWAR to the insignificant mudball of
D:a planet that would come to be known as Earth. Unfortunately, the Master
D:is tired after such a long journey, so can fart at only a fraction of his
D:normal power...
N:562:The Emperor Quylthulg
G:Q:y
I:130:50d100:30:1:0
W:78:3:0:20000
F:UNIQUE | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:ONLY_ITEM | DROP_4D2 |
F:INVISIBLE |
F:ANIMAL | EVIL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_2 |
S:BRAIN_SMASH |
S:S_HI_UNDEAD | S_HI_DRAGON
D:A huge seething mass of flesh with a rudimentary intelligence, the Emperor
D:Quylthulg changes colours in front of your eyes. Pulsating first one
D:colour then the next, it knows only it must bring help to protect itself.
N:563:Qlzqqlzuup, the Lord of Flesh
G:Q:B
I:130:50d100:30:1:0
W:78:3:0:20000
F:UNIQUE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | NEVER_MOVE | NEVER_BLOW |
F:ONLY_ITEM | DROP_4D2 |
F:INVISIBLE | ATTR_MULTI |
F:ANIMAL | EVIL |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 |
S:S_MONSTER | S_MONSTERS | S_UNDEAD | S_DEMON | S_DRAGON | S_ANGEL |
S:S_HYDRA | S_SPIDER | S_ANT | S_HOUND | S_UNIQUE | S_WRAITH |
S:S_HI_UNDEAD | S_HI_DRAGON | S_KIN
D:This disgusting creature squeals and snorts as it writhes on the floor.
D:It pulsates with evil. Its intent is to overwhelm you with monster after
D:monster, until it can greedily dine on your remains.
N:564:Cardinal Syn
G:g:w
I:130:80d100:50:120:0
W:79:5:0:45000
B:PUNCH:SHATTER:10d10
B:PUNCH:SHATTER:10d10
B:CRUSH:LOSE_ALL:10d10
B:CRUSH:PARALYZE:10d10
F:UNIQUE | MALE | FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 |
F:DROP_GOOD | DROP_GREAT | SMART | REFLECTING | COLD_BLOOD | POWERFUL |
F:ELDRITCH_HORROR | AURA_ELEC | BASH_DOOR | MOVE_BODY | KILL_ITEM | EVIL |
F:NONLIVING | IM_FIRE | IM_COLD | IM_ACID | IM_ELEC | IM_POIS | RES_TELE |
F:RES_NETH | RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_SLEEP
S:1_IN_3 |
S:ROCKET | BR_FIRE | BA_NUKE | MIND_BLAST | BRAIN_SMASH | FORGET
D:Your standard giant robot out to conquer the world. Cardinal Syn is a
D:devoted enemy of GWAR, whose power source is a cybernetic fetus hidden
D:deep within his body.
N:565:The Witch-King of Angmar
G:W:D
I:130:60d100:90:120:10
W:80:3:0:42000
B:HIT:HURT:10d10
B:HIT:HURT:10d10
B:HIT:EXP_80:5d5
B:HIT:EXP_80:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | SMART |
F:ONLY_ITEM | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:COLD_BLOOD | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:EVIL | UNDEAD |
F:IM_COLD | IM_POIS | HURT_LITE | NO_CONF | NO_SLEEP
S:1_IN_2 |
S:TELE_AWAY | BLIND | HOLD | SCARE | CAUSE_3 | BRAIN_SMASH |
S:BO_MANA | BA_NETH |
S:S_KIN | S_HI_UNDEAD | S_HI_DRAGON | S_MONSTERS
D:The Chief of the Ringwraiths. A fell being of devastating power. His
D:spells are lethal and his combat blows crushingly hard. He moves at
D:speed, and commands legions of evil to do his bidding. It is said that he
D:is fated never to die by the hand of mortal man.
N:566:Ithaqua the Windwalker
G:Y:B
I:140:55d100:40:125:10
W:82:2:0:32500
B:CLAW:COLD:12d12
B:CLAW:COLD:12d12
B:CRUSH:HURT:12d12
B:CRUSH:HURT:12d12
F:UNIQUE | CAN_SPEAK | ESCORT | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | AURA_ELEC |
F:INVISIBLE | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:EVIL | DEMON | IM_ACID | IM_FIRE | IM_COLD | IM_ELEC |
F:IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | SCARE | BR_COLD | S_DEMON | BO_ELEC | BA_ELEC |
S:MIND_BLAST | CAUSE_4 | BA_CHAO | BA_WATE | S_HI_UNDEAD | S_KIN
D:The Wendigo, moving so fast that you can see little except two
D:glowing eyes burning with hatred.
N:567:Hell hound
G:C:r
I:120:48d10:25:80:30
W:83:4:0:600
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
B:BITE:FIRE:3d12
F:FORCE_SLEEP | FORCE_MAXHP |
F:RAND_25 | FRIENDS | AURA_FIRE |
F:BASH_DOOR | MOVE_BODY |
F:ANIMAL | EVIL | IM_FIRE | HURT_COLD
S:1_IN_5 |
S:BR_FIRE
D:It is a giant dog that glows with heat. Flames pour from its nostrils.
N:568:Cantoras, the Skeletal Lord
G:s:B
I:140:75d100:20:120:80
W:84:2:0:45000
B:GAZE:EXP_80
B:GAZE:EXP_80
B:TOUCH:POISON:3d5
B:TOUCH:POISON:3d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD | IM_FIRE | IM_COLD | IM_POIS |
F:NO_CONF | NO_SLEEP | NO_FEAR
S:1_IN_1 |
S:TELE_TO | SLOW | SCARE | CAUSE_4 | BRAIN_SMASH |
S:BO_ICEE | BO_MANA | BA_WATE | BA_NETH |
S:S_HI_UNDEAD
D:A legion of evil undead druj animating the skeleton of a once mighty
D:sorcerer. His power is devastating and his speed unmatched in the
D:underworld. Flee his wrath!
N:569:Mephistopheles, Lord of Hell
G:U:r
I:140:30d222:20:150:50
W:84:2:0:42500
B:GAZE:EXP_80:1d5
B:GAZE:TERRIFY:1d5
B:TOUCH:FIRE:4d5
B:TOUCH:UN_POWER:4d5
F:MALE | UNIQUE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:IM_FIRE | RES_PLAS | RES_NETH | AURA_FIRE |
F:NO_CONF | NO_SLEEP | NONLIVING | EVIL | DEMON |
F:ESCORTS | IM_COLD | IM_POIS
S:1_IN_3 |
S:TELE_TO | SCARE | HOLD | BRAIN_SMASH |
S:S_DEMON | S_HI_UNDEAD | S_UNDEAD |
S:BR_FIRE | BR_NETH | S_CYBER | HAND_DOOM
D:A duke of hell, in the flesh.
N:570:Gor-Gor
G:R:R
I:130:85d100:50:185:20
W:84:2:0:35000
B:CLAW:POISON:5d10
B:CLAW:POISON:5d10
B:BITE:HURT:20d10
F:UNIQUE | ELDRITCH_HORROR |
F:FORCE_SLEEP | FORCE_MAXHP | RES_PLAS | RES_DISE | RES_TELE | RES_CHAO |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | KILL_BODY |
F:DEMON | EVIL | IM_FIRE | IM_COLD | NO_CONF | NO_SLEEP | IM_POIS |
S:1_IN_2 |
S:BR_PLAS | BR_NUKE | BR_POIS | BR_FIRE
D:One day an egg was found in the basement of GWAR's Slave Pit. Slymenstra
D:wanted to nurture and raise it, but Oderus and Beefcake decided to inject
D:the egg full of crack. After Gor-Gor was hatched, he was raised on a
D:diet of drugs and dead babies and then set loose to destoy the world.
N:571:Star-spawn of Cthulhu
G:U:G
I:130:75d100:90:90:90
W:86:2:0:44000
B:CLAW:POISON:1d30
B:CLAW:ACID:1d30
B:TOUCH:UN_POWER:1d10
B:CRUSH:UN_BONUS:2d33
F:RAND_25 | KILL_ITEM | OPEN_DOOR | BASH_DOOR | RES_NETH | ELDRITCH_HORROR |
F:DROP_1D2 | DROP_2D2 | DROP_90 | ONLY_ITEM | FORCE_SLEEP | FORCE_MAXHP |
F:EVIL | DEMON | IM_POIS | IM_COLD | IM_ACID | IM_ELEC | RES_TELE | NONLIVING |
F:POWERFUL | IM_FIRE |
S:1_IN_3
S:SCARE | CONF | S_DEMON | S_UNDEAD | DRAIN_MANA | BR_ACID |
S:BR_FIRE | TPORT | S_MONSTERS | BRAIN_SMASH | BR_NETH |
S:HEAL | MIND_BLAST | BA_NUKE
D:The last remnants of sanity threaten to leave your brain as you
D:behold this titanic bat-winged, octopus-headed unholy abomination.
N:572:Kaschei the Immortal
G:L:v
I:130:60d100:100:100:0
W:90:3:0:45000
B:HIT:UN_BONUS:6d8
B:HIT:UN_BONUS:6d8
B:HIT:HURT:5d5
B:HIT:HURT:5d5
F:UNIQUE | MALE | CAN_SPEAK | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR |
F:EVIL | UNDEAD |
F:IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
S:1_IN_3 |
S:TPORT | BLIND | SCARE | CAUSE_4 | BRAIN_SMASH |
S:BA_MANA | BO_MANA | BA_FIRE |
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | HAND_DOOM
D:A stench of corruption and decay surrounds this sorcerer, who has clearly
D:risen from the grave to continue his foul plots and schemes.
N:573:Yog-Sothoth, the All-in-One
G:j:v
I:130:66d99:100:100:20
W:90:3:0:45000
B:TOUCH:HURT:40d5
B:TOUCH:LOSE_CON:16d2
B:TOUCH:LOSE_CON:16d2
F:UNIQUE | CAN_SPEAK | SMART | ELDRITCH_HORROR | RES_TELE
F:PASS_WALL | FORCE_SLEEP | FORCE_MAXHP | AURA_ELEC | AURA_FIRE |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | ATTR_MULTI | ATTR_ANY |
F:SMART | COLD_BLOOD | OPEN_DOOR | BASH_DOOR | NONLIVING |
F:EVIL | IM_ACID | IM_COLD | IM_ELEC | IM_POIS | IM_FIRE | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_MANA | S_MONSTERS | S_CYBER |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_HOUND | BR_MANA | BR_DISI
D:An outer god whose form resembles a mass of great floating globes.
N:574:Great Wyrm of Power
G:D:y
I:130:111d111:20:111:70
W:90:4:0:47500
B:CRUSH:POISON:8d12
B:CRUSH:FIRE:8d12
B:CRUSH:ELEC:8d12
B:CRUSH:HURT:10d18
F:FORCE_SLEEP | FORCE_MAXHP | MOVE_BODY | AURA_FIRE | REFLECTING | AURA_ELEC |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | RES_NETH | RES_DISE |
F:DRAGON | GOOD | RES_TELE
F:IM_ACID | IM_FIRE | IM_COLD | IM_ELEC | IM_POIS | NO_CONF | NO_SLEEP |
F:RES_NETH | RES_NEXU | RES_PLAS | RES_CHAO |
S:1_IN_3 |
S:S_HI_DRAGON | S_DRAGON | S_KIN
S:BR_NUKE | BR_ACID | BR_ELEC | BR_FIRE |
S:BR_COLD | BR_POIS | BR_NETH | BR_LITE | BR_DARK |
S:BR_CONF | BR_SOUN | BR_CHAO | BR_DISE | BR_NEXU |
S:BR_TIME | BR_INER | BR_GRAV | BR_SHAR | BR_PLAS |
S:BR_WALL | BR_MANA | BR_DISI
D:The mightiest of all dragonkind, a great wyrm of power is seldom
D:encountered in our world. It can crush stars with its might.
N:575:Shub-Niggurath, Black Goat of the Woods
G:U:D
I:130:65d99:100:100:20
W:91:3:0:47500
B:CRUSH:LOSE_WIS:20d5
B:CRUSH:LOSE_INT:20d5
B:BITE:LOSE_STR:10d2
B:BITE:LOSE_CON:10d2
F:UNIQUE | CAN_SPEAK | FEMALE | ELDRITCH_HORROR | AURA_ELEC | RES_TELE
F:ATTR_MULTI | FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | ATTR_ANY |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | NONLIVING |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE | DEMON |
F:EVIL | IM_ACID | IM_COLD | IM_POIS | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BO_MANA | BRAIN_SMASH | BA_DARK | S_MONSTERS |
S:CAUSE_4 | HEAL | BR_CHAO | BR_CONF | BR_POIS | BR_NUKE |
S:BA_CHAO | S_DEMON | S_HI_UNDEAD | S_UNIQUE
D:This horrendous outer god looks like a writhing cloudy mass filled
D:with mouths and tentacles.
N:576:Carcharoth, the Jaws of Thirst
G:C:D
I:130:75d100:80:110:10
W:92:2:0:40000
B:CLAW:HURT:3d3
B:CLAW:HURT:3d3
B:BITE:POISON:4d4
B:BITE:POISON:4d4
F:UNIQUE | MALE | CAN_SPEAK |
F:FORCE_SLEEP | FORCE_MAXHP | RAND_25 |
F:ONLY_ITEM | DROP_1D2 | DROP_GOOD | AURA_FIRE |
F:SMART | TAKE_ITEM | OPEN_DOOR | BASH_DOOR | MOVE_BODY |
F:ANIMAL | EVIL | IM_FIRE | IM_POIS | NO_CONF | NO_SLEEP
S:1_IN_4 |
S:HEAL | SCARE | BRAIN_SMASH |
S:BR_FIRE |
S:S_HOUND
D:The first guard of Angband, Carcharoth, also known as 'The Red Maw', is
D:the largest wolf to ever walk the earth. He is highly intelligent and a
D:deadly opponent in combat.
N:577:Nyarlathotep, the Crawling Chaos
G:U:r
I:130:90d99:100:100:20
W:93:3:0:49000
B:CRUSH:LOSE_CON:30d4
B:CRUSH:LOSE_STR:30d4
B:GAZE:LOSE_INT:1d50
B:GAZE:LOSE_WIS:1d50
F:UNIQUE | CAN_SPEAK | ELDRITCH_HORROR | RES_TELE | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | PASS_WALL | DEMON | RES_NEXU |
F:SHAPECHANGER | ATTR_MULTI | ATTR_ANY | MALE | AURA_ELEC |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_90 |
F:SMART | OPEN_DOOR | BASH_DOOR | REGENERATE |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:TELE_AWAY | TELE_TO | TELE_LEVEL | TPORT | BR_NEXU | BA_CHAO |
S:BA_MANA | BA_FIRE | S_MONSTERS | BRAIN_SMASH | MIND_BLAST |
S:CAUSE_4 | HASTE | S_HI_UNDEAD | S_HI_DRAGON |
S:S_ANGEL | S_DEMON | HEAL | S_SPIDER | S_HOUND | S_CYBER | HAND_DOOM
D:Nyarlathothep is the messenger, the heart and the soul of the outer gods.
D:He is a shapechanger capable of assuming thousands of nightmarish forms.
N:578:Azathoth, Seething Nuclear Chaos
G:E:B
I:130:99d99:100:150:100
W:93:3:0:50000
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
B:CRUSH:HURT:35d5
B:CRAWL:ACID:35d5
F:UNIQUE | ELDRITCH_HORROR | RES_TELE
F:FORCE_SLEEP | FORCE_MAXHP | KILL_WALL | DEMON | AURA_FIRE | AURA_ELEC |
F:ATTR_MULTI | ESCORTS | ESCORT | POWERFUL | ATTR_ANY | NONLIVING |
F:KILL_ITEM | KILL_WALL |
F:ONLY_ITEM | DROP_4D2 | DROP_GOOD | DROP_90 | RES_DISE |
F:STUPID | OPEN_DOOR | BASH_DOOR | REGENERATE | EMPTY_MIND |
F:EVIL | IM_ACID | IM_POIS | IM_FIRE | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_5 |
S:S_DEMON | BR_CHAO | BR_DISE | BR_MANA | BA_WATE | BR_DISI
D:There are few things more frightening than Azathoth, a whirlpool
D:of destruction mercilessly crushing everything.
N:579:Gothmog, the High Captain of Balrogs
G:U:R
I:130:80d100:100:140:0
W:95:1:0:43000
B:HIT:FIRE:9d12
B:HIT:FIRE:9d12
B:CRUSH:HURT:8d12
B:TOUCH:UN_POWER
F:UNIQUE | MALE | CAN_SPEAK | FORCE_SLEEP | FORCE_MAXHP |
F:ESCORT | ESCORTS | KILL_WALL | AURA_FIRE | NONLIVING |
F:ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 | DROP_GOOD | DROP_GREAT |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY |
F:EVIL | DEMON | IM_FIRE | IM_ELEC | HURT_COLD | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BLIND | CONF | SCARE | BR_FIRE | S_KIN |
S:S_DEMON | S_HI_UNDEAD | S_CYBER | BR_DISI
D:Gothmog is the Chief Balrog in Morgoth's personal guard. He is renowned
D:for slaying Ecthelion the Warder of the Gates and he has never been
D:defeated in combat. With his whip of flame and awesome fiery breath he
D:saved his master from Ungoliant's rage.
N:580:Great Cthulhu
G:U:g
I:130:100d100:100:140:100
W:96:2:0:62500
B:CRUSH:HURT:50d4
B:CLAW:UN_POWER:15d2
B:CLAW:UN_BONUS:15d2
B:TOUCH:POISON:1d100
F:UNIQUE | CAN_SPEAK | DEMON | ELDRITCH_HORROR | NONLIVING |
F:FORCE_SLEEP | FORCE_MAXHP | ESCORT | ESCORTS | SMART | RES_PLAS | RES_NEXU |
F:OPEN_DOOR | BASH_DOOR | POWERFUL | MOVE_BODY | REGENERATE | RES_NETH |
F:ONLY_ITEM | DROP_2D2 | DROP_4D2 | DROP_1D2 | DROP_GOOD |
F:DROP_GREAT | RES_DISE | RES_TELE | RES_CHAO |
F:EVIL | DEMON | IM_FIRE | IM_POIS | IM_ELEC | IM_ACID | NO_CONF | NO_SLEEP |
S:1_IN_3
S:TPORT | SCARE | BLIND | MIND_BLAST | BRAIN_SMASH | DRAIN_MANA |
S:BR_POIS | BR_ACID | BR_FIRE | CONF | DARKNESS | FORGET | S_HI_UNDEAD |
S:BR_NUKE | BR_NETH | BR_CHAO | BR_DISE | BR_DARK | BR_PLAS | BR_CONF
S:BR_NEXU | S_DEMON | S_CYBER | S_KIN | BR_DISI | HAND_DOOM
D:This creature is death incarnate. "A monster of vaguely anthropoid
D:outline, but with an octopus-like head... and long narrow wings behind...
D:A mountain walked or stumbled."
# Arioch is the first Quest monster in Gumband: He must be killed before
# you can take on Xiombarg or Mabelrode.
N:581:Arioch, Duke of Hell
G:U:v
I:130:100d150:100:160:0
W:98:1:0:60000
B:HIT:EXP_80:13d10
B:HIT:LOSE_ALL:12d10
B:HIT:UN_BONUS:11d10
B:TOUCH:UN_POWER:10d10
F:UNIQUE | QUESTOR | MALE | CHAR_MULTI | ATTR_MULTI | FORCE_DEPTH |
F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK | REFLECTING |
F:INVISIBLE | REGENERATE | SHAPECHANGER | ATTR_ANY | POWERFUL |
F:ELDRITCH_HORROR | OPEN_DOOR | BASH_DOOR | KILL_WALL | KILL_BODY |
F:KILL_ITEM | EVIL | DEMON | IM_FIRE | IM_COLD | IM_POIS | RES_TELE |
F:RES_NETH | RES_NEXU | RES_DISE | RES_CHAO | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BR_CHAO | BA_CHAO | MIND_BLAST | BO_NETH | BO_MANA | BO_PLAS | HASTE |
S:HAND_DOOM | HEAL | TPORT | S_MONSTERS | S_DEMON | S_HI_UNDEAD |
S:S_HI_DRAGON
D:The Knight of the Swords, as he is also known, is the least powerful of
D:the three Sword Rulers - at least he is when on this plane of Earth. It
D:is hard to describe Arioch. One minute he's the most unnaturally
D:handsome young boy, the next a filthy and disgusting giant, and the next
D:an amorpheous, tentacled blob of darkness, among other shapes... You
D:know that your quest to free this Earth of the forces of Chaos is almost
D:at an end.
# Xiombarg is the second Quest monster in Gumband: he must be killed before
# Mabelrode.
N:582:Queen Xiombarg of Chaos
G:U:v
I:140:150d150:100:170:0
W:99:1:0:70000
B:HIT:EXP_80:16d10
B:HIT:LOSE_ALL:14d10
B:HIT:UN_BONUS:12d10
B:TOUCH:UN_POWER:10d10
F:UNIQUE | QUESTOR | FEMALE | CHAR_MULTI | ATTR_MULTI | FORCE_DEPTH |
F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_2D2 | DROP_3D2 | DROP_4D2 |
F:DROP_GOOD | DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK | REFLECTING |
F:INVISIBLE | REGENERATE | SHAPECHANGER | ATTR_ANY | POWERFUL |
F:ELDRITCH_HORROR | AURA_FIRE | AURA_ELEC | OPEN_DOOR | BASH_DOOR |
F:KILL_WALL | KILL_BODY | KILL_ITEM | EVIL | DEMON | IM_ELEC | IM_FIRE |
F:IM_COLD | IM_POIS | RES_TELE | RES_NETH | RES_PLAS | RES_NEXU |
F:RES_DISE | RES_CHAO | NO_STUN | NO_CONF | NO_SLEEP
S:1_IN_3 |
S:BR_NETH | BR_CHAO | BR_DISE | BA_CHAO | BA_NETH | BRAIN_SMASH | CAUSE_4 |
S:HASTE | HAND_DOOM | HEAL | BLINK | TPORT | TELE_AWAY | S_MONSTERS |
S:S_HYDRA | S_DEMON | S_HI_DRAGON | S_HI_UNDEAD
D:Also known as the Queen of the Swords, Xiombarg is the second most
D:powerful of the Sword Rulers. She (not really accurate as gender is just
D:as optional as shape for the Lords of Chaos) prefers the shape of a
D:young, beautiful woman when she manifests herself on Earth. You know
D:that you must defeat Xiombarg before the Earth can become free of Chaos.
# Morgoth (and ZAngband's Serpent of Chaos) is replaced by Mabelrode,
# the final "quest" monster in Gumband. You must kill it to complete the
# final quest, and win the game.
# Note that in the first draft for Mabelrode, he had PASS_WALL instead of
# the more normal KILL_WALL. I found that, even in debug mode with a
# character that could wipe the floor with the Serpent, Mabelrode was
# pretty much impossible to kill. :)
N:583:Mabelrode the Faceless
G:U:v
I:150:200d150:111:180:0
W:100:1:0:80000
B:HIT:SHATTER:22d10
B:HIT:LOSE_ALL:18d10
B:BITE:UN_BONUS:14d10
B:TOUCH:UN_POWER:10d10
F:UNIQUE | QUESTOR | MALE | CHAR_MULTI | ATTR_MULTI | FORCE_DEPTH |
F:FORCE_MAXHP | FORCE_SLEEP | ONLY_ITEM | DROP_1D2 | DROP_2D2 | DROP_3D2 |
F:DROP_4D2 | DROP_GOOD | DROP_GREAT | DROP_CHOSEN | SMART | CAN_SPEAK |
F:REFLECTING | INVISIBLE | REGENERATE | SHAPECHANGER | ATTR_ANY |
F:POWERFUL | ELDRITCH_HORROR | AURA_FIRE | AURA_ELEC | OPEN_DOOR |
F:BASH_DOOR | KILL_WALL | KILL_BODY | KILL_ITEM | EVIL | DEMON | IM_ACID |
F:IM_ELEC | IM_FIRE | IM_COLD | IM_POIS | RES_TELE | RES_NETH | RES_WATE |
F:RES_PLAS | RES_NEXU | RES_DISE | RES_CHAO | NO_FEAR | NO_STUN | NO_CONF |
F:NO_SLEEP
S:1_IN_3 |
S:ROCKET | BR_NETH | BR_CHAO | BR_DISE | BR_PLAS | BR_MANA | BA_CHAO |
S:BR_DISI | BA_DARK | MIND_BLAST | BRAIN_SMASH | CAUSE_4 | HASTE |
S:HAND_DOOM | HEAL | BLINK | TPORT | TELE_TO | TELE_AWAY | S_CYBER |
S:S_MONSTERS | S_DEMON | S_HI_UNDEAD | S_HI_DRAGON | S_UNIQUE
D:Also known as the King of the Swords, Mabelrode is the most powerful of
D:the Sword Rulers. You know that this Earth will never be free of Chaos
D:unless you kill Mabelrode's body, thus banishing him back to the Realms
D:of Chaos.
#
# Here are the monsters that I couldn't fit into the main list (because,
# for example, there are a bunch of the same level that I want to keep
# together). Unfortunately, this means that they can't be chosen as random
# quest targets...
#
N:584:Slymenstra Hymen
G:U:B
I:120:55d100:20:90:50
W:60:2:0:25000
B:CLAW:HURT:5d8
B:CLAW:HURT:5d8
B:CLAW:EAT_ITEM:6d8
B:CLAW:EAT_GOLD:6d8
F:UNIQUE | FEMALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:FORCE_MAXHP | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | MOVE_BODY | TAKE_ITEM | DEMON | EVIL |
F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP
S:1_IN_5 |
S:SHRIEK | BR_FIRE | BR_SOUN | TELE_TO | DARKNESS
D:The GWAR Woman. She collects heads, though probably not the ones
D:you're thinking of. She once held the Guinness world-record for
D:firebreathing.
N:585:Flattus Maximus
G:U:B
I:110:55d100:20:90:70
W:60:2:0:25000
B:HIT:HURT:6d8
B:HIT:EAT_FOOD:6d8
B:HIT:HURT:5d8
B:HIT:HURT:5d8
F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:FORCE_MAXHP | STUPID | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL |
F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP
S:1_IN_5 |
S:BR_POIS | BR_SOUN | TELE_TO | DARKNESS
D:Plays guitar for GWAR. Lives on a diet of beans, old cheese and
D:vegetarians.
N:586:Beefcake the Mighty
G:U:B
I:110:55d100:20:90:70
W:60:2:0:25000
B:HIT:HURT:7d8
B:HIT:HURT:7d8
B:HIT:HURT:6d8
B:HIT:HURT:6d8
F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:FORCE_MAXHP | STUPID | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL |
F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP
S:1_IN_5 |
S:BR_SOUN | TELE_TO | DARKNESS
D:GWAR's bassist is a sensitive soul. He cried when GWAR wiped out
D:the dinosaurs, and then used their guts to create a bass out of the
D:Grand Canyon.
N:587:Scroda Moon
G:U:B
I:120:55d100:20:90:50
W:60:2:0:25000
B:HIT:HURT:6d8
B:HIT:HURT:6d8
B:HIT:HURT:5d8
B:HIT:HURT:5d8
F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:FORCE_MAXHP | SMART | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL |
F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP
S:1_IN_5 |
S:BR_SOUN | BO_WATE | TELE_TO | DARKNESS
D:GWAR's newest "member" has an unlikely piece of male anatomy on his head.
D:He joined GWAR on Earth to warn of the coming of their Master, who is
D:heading towards Earth as we speak in order to destroy GWAR for enjoying
D:what was supposed to be a humiliating exile on this mudball planet...
N:588:BalSac, the Jaws of Death
G:U:B
I:120:55d100:20:90:50
W:60:2:0:25000
B:BITE:HURT:8d8
B:HIT:HURT:6d8
B:HIT:HURT:5d8
B:HIT:HURT:5d8
F:UNIQUE | MALE | SCUMDOG | RAND_25 | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR | FORCE_MAXHP |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL |
F:IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP
S:1_IN_5 |
S:BR_SOUN | TELE_TO | DARKNESS
D:GWAR's navigator and guitarist, he's easily recognized by his beartrap
D:head. He wasn't nearly as good a navigator as he is at playing guitar.
D:It was his mistake that put GWAR in orbit around Flab Quarv 6, instead
D:of Flab Quarv 7, leading to its destruction at Oderus Urungus' orders.
N:589:JizMak, the Gusher
G:U:B
I:120:55d100:20:90:50
W:60:2:0:27000
B:BITE:HURT:6d8
B:HIT:HURT:5d8
B:HIT:HURT:5d8
B:HIT:SHATTER:9d8
F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_4D2 | DROP_GOOD |
F:FORCE_MAXHP | CAN_SPEAK | WEIRD_MIND | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | DEMON | EVIL |
F:IM_FIRE | IM_COLD | IM_POIS| RES_CHAO | NO_FEAR | NO_SLEEP
S:1_IN_5 |
S:BR_SOUN | TELE_TO | DARKNESS
D:GWAR's beast-headed drummer. He replaced GWAR's original drummer,
D:Nippleus Erectus, after Nippleus went limp on stage one too many times.
N:590:Oderus Urungus
G:U:B
I:120:60d100:20:90:50
W:60:2:0:27000
B:HIT:HURT:7d8
B:HIT:HURT:7d8
B:HIT:HURT:6d8
B:HIT:HURT:6d8
F:UNIQUE | MALE | SCUMDOG | ONLY_ITEM | DROP_2D2 | DROP_GOOD | DROP_GREAT |
F:SMART | CAN_SPEAK | WEIRD_MIND | POWERFUL | ELDRITCH_HORROR |
F:OPEN_DOOR | BASH_DOOR | KILL_BODY | TAKE_ITEM | FORCE_MAXHP |
F:DEMON | EVIL | IM_FIRE | IM_COLD | IM_POIS | RES_CHAO | NO_FEAR | NO_SLEEP
S:1_IN_5 |
S:BR_SOUN | TELE_TO | DARKNESS
D:GWAR's lead "singer." Also known as "The Baby Crusher" and "Irish Kid,"
D:it was his error in attacking the planet Flab Quarv 6 (instead of Flab
D:Quarv 7, like he was supposed to) and obliterating its peaceful population
D:that got GWAR banished to Earth millions of years ago. Oderus is also
D:notable as the creator of the human race. His sister Slymenstra had a
D:headache, so found some apes and, well, you get the idea.